6 Cancelled Horror Games That Could’ve Been Amazing!

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Cancelled games. It’s a sad fact that they’re a thing. The developer might get shut down, its ambitions may outreach their available resources, they might even decide to move on to another project — whatever the cause, over the years we’ve seen a lot of horror games get canned. Some probably won’t be missed. Others certainly will. This list is dedicated to a handful of horror games that had definite potential before they were scrapped.

No, Guillermo Del Toro’s inSANE isn’t among them. I’m trying to keep an ember of hope alive for that promising horror game, despite numerous signs pointing to its seeming transition to the dreaded development limbo.

Read on for my list of six cancelled horror games that could’ve been amazing!

Sundown

Speaking of promising Lovecraftian horror games from the mind of Guillermo Del Toro (Hellboy, Pan’s Labyrinth) — first up, we have Sundown. Announced back in 2006 when the Wii was dominating the console market and the PlayStation 3 still cost $600, Sundown was planned as a collaborative effort between the director and developer Terminal Reality (Bloodrayne, The Walking Dead: Survival Instinct).

It was to be an epic — i.e. expensive, with a potential television series and/or movie tie-in — series of games set in a post-apocalyptic world infested with zombies. Apparently, it was also very similar to Left 4 Dead. Unfortunately, Del Toro had “bad experiences with the video game industry,” so he dropped out of the project.

It sounds like this game may have served as inspiration for Del Toro’s latest effort, inSANE, which also may have been cancelled (may have).

Nightmare Creatures III: Angel of Darkness

I loved the Nightmare Creatures games, and despite coming to the PlayStation in 1997, the original still holds up remarkably well today. The combat is particularly good and the series still has some of the coolest monsters I’ve seen in a game, especially from that era.

Sadly, its sequel failed to find the audience needed to make another game worth it for the now-defunct developer Kalisto Entertainment. The plan was to release a third game titled Nightmare Creatures III: Angel of Darkness that would have been set in 19th century Prague and followed a heroine who could merge with her raven to become a beast capable of battling Adam Crowley’s monsters.

Once Ubisoft took over the project they decided to start fresh, then in 2004 something went awry or someone lost interest and the game was scrapped entirely.

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  • Pav

    It is very sad how great game projects ends. Mostly because of not being money making titles. There are many more great horror games which were never released:
    Deadlight – an FPS survival horror which was in development for PS2, settled on an ocean liner, the SS Hyperion. Vessel was located north of the Arctic Circle where night is extended for months. The concept for Deadlight was for the player to avoid the shadows and stay in the light, and to aggressively protect themselves against the threat that dwelled in the dark.
    Redwood Falls – FPS Horror for PS3/XBOX360.
    Winter – survival horror video game that was in development for the Wii.
    Insane – baby of film producer Guillermo del Toro.
    Campfire – PS2/XBOX survival horror that was in development in 2003 by Daydream Software.
    And more…

    • Raziel_cz

      InSANE isn’t definitely buried. Let’s hope it’ll eventually happen.

    • Adam Dodd

      I completely forgot about Redwood Falls, I was super excited for that when it was announced.

  • Tomie Kawakami

    Also, Silent Hill: The Box.

  • Pav

    Resonance – XBOX & PS2 Survival Horror Game
    Asylum – Horror FPS for XBOX and PS2
    Carrier 2: The Next Mutation
    Clive Barker’s Demonik – PS3 and Xbox360
    Dead Rush – Announced in 2004 but was cancelled a few months later. Developed by Treyarch.
    Possession – where you rule hordes of zombies to take over a small American town.

    • Adam Dodd

      Illbleed II, Harker, S.T.A.L.K.E.R. 2, The Lost, Resident Evil 1.5… the list goes on and on… I think I need a hug.

      • NINTR

        Awww, poor Adam. I’ll hug you, if you want! XD I was a huge fan of Sadness and I always wondered what happened to it. I guess I never heard that it got canned. It’s no shock, but it’s still bothersome to learn that something you really wanted will never exist. :’(

        • Pav

          You can listen music that was composed by Arkadiusz Reikowski for Sadness. Songs are in demo version, not mastered but absolutely phenomenal. Polish game music blog “Gramuzyka” has come into possession of thirteen unreleased tracks from Sadness , proving there was actual work done on the game. This music was to be included in a demo version of the game that never saw the light of day.
          Arkadiusz Reikowski also composed music for Afterfall Insanity, Two Worlds and upcoming Sacrilegium.
          http://uvimpaler.wordpress.com/2010/04/03/posluchaj-muzyki-z-gry-sadness/

          • Pav

            Sadness soundtrack download link:
            http://terror.org.pl/~kornik/sadness/sadness.zip

          • Pav

            Come Midnight – survival horror game being developed by People Can Fly, but it was canceled when the developer began work on Bulletstorm. The influence of Epic Games seems to have forced the studio to dumb down their creative product in favour of appealing to the mass market.

          • Adam Dodd

            STOP, you’re making me sad.

  • Raziel_cz

    I’m sad because Call of Cthulhu: Destiny’s End was never released. On the other side, I’m not sure if it would have been as good as Dark Corners of the Earth is, although it definitely could have been really innovative at that time.

  • 905Justin

    the original resident evil 4 looks like it would of been a lot better than the one they went with. The series started going down hill with that game

  • InFlamesOfBirchmen

    Man, Sadness was the title that made me buy a Wii…

    • Adam Dodd

      REALLY? I’m so sorry to hear that…

      • InFlamesOfBirchmen

        Me too. The only game I have for it is the Metroid Prime Trilogy. Still worth it.

        • Adam Dodd

          No Dead Space: Extraction? That game is really good.

  • Slasher716

    Capcom should just kill Resident Evil. Resident evil sucks period.

    • Adam Dodd

      Are you not a fan of Resident Evil as it is today, or just in general?

      • Slasher716

        As it is today,

        I loved the first three Resident Evil games. After that, I believe the franchise as a whole (movies included) to have ruined the name of Resident Evil. This is just my opinion- please don’t take any of it to heart.

        I also believe that “The Evil Within” is the true successor to Resident Evil.

        • Rick-Taylor

          I’ve never heard of the Evil Within before. Why do you say it’s the true successor to Resident Evil?

  • Pav

    The Thing 2 – The Thing was a third person survival horror game, based to John Carpenter’s 1982 film The Thing. It was developed by Computer Artworks and released for PS2, XBOX and PC in 2002. A sequel, The Thing 2, was in development by the same team, but it was later cancelled when the company closed down.

    • Adam Dodd

      … are you trying to make me cry?

      • Pav

        Of course. I don’t want to cry alone.

  • Pav

    Harker – game being developed for the PlayStation 3 & Xbox 360 by Double Helix Games. Studio put the game on indefinite hold for the development of Silent Hill: Homecoming. Whether or not they plan to continue production of the game is unclear at this point.

  • Pav

    Agartha – horror adventure that was planned by the French developer No Cliche for the Sega Dreamcast. Development began in 2000.
    Game promised to have an interesting plot and gameplay: During the winter of 1929 in a Romanian village that was partially destroyed by a landslide that occurred during a mysterious earthquake, a subterranean city exists called Agartha. This is where evil is being kept prisoner and is desperate to escape. Kirk the human hero will encounter a series of characters from villages, the living dead, fanatics from an evil sect, monsters, demons, solider monks, priests, archangels and the Sentinel who is the ultimate personification of evil. As Kirk you can decide to save as many innocent people as possible or to trigger the arrival of chaos on earth. As Kirk’s morals waver between good and evil, this ambiguity changes the aims of the adventure and the narration of the story.
    However in 2001, Sega went out of the console business…

  • KidNickles

    DCotE was ORIGINALLY released on Xbox, with a follow up on the PS2…

    • Pav

      Call Of Cthulhu DCotE was released on XBOX and PC…

  • ThunderDragoon

    Damn, I would’ve LOVED to get that RE4 instead of the one we got. That was a big mistake of them to not go through with it. Making the choice to make the one we have was definitely the reason why the RE franchise is where it’s at right now. They only have themselves to blame for the money they’re losing. Ugh, it pisses me off.

  • Rick-Taylor

    I’m all for the DLC and sequel to Splatterhouse. It was supposed to carry on from the end of the game, but, oh well. I think I have more hope for Campfire. There’s just something about being a slasher and taking out college aged people for their stupidity.

  • BWAShotgun

    I would love to play both Resident Evil and Sadness, I’ve got more interesting titles to play though.
    And Resident Evil 4 is the best RE ever.

  • Laugh Riot

    I wanted to play The Grinder for the Wii
    http://en.wikipedia.org/wiki/The_Grinder
    It looked pretty great.
    Sadness looked amazing I hate it never got released.