If you’re fond of horror games that drop you in a creepy, labyrinthine environment, entirely unarmed, and task you with the singular goal of surviving long enough to escape the thing that’s hunting you, then 2014 is going to be the most exciting year of your life — video game-wise, at least.
The latest game to try out this formula is an indie survival horror title called Monstrum. In it, you’re alone and hunted by a mysterious creature through a massive, derelict ship. The game aims to force the player to be resourceful. Since fighting it isn’t an option, the only options that are available are to run, hide, or distract it long enough to run or hide. Monstrum will feature procedurally generated levels, permadeath, and support for the Oculus Rift VR headset. Read on for its debut trailer.
This is a theme of making the player feel helpless, alone, and hunted is becoming more popular lately.
We’ve seen a few games try it already — mostly revolving around Slender Man — and it looks like the natural evolution of that concept is taking the idea of being hunted and integrating it into a new environment with a new enemy. There are a bunch of games that are taking this concept and building a world around it.
Quadrant is set in a 1970’s NASA lab, Outlast: Whistleblower takes place in an asylum, Alien: Isolation in outer space, Routine on a Mars base, and both What She Didn’t Say and U55 – End of the Line explore abandoned subway systems.
Each share a similar concept, and they all look absolutely terrifying. Now I can happily add Monstrum to that list.