‘Castlevania’ Producer Wants A ‘Silent Hill’ Reboot

SilentHillRefresh

Dave Cox, producer on the upcoming Castlevania: Lords of Shadow 2 is into the idea of a fresh start for the Silent Hill franchise. When asked about which of Konami’s series needs a “refresh,” Cox pointed to the most obvious one.

“I guess Silent Hill would be the obvious one. Sometimes a series needs a little break. Sometimes it needs to have fresh eyes, a new team to come in and bring their creative vision to it. Perhaps, Silent Hill will be a project Konami that can bring back,” Cox told Siliconera. “It’s not something that I would be particularly interested in doing myself. I’m more of an old school guy. I grew up with Castlevania and Contra is what made want to work at Konami at the end of the day. They are my passions. I’d like to see Konami do some new stuff, bring something new to the table. I think next generation offers great opportunities to do new things.”

I think many fans of the survival horror franchise would agree. Downpour built a solid foundation, but its myriad flaws kept it from becoming the success the series so desperately needs. Recently, there have been rumors that Metal Gear creator Hideo Kojima may be involved with the next game.

Have a question? Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting.

 
Source: Siliconera
  • Slasher716

    Well, he’s got the right idea!

    A Silent Hill reboot would be right on target with the PS4 and Xbox One coming out.

    I can’t wait for “The Evil Within”, I got a chance to play it recently. It was mindblowing. A true Resident Evil sequel, none of that Capcom crap which ruins the series. If there was ever a time for Survival Horror gaming to make a come back, now is it! :D

    • Slasher716

      I would like to add that if Hideo Kojima is involved with the next Silent Hill game, that would be great and restore the Silent Hill franchise as a whole. Hideo Kojima know’s how to make a game, his production/development history speaks for it’s self. Everything Kojima touches is gold.

      Also, if the rumor of Hideo Kojima helping to work on the next Silent Hill game is true… You can expect it to be on PC, Xbox One and PS4 and also to be developed on the amazing FOX engine which is being used in Metal Gear Solid 5.

      *This is off topic but..

      I’m so glad a new Legacy Of Kain got announced and will be revealed on the 27th :D That’s awesome… *

    • Dew

      At which event did you play The Evil Within? I don’t think it was playable as far as I know.

      Also, can you give us more impressions if you DID play it? I’m interested to see some hands-on impressions!

      • Slasher716

        Well I don’t want to spoil anything for you but I thoroughly enjoyed the very little time that I got to play it. I think you will be satisfied when you get your hands on it. I think it is worth the wait from what I can tell so far.

        If you live in Texas you can play the beta:
        http://www.bethblog.com/gate.php?referer=%2F2013%2F05%2F02%2Fplay-testers-wanted%2F

        It will also be playable at Gamescon in 2 weeks to public. Cheers! :)

        • Dew

          It’s okay, feel free to spoil anything… I just need to hear more about the game. :D

          For example, describe the level you played, what did you do, and how was the controls, etc…

          If you aren’t comfortable posting this in public, you can send it on my email: raohthegreat at gmail.com

          • Slasher716

            Well okay :)
            Here we go!

            Controls:
            I think many fans of RE4 will feel quite familiar with the controls of “The Evil Within” as far as movement, weapons, ect. There are some button mashing cinematic sequences which I don’t think will be surprising to anyone who knows RE series lol, Keep in mind that these sequences will be held very limited (after all this is survival), the enemies will have an upper advantage most of the time.

            From the short session I played, there was more of a stealth/puzzle attitude to the game. I am not sure if all the levels are like this and the reason I say that is because enemies and locales in the game are quite varied from what I have heard.

            Atmosphere:
            The atmosphere of the game made me feel like I was in an old 1980′s movie (like the very first Evil Dead). This game features more of a panoramic view gives a very campy horror vibe. Which alot of gamers are iffy about, but I assure you it works! :D

            The level I was in was filled with crates, I had to escape from the clutches of a man yielding a chainsaw (let us remember Leatherface here). I felt like I was in an actual Texas Chainsaw Massacre movie, the lights were off and the intense style of The Evil Within delivered a vibe like no other. I tried to live but I made one wrong move and just like that, I was slaughtered like a rag doll just got de-virginized. The death seqeunces are similar to the ultra-brutal and over the top violent Dead Space death cinematics. Varied and entertaining as they are, it’s almost rewarding when you die.

            idTech 5 Engine for Surv. Horror?

            I have to be honest, after seeing Wolfenstein: The New Order, I was a bit skeptical. Not that the new Wolfenstein looks all that bad, it just doesn’t look that great either…At first I was very excited about Wolfenstein: The New Order, I still kinda get excited when I read about it but then I watch some videos and for some reason, it just doesn’t impress me.

            Thankfully, The Evil Within is developed by the Japanese who go a step further to modify id Software’s newest engine. The idTech5 Engine seems only average by itself but when modified can be great (as with any most newer game engines, Killzone 3 on PS3 to Killzone Shadowfall on PS4 is a good ex. of this).

            The blood looks very believable, you will be able to hear blood/water drop and move realistically across the floor. This may not seem like a big deal to a typical gamer BUT they don’t realize how this will affect their experience within the game tremenously. The lighting and shadowing looks better than in any survival horror game to date. The animation is very smooth from the (around) 5 minutes of gameplay I got my hands on it.

            The 5-minute Verdict:
            The game has an undeniable charm, you can surely see that Shinji Mikami gave his all in creating this new IP.

            IF there’s one thing I can say, it’s that this game not only shows Shinji’s passion and will to bring back the “Survival” Horror genre but also his biggest influences that gave him the dream to Create Resident Evil.

            It’s no surprise that Shinji is a HUUUUGE fan of western Horror films. This game throws hints at all of his most beloved villians ;)

            My only regret is that I didn’t live long enough to see if Sebastian (the main character which you control) brings down the bad guys in some way or just simply merely “survives” & escapes the situation.

          • Dew

            Sounds great! Thanks for the impressions!

            Actually, there was some leaked footage a while back showing Sebastian shooting some zombie-like enemies:

            http://evilwithin.net/forums/viewtopic.php?f=2&t=174

    • aldo1212

      Please make this happen…

      • BWAShotgun

        Please, don’t do it. They messed up with Homecoming already, so why should they reboot the series? To destroy it ?

  • Skull-And-Crossbones

    at first this sounds like a good idea but when i think about it i wonder what could they possibly do. improved graphics and controls are a given but i can’t help but wonder if they would try and make it appeal to a broader audience by making it more action oriented. if they do make it i think they should do what dave cox said and bring in new people with new ideas but if i were them i’d look into hiring indie developers, who still know how to make a survival horror game (good ones too), and give them the tools and budget to make something truly awesome.

    • Slasher716

      Well, if they used the Fox Engine or the Frostbite 3 Engine they could do a whole lot more than just graphics and controls… There would be a list of things new to the world of Silent Hill that have never been done before…

      1. No more CGI – I find that CGI (for this coming generation) will become obsolete and usually takes away from the game’s immersion rather than building on it.

      2. Real time Lighting – This should be a priority for any Horror Survival game of this coming generation. It’s excusable to see why PS3 Silent Hill games had poor lighting, we were squeezing out all we could on hardware with 256mb of ram lol.. Now we will have 5-6gb of ram availible from the next-gen consoles with 8gb ram standard.

      3. Physics/Animation – This could have been better with the past Silent Hill games but why they were so poor in this department? No one really knows…

      4. Interactivity – Why not build on Silent Hill’s interactivity and take it a notch up? The last Alone Of The Dark game that was released by 2011 (I think?) Stole mechanics from both Resident Evil and Silent Hill alike. You could make weapons from combining useful objects in the environment. Pretty neat stuff!

      I just hope this game doesn’t use the idTech 5 engine, since “The Evil Within” already uses it. I would love to see a Survival Horror game using the Frostbite 3 or even the newest CryTek engine.

      Just my thoughts, cheers!

  • Pav

    And what kind of game Silent Hill reboot would be? An action game? Please… This happened to RE (RIP).

    • Slasher716

      Maybe you’re correct but…

      I can’t help but think that Hideo Kojima working on Silent Hill would ever be a bad thing. He is a renown developer and even if the game formula/gameplay mechanics were changed I highly doubt it would be geared towards latter Resident Evil games….

      If anything IS changed, It would be a more “Stealthy” emphasized Horror Game (Think Metal Gear Solid Stealth gameplay mechanics and quality animations mixed with the Silent Hill world animation, character and level designs of Silent Hill). That all doesn’t sound too bad to me :)

      Keep in mind that this is just a thought, I don’t in any way think any of what I said will actually happen lol but there always is a possibility, the gaming industry is full of surprises!

      Lastly, fear not… The true spirit of Resident Evil is being brought back in a little game we know as “The Evil Within”.

    • Slasher716

      Well, if they used the Fox Engine or the Frostbite 3 Engine they could do a whole lot more than just graphics and controls… There would be a list of things new to the world of Silent Hill that have never been done before…

      1. No more CGI – I find that CGI (for this coming generation) will become obsolete and usually takes away from the game’s immersion rather than building on it.

      2. Real time Lighting – This should be a priority for any Horror Survival game of this coming generation. It’s excusable to see why PS3 Silent Hill games had poor lighting, we were squeezing out all we could on hardware with 256mb of ram lol.. Now we will have 5-6gb of ram availible from the next-gen consoles with 8gb ram standard.

      3. Physics/Animation – This could have been better with the past Silent Hill games but why they were so poor in this department? No one really knows…

      4. Interactivity – Why not build on Silent Hill’s interactivity and take it a notch up? The last Alone Of The Dark game that was released by 2011 (I think?) Stole mechanics from both Resident Evil and Silent Hill alike. You could make weapons from combining useful objects in the environment. Pretty neat stuff!

      I just hope this game doesn’t use the idTech 5 engine, since “The Evil Within” already uses it. I would love to see a Survival Horror game using the Frostbite 3 or even the newest CryTek engine.

      Just my thoughts, cheers!

  • EvilHead1981

    While I agree, Silent Hill should be rebooted, it should go back to it’s roots and aim for what The Evil Within’s doing. We need a resurgence of old school survival horror.

    Though, after reading that article elsewhere, I’m iffy regarding David Cox. His purposed idea for a reboot of Contra is aiming for the appeal of the Call of Duty fanbase. Those guys got enough CoD ripoffs beign shoved in their faces, why degrade Contra to that type of experience?

  • Tomie Kawakami

    Silent Hill doesn’t need to be rebooted. It’s not like the games are all that connected to each other anyways. There’s no overly complex continuity that makes it hard for new writers to do a decent story.

    • Pav

      I agree with you. That is exactly what i have on mind.

      • Slasher716

        While I respect your guys opinions and value on the game franchise, I disagree…

        Silent Hill: Downpour and Silent Hill: Book Of Memories are the two last games released from the franchise.

        I am betting you both haven’t played them because if you had, you would have realised that Downpour is more Action than survival horror if anything. & Book Of Memories is a Dungeon Crawler. I am not okay with Silent Hill losing it’s true roots and identity.

        Homecoming was right before those two and was amazing though. The series, to me (just my thought) does indeed need to be restored as the last two games have proven the franchise to lost it’s way.

        • Pav

          Wrong- i have played Downpour and exactly is action oriented but what this have to do with my opinion that they shouldn’t make reboot?

  • Voorhees83

    Silent Hill 1 was a great game at the time and still is, however the graphics are currently outdated. Silent Hill 2 is the best Silent Hill in my opinion. Can any future Silent Hill game really top the 2nd?

    If they we’re to just remake the game with the same characters and story only with updated graphics, new twists and turns and extended gameplay, I might be fine with that. If not, would it be a brand new story or what? Then it really wouldn’t be a reboot.

    • Tomie Kawakami

      It would be a reboot if it ignored all previous games. That’s what a reboot means, regardless if it’s a remake of something or not. The first Silent Hill was already sortish remade with Shattered Memories, wasn’t it?

      • Pav

        Exactly. And i love Shattered Memories. Is unique.

    • Slasher716

      It could be (likely)a brand new story written by Hideo Kojima himself.

  • Pav

    I can’t see survival horror roots in Evil Within so far. All i see is RE4 with possibility to mowe while aiming which means action oriented type of game.

    • Pav

      Only i hope in Evil Within will not be any idiot partner able to say: “Thanks partner”, “Roger” or “I owe you one” during entire game ;)

  • abola2121

    Wasn’t Shattered Memories supposed to be a ‘Reboot’? Why can’t Konami just reassemble Team Silent and let Igarashi produce new Castlevania games for 3DS, instead of making these core franchises into something they’re not?

  • PrinnyDood

    “I guess Silent Hill would be the obvious one. Sometimes a series needs a little break. Sometimes it needs to have fresh eyes, a new team to come in and bring their creative vision to it.”

    That’s exactly what they have been doing! It doesn’t work! Every new silent hill after 4 has been a reboot! New Team, new ideas, etc. It just doesn’t work.

    I love the SH series. I own every game they have made, including Book of Memories, ugh, I shudder. They need to get ALL the members of Team Silent to make another SH game. Doesn’t matter what it would cost, or how hard it would be. Konami needs to quit passing the SH franchise to anybody who wants to try it, and get the real guys back to do it.

    i don’t hate the non-TS Silent Hill games, but they are just not the same. And never will be.

  • JADAMA

    First off, I think the franchise has done very well for itself. Even though the games slightly drift away from it’s roots with each new game, they still keep the nature of it.

    I’ll even admit that at times it does seem like they have spent more time on the story and less on the gameplay. Or More on the gameplay and less on the story. SH1 was spot on with both. SH2 leaned more on the story than gameplay. SH3 had all story and horrible gameplay. SH4 actually was pretty equal IMO and was one of my favorites since the first. SHHC was almost equal but the style of the game play hinted the franchise was on the verge of a major change. Like in the RE series. Shattered M was fun but not a faithful remake or reboot. And as for Downpour? … I haven’t played it yet sadly.

    So with all of that being said, How do you reboot all that? I could see a HD of the first but seriously is it necessary to start over? At this point a complete reboot would be disappointing since most of the original ideas, passion,and heart has been lost over the years with the change of new staff. Not to mention that Akira Yamaoka left the franchise and he was a huge role in the music and sound of the series.

    I say leave it alone… Although I would be curious to see a remake of the original. Hopefully the series can stay with it’s roots in the newer sequels before going down the wrong road and then being forced to sell out or reboot themselves…

  • Timenoid

    I agree that Hideo Kojima would be an excellent candidate to direct this game series back to it’s roots. I feel that this series has gone down hill since team silent stopped developing the games. Kojima has made a lot of excellent games in the past with the Metal Gear series, so; why not give him a chance to try something new.

  • foetus

    Silent hill doesn’t need a reboot.

    All it needs is stop being treated like trash by Konami who passed it left and right to no name studios. Studios that couldn’t even produce ‘next gen’ graphics let alone a SH game as a whole. SH3 on ps2 had better visuals than some of the new games. Pathetic. Forget expanding the game or making it better. They couldn’t even rip off the originals correctly.
    Because they didn’t put any effort in dissecting SH, and understand what it is and how it works.

    I’d take Kojima over some noname studio any time. And Masahiro Ito said would work with him? Great! Just maybe also bring in the guy who wrote the story on SH2 and knows SH inside out and you’ve got your best chance of putting that wrecked train back together.