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‘Silent Hill’ Veteran Thinks The Series Should Start Fresh
There are two video game franchises that see a significant amount of attention for what they’ve done wrong lately. The first is Resident Evil, a series with serious flaws we’ve dissected numerous times here, and the second is Silent Hill. Both series are struggling, and while the problems with the former are easy to identify, the issues that plague our favorite foggy town are a little more difficult to pinpoint.
During a recent Reddit AMA (Ask Me Anything) to promote his upcoming indie horror game Blackmore, Jeremy Blaustein — translator and voice-over director on multiple games in the Silent Hill series — was asked a question we’ve heard so many times over the last few years. How should Konami approach the next game?
Redditor Arsenic13 (who turns out to be none other than Rely On Horror’s managing editor, CJ Melendez, who I’ll be live-streaming DayZ with this Sunday) asked “If Silent Hill were to continue, how do you feel Konami should approach it? Smaller release with a small team (digital), tackle it head on like any other AAA release?”
It’s a great question, and one I’ve spent a spent a fair amount of time wondering myself.
Blaustein’s response is spot on. “Small, definitely small. First I would find people that wanted to make it and I would be certain that they were not copying from what has been done. A new Silent Hill would require some truly sick, dark people behind it. It is time to throw out the Silent Hill mold and try to ask ourselves again what it means to be scared. It requires a lot of inward looking. It isn’t just about making slimy, squirmy things on screen. Fear is inside us and we have to look at it closely before we can make other people feel it.”
Jeremy brings up a good point. Much like Resident Evil, Silent Hill needs to return to its roots. It needs to be a more intimate affair, more personal. A reboot is necessary, but it shouldn’t be on the same scale as the last few games in the series.
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Legendary Grimdark ‘Warhammer 40,000’ Artist John Blanche Has Passed Away at 78
In the grim darkness of the far future there is only war, but it was a cheerful illustrator from England who helped to define the terrifying war-torn imagery that inspired what we now know as Grimdark (a hybrid genre combining horror with sci-fi/fantasy).
Unfortunately for fans of Warhammer 40,000, Trench Crusade and countless other sources of Grimdark thrills, veteran artist John Blanche passed away this week after struggling with health issues for the past few years.
While the artist retired back in 2023, he leaves us with an enormous legacy of iconic artwork that continues to inspire gamers and storytellers around the world to this very day.
The news is especially gloomy as it was only last year that Daniel Lowman and Napoleon Dynamite himself Jon Heder released The Grim & the Dark: The Search for John Blanche, a documentary following Heder’s exploration of the Grimdark genre culminating in a heartwarming encounter with Blanche in his own home.
Below is one of my favorite pieces by Blanche, his highly influential depiction of Warhammer 40k’s God-Emperor of Mankind on his Golden Throne.
We send our deepest condolences to John Blanche’s family, friends, and fans.

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