Connect with us

Video Games

Latest Update to ‘Silent Hill 2: Enhanced Edition’ Mod Fixes Long-Standing Bugs, Improves FMVs [Video]

Published

on

We’ve covered the fan-made Enhanced Edition of Silent Hill 2 several times in the past, with the last time being the developers were in the process of working on a new update. Well, that update is now live, complete with a lengthy video detailing just what the update holds for fans.

For starters, Silent Hill 2: Enhanced Edition now has an installer for easy updating, as well as a launcher for tweaking the presentation. No more fiddling around with having to download the multiple packs that are part of the Enhanced Edition, or having to modify the ini files to get the game running to your liking.

In addition to the quality of life improvements, the update also includes a new custom audio engine that fixes a longstanding bug for the PC version of Silent Hill 2, where playing on a PC with a multicore processor would cause the audio to skip, stop playing, and even crash the game. This bug had been in the PC version since its launch way back in 2002, and has now been squashed. In addition, the custom audio engine fixes any audio stuttering, including the noticeable pause that would happen when in-game cutscene audio would load.

Speaking of the cutscenes, the devs have done another clean-up job with the AI-upscaled cutscenes, removing more artefacts while avoiding the smeary look that some upscales produce. It’s not going to be razor sharp, but it certainly looks better than what the PlayStation 2 offered all those years ago.

The rest of the update includes various smaller fixes and tweaks, which are all detailed in the video below. In order to play this mod, you’ll need either the North American or European (Director’s Cut) of Silent Hill 2. Hit up the Enhanced Edition’s official site to get in on the mod.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Movies

‘El Paso, Elsewhere’ – LaKeith Stanfield Starring in Adaptation of Monster Hunting Video Game

Published

on

Last year’s monster hunting shooter El Paso, Elsewhere is headed to the screen, with THR reporting that LaKeith Stanfield (Haunted Mansion) will star in the live action film adaptation.

Stanfield will also produce the film alongside Lorenzo di Bonaventura.

THR notes in today’s report, “There is no writer or director, as the project is still being packaged in the hopes of finding a studio home. The package is seen as buzzy, as it is a video game adaptation, a bustling genre thanks to titles such as The Last of Us, the Sonic the Hedgehog franchise, and the most recent hit, Fallout.”

In the upcoming movie version of El Paso, Elsewhere, “Recovering from a toxic relationship, James Savage (LaKeith Stanfield) confronts both his inner demons and enigmatic ex-girlfriend, Janet, before she executes a world-ending ritual. James navigates her reality-bending universe of ethereal monsters while facing the truth of his own addictions and skewed sense of self-worth. James learns that the only route to love is through healing.”

Developer Strange Scaffold’s El Paso, Elsewhere was released this past September.

Aaron Boehm wrote in his 4-star review here on Bloody Disgusting, “Much like its inspiration Max Payne, and other games in Remedy’s catalog, there’s a clear vision that unites every frame of this game, making for an experience that both reignites a classic action subgenre and forges an identity all its own. Few games have a better elevator pitch than El Paso, Elsewhere, and it’s awesome to see it live up to those expectations with style and heart.”

LaKeith Stanfield in ‘Get Out’

Continue Reading