Hey, you. Yeah, you. You like horror games? Sure, sure, me too. I’m sure you remember February, and how it was a darn fine month for us horror fans. It gifted us with Dying Light: The Following, The Town of Light and Layers of Fear, among a handful of other memorable titles. That was lovely, but you know about March, right? Well, it’s here, and it’s going to be even better.
Here, let me prove it to you.
I was surprised when I realized it’s been five years since the interactive thriller Heavy Rain released on the PS3, but it’s true. It’s also true that every one of us is creeping ever closer to our inevitable deaths, and that’s a horrifying aspect of life that gets explored in by this very game.
As of today, you can also get Quantic Dreams’ other cinematic movie-game, Beyond: Two Souls, with the Heavy Rain & Beyond: Two Souls Collection. It wasn’t as well-received, but it does star the reliable talents of Ellen Page and Willem Dafoe.
Release Date: March 1 (PS4)
Mortal Kombat XL
The XL bit means it comes bundled with every character that’s currently available in the base game and as DLC — Jason Voorhees, Predator, Tremor, Tanya, and their respective alternate costumes — along with a handful of brand new additions to the fighting roster, including Bo’Rai Cho, Triborg, Leatherface and a Xenomorph.
In addition to all that, you’ll get the Apocalypse Skin Pack, all available DLC packs and the option to download the Medieval Skin Pack and Pit Stage for free. Good luck leaving your house.
Release Date: March 1 (PS4, XBO)
I’ll admit this one snuck up on me. It happens. If you’re not familiar with it either, I’d very much like to introduce you to a first-person horror game set in the early 18th century called UnderDread. The game follows a man whose daughter goes missing, forcing him to travel to an ancient castle that’s somehow linked to the disappearances of local children.
Release Date: March 1 (PC)
Developer IMGN.PRO’s psychological horror game Kholat has been simmering on Steam since last June, and now it’s just about ready to make its way to the PS4. Inspired by the deeply troubling tragedy that claimed the lives of nine men and women whose bodies were found on the slopes of the slopes of Kholat Syakhl, or “Dead Mountain”, in the Ural mountain range in 1959, Kholat benefits from some genuinely unnerving source material.
It’s also narrated by the one and only Sean Bean. Winter is coming.
Release Date: March 8 (PS4)
Let’s move away from ports and bundles for a hot sec to talk about an original horror game called The Guest. Set in the 80’s, this “gloomy adventure” game locks you in a hotel room so it can break you with challenging puzzles, riddles and a general sense of unease. This isn’t a traditional horror game, but it does seem like the sort of experience that could get under your skin.
In related news, its demo is scheduled to go live on Steam tomorrow.
Release Date: March 10 (PC)
Illfonic quietly announced a release date for their multiplayer horror game Moving Hazard earlier this week, a squad-based shooter set after an apocalyptic event has killed off most of humanity, leaving what’s left of us to fight over the planet’s scarce life-sustaining resources.
In doing so, we’ve come up with a way to enlist the undead hordes, weaponizing them in a war for survival. Illfonic is planning on keeping Moving Hazard on Steam Early Access until the end of the summer so they can make it “look and play like a big AAA shooter game.” according to a post on its Steam page. This will allow them to develop it using feedback from the community.
Release Date: March 10 (PC)
Doorways: Holy Mountains of Flesh – Chapter 2
When Doorways: Holy Mountains of Flesh released on Steam in August, it was broken up into three chapters. The game’s second chapter, The Mansion, will be added to the main game later this month.
Release Date: March 17 (PC)
At the Mountains of Madness
The first in a new wave of Lovecraftian horror games is almost here, and I sincerely hope they don’t meet the same fate as Guillermo del Toro’s InSANE, or those two Dark Corners of the Earth sequels we never got. Whatever happens, you can find me at the Mountains of Madness.
Release Date: March 25 (Steam Early Access)
Resident Evil 6
A week ago, Capcom unveiled their plans to bring Resident Evil 6 and its two predecessors to the PS4 and Xbox One in the opposite order of their initial release — meaning the best of them, Resident Evil 4, won’t get here until the fall — because they’ve developed a taste for our salty tears.
Release Date: March 29 (PS4, XBO)
The Walking Dead: Michonne – Ep 2: Give No Shelter
Telltale’s spin-off series The Walking Dead: Michonne continues this month, and you can bet it’ll bring buckets of gore with a side of feels. Also, Samira Wiley is the best.
Release Date: March 29 (PC, PS3, PS4, 360, XBO, iOS, Android)
That’s it for the new releases, now it’s onto what’s new in crowdfunding. We’ll begin with the first-person psychological thriller The Works of Mercy, in which a serial killer will pull the ultimate prank phone call by having you lure strippers to your home for sexy murder.
This game looks delightfully twisted, and with more than two weeks left to raise the remaining $2,000, I already have my script memorized and a local sex-line on speed dial.
If The Works of Mercy gives you a tingly sensation, you can support it on Kickstarter.
The second game I’d like to tell you about may also be one of the most ambitious horror games I’ve seen in some time. Every game I’ve listed above wants to tell you a story, but the asymmetrical multiplayer horror game Kaiden is more interested in seeing what you can come up with.
The horrors in Kaidan are community driven. This means anyone with some free time and a macabre imagination can become a storyteller by submitting a tale of terror so it can be transformed into a horror game within a game. This, my friends, is what super cool industry insiders such as myself refer to as Spookygameception.
It’s a nightmarish twist on the idea that’s worked before in games like LittleBigPlanet and Project Spark, which both rely almost exclusively on content that’s been curated by the community. A number of things will need to come together for this to work, including an active community — a rarity among horror games — that produces and promotes a steady stream of content that its “Kaiden System” will then have to successfully transcribe into an effective horror game. That’s a lot.
If it works, this could be huge. But first, it’ll need $75k from us. My fingers are crossed.