Back in 2012, publisher THQ blew up in a fairly dramatic way, resulting in the liquidation of its assets and the auctioning off of most of its IPs. Unfortunately, this left many of its games either canned or in limbo, including Guillermo Del Toro’s promising action horror game InSane — the first in a planned trilogy — which was one of the first projects to get shelved. Thankfully, Del Toro owns the rights to the game, and it sounds like he hasn’t given up on it yet.
In an interview with Danny Bilson, who ran the cores games division at THQ, we get a peek at a few of the games that were left behind. Apparently, Bilson even has an idea on how to bring InSane back.
“I haven’t heard that he’s doing anything with it yet, although I do have an idea how to revive it, and I’m gonna speak to him soon,” Bilson told VG24/7.
“As much as I can tell you about it is that it was an action adventure game with really great environments, story and characters, and it was period and very Lovecraftian. I don’t wanna spoil it, in the hope that Guillermo wants to go further with it.
Guillermo Del Toro has expressed interest in keeping his Lovecraftian IP alive, though, sadly, we haven’t heard much from it in some time. According to Bilson, who has actually seen the game — proving it actually exists! — it’s a very promising project.
“It was really atmospheric, a great world. There were environments in that game that players have never been through before. It had a really interesting narrative, a really great character that the player inhabited in it.
“It was at Volition for at least a year towards the end there. The people who really worked on it were at Volition. There were probably – I don’t remember exactly – about 35 people working on it in preproduction, doing some prototyping and working on some technology, things like that. They were very passionate about it at Volition.”
For the full interview, head on over to VG24/7.
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