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New Update for 80s Throwback Horror Title ‘Tormenture’ Now Available

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Released this past October, The Game Kitchen and developer Croxel Studios have released a massive update for their throwback horror adventure title Tormenture, enhancing performance, controls, accessibility, and overall gameplay refinement. In addition, the game is enjoying a 25% discount from now until May 28.

The update for Tormenture includes major optimization upgrades, which has resulted in the game’s performance being increased by up to 300%, offering a “significantly smoother experience across all systems.” Players can also now fully remap inputs for both keyboard/mouse and gamepad, while a newly added zoom feature improves visibility on smaller screens, which is particularly handy for those playing the game on the Steam Deck.

In addition to technical improvements, the patch results in a “more polished and responsive experience,” and includes bug fixes across puzzles, 3D sequences, and other gameplay elements. The update also expands localization support with the addition of Simplified Chinese and Catalan.

Tormenture takes players back to the early 1980s, where after finishing your homework, you power up your Limbo 2800. But what begins as a nostalgic experience soon spirals into a true nightmare. The line between player and character in a meta-horror narrative becomes blurred, where the game itself becomes part of the threat. To survive, you must uncover four cursed relics, solve cryptic puzzles, and confront entities that may no longer be confined to the screen.

If you haven’t plunked down money for Tormenture, you can also check out the game’s demo on Steam.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

New Roadmap Revealed for ‘Phasmophobia’ Announcing New Map Rework Release Date, New 1.0 Launch Timeline

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Kinetic Games is creeping ever closer to that 1.0 launch for Phasmophobia with a newly-revealed roadmap. But before that, the team has revealed another free map rework, this time in 13 Willow Street, which will be accompanied by the first of two major quality-of-life updates when it launches on July 21.

The updated roadmap for Phasmophobia prioritises quality over speed, and is being shaped by community feedback and the team’s own ambitions for the game. As a result, the roadmap includes adjusted timelines enabling the team to deliver its vision for the game’s full launch next year. That vision also involves a complete overhaul of the game’s ghost models, replacing the current roster with a cast of unique ghosts that each have their own appearance, animations, and backstory.

Following complete overhauls to the iconic Grafton and Bleasdale farmhouse, and most recently, 6 Tanglewood Drive, Willow is next on the list to be brought up to the team’s ideal development standards. This will include room refreshes, tweaked hiding spots, and integrated, never-before-seen lore, and will be accompanied by the first of two major quality-of-life updates that will bring improvements to player character models, animations and customisation options.

After Willow’s rework, players can expect a second quality-of-life update, followed by the game’s upcoming Unity 6 migration. Fan-favourite seasonal haunts including Crimson Eye and Winter’s Jest will also be returning for 2026, and ghost hunters can also look forward to Edgefield map rework, slated for December.

The 1.0 launch will also expand Phasmophobia‘s lore through continued environmental storytelling, introducing ghost-specific conduits and deeper connections to the people and places behind each haunting. Alongside these additions, significant audio improvements are planned for 1.0, including enhancements to environmental effects, weather systems, and spatial sound to create a more immersive investigation experience.

And yes, this all will include the long-awaited release of the game on the Nintendo Switch.

“I can only thank the community for the opportunities the game has given us, growing the studio to a team of over 50 people, and allowing us to work on improving Phasmophobia every day,” said Daniel Knight, CEO and Game Director at Kinetic Games. “Everyone’s feedback following our first Player Character Update showed that we have many areas to address before moving further along our roadmap. We’re going to take this time to improve and expand this update to shape the game into the refined horror experience our players expect.”

Phasmophobia is available in Early Access on PC via Steam, PlayStation 5 and PlayStation VR2, and the Xbox Series.

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