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Lurking in Digital Shadows: Unsung Indie Video Game Horror

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Much like in any other medium, video game horror has its trendsetters, its runaway smashes, and swarms of copycat cash-ins. Independent horror games have been a large, important part of this in recent years, and there’s a wide variety of styles that have garnered critical acclaim.

The indie game market is teeming with horror efforts. To find every interesting indie horror in that festering swell is a tough task. Games like Amnesia, Inside, Outlast, and Five Nights at Freddy’s have seen plenty of attention and praise lavished on them, but there are so much that deserves more coverage. These games may not be the most polished or even particularly good in a technical sense, but they do something right with horror in a variety of ways that many more popular titles simply do not.


Observer (PC, PS4, Xbox One)

Bloober Team made a name for itself with the first-person horror headtrip that is Layers of Fear, a game where a failed painter goes slowly mad in his creaking, dilapidated homestead. Following that up is Observer, a first-person sci-fi horror headtrip.

In Observer, the year is 2084 in a decrepit Krakow. The Nanophage has wiped out large swathes of the population, a horrible war has dealt with most of the rest. Those who remain turn to drugs, and VR, neural implants in a bid to escape their bleak reality.

You play as Daniel Lazarski (voiced by Rutger Hauer), an elite neural detective known as an ‘Observer’. Your sole purpose is to hack and invade suspects’ minds.

In this future, anything you think, feel, or remember can be used against you to punish you.

The story begins when Lazarski receives a cryptic message from his estranged son. It prompts Lazarski to visit the seedy Class C slums of Krakow to investigate. Things get grim, and it turns out that hacking into the unstable minds of criminals and victims to look for clues isn’t a particularly pleasant experience.

The digitally enhanced slum apartment is creepy enough, but things truly get interesting when Lazarski probes the mindscapes of the residents. Weird, trippy, and frankly disturbing imagery bleeds into reality, and as Lazarski delves further into the mystery he’s embroiled in, reality and memory become harder and harder to tell apart.

Observer messes with player perception much like Layers of Fear before it, but tackles the topic of comfort and escape through technology in a disturbing and depressingly bleak manner. Hauer’s performance is patchy, but he definitely adds depth and character to a weary old man filled with technology who sees awful, awful things quite often.


Subterrain (PC, PS4, Xbox One)

Subterrain starts ratcheting up dread from the get go. This top-down survival game set in an underground facility on Mars. The protagonist, Dr.West, narrates the story of how he ended up there, imprisoned and under armed guard. A short while into his imprisonment West discovers the place is now seemingly abandoned. After engineering his escape from his cell, he finds that some kind of infestation has caused mass carnage, and West has missed the last bus outta town. Most chilling of all, he soon knows he isn’t actually alone after all.

The survival of this survival horror is very much rooted in the modern fads of crafting and item management. You’ll collect scrap items to forge new items and to repair essential facility equipment such as power supplies, oxygen filters, and temperature controls. If that wasn’t enough, you also have to manage your health, hunger, and hygiene, with food and drink having an adverse effect on your bladder and bowel movements. Bluntly put, you need to visit bathrooms to urinate and defecate when the occasion arises or suffer the knock on your overall health. It’s a unique hook at least.

Subterrain: The horror game where you can literally shit yourself.

The early hours of Subterrain are a rather lonely affair. The first areas you access have plenty of the bloody aftermath of the initial outbreak. Bodies are scattered in various states of ruin, and blood smears the metal flooring of the facility. The imagery only gets more nightmarish as you begin to meet the infestation head on.

There’s little in the way of life aside from the odd half-mad survivor you have to obliterate. The repetitive thud of the industrial-esque soundtrack breeds a fear of something ominous on the horizon. It’s a fine bit of tension-building that settles in just long enough to put you at ease in time for the steady escalation of walking atrocities that lay ahead.

As you descend deeper into the facility, with every hope you had hurtling towards certain doom, you quickly realize that Subterrain expects you to die and learn. There’s a constant air of uncertainty about the facility, and that means you’re constantly struggling against everything the game throws at you. The ever-ticking clock that is the game world’s growing infestation means you can’t just edge forward in small increments, you have to find a balance between rational thinking and hopeless abandon.

Subterrain’s horror comes from its long periods where nothing really happens. That’s because you always feel like something will happen. You know the infection is spreading unseen, creating threats beyond your knowledge and sight. You just have to hope you’re not in need of a toilet break when something lurches forth from the industrial darkness.


Detention (PC, PS4, Switch)

What Detention does so well is something Guillermo del Toro was adept at in films like Pan’s Labyrinth. It takes some historical context of a tough time for a particular country, and uses that as the backdrop for some fresh n’ freaky goings-on.

Detention is set in a fictional version of 1960’s Taiwan. The country is under martial law and is generally already a fairly bleak place to live. The game begins with a boy narrating his way through a class at Greenwood High, a school housed up in the mountains. The boy falls asleep during the lesson, and awakes to find the room empty, and suspects there was an evacuation because of an imminent typhoon. Of course, it isn’t the real problem.

The boy finds one other person left at the school, a female student, and the pair decide to leave together. Unfortunately the only bridge out is destroyed, so they take shelter in the school. It’s from here that things take a very strange turn, and the school grounds become a hellscape, filled with angry wandering spirits.

While Detention is a survival horror mechanically-speaking, it’s not one that cares for combat (you evade the spirits by holding your breath as you pass them). You still get the puzzles, the tension, and fear of the unknown, but Detention leans very much into the dark realm of psychological horror with some political overtones. The depiction of a militaristic Taiwan is a hell of a backdrop for the more fantastical aspects of Detention.

There’s also the odd bit of local mythology and folklore to help give more credence to the horrors you will endure. While it’s not entirely important to know this information, it does wonders for building this alternate world into something believable.

The hand drawn art style is beautiful, almost more so as things crumble and deteriorate, and stabbing crescendos of sound used at key moments really ramp up the feeling of unease from seemingly innocuous situations. Detention handles horror in an intelligent, mature manner, and it stands out as result.


The Town of Light (PC, PS4, Xbox One)

It’s fair to say The Town of Light is not the best game on this list. Its technical issues and inconsistent guidance are a blight for sure, but much like Detention, its backed by some real life history that makes it fairly unique.

The hook to The Town of Light is in its setting. The game takes place in the very real Volterra Psychiatric Asylum, a broken, abandoned place, away from the more scenic pleasures of the Tuscan landscape it resides in.

The Town of Light is not a horror game in the traditional sense. It’s not about tension, creeping dread, nor being stalked by unnamed things through corridors.

It’s more of an audiovisual tour through the history of a grim and brutal place.

The horrors here are inspired by the grim reality of how unquestionably poor mental health facilities once were at handling mental illness. It’s the cruel, depraved orderlies that are closest this game has to tangible villains, as the stories of their reprehensible actions towards vulnerable, troubled women are recalled in a matter of fact manner by the protagonist (who appears to struggle to understand where she fits into all this herself).

This is not a pleasant experience. There’s no respite, hope, or relief to be gleaned from the dark path this tale treads. Yet that’s The Town of Light’s appeal. It doesn’t shy from the sheer awfulness of its subject matter. It never romanticizes it, nor does it cheapen it by shoehorning in some traditional horror tropes. By grounding so much of the game in reality, there’s an unpleasant understanding of a real-life horror in The Town of Light’s narrative.


Sheltered (PC, PS4, Xbox One, iPad/iPhone)

The post-apocalyptic setting is as well-used as a backdrop in video games as it is in other media. From Fallout to The Last of Us, the struggles of a life after life is pretty much over have been told time and again, usually in much the same fashion. Sheltered dares to show life in the aftermath as a mundane, bleak existence in much the same way as Cormac McCarthy’s The Road. Thankfully it’s not quite that grim or the developers would have to include therapy sessions in the price of the game.

Sheltered is a management game akin to This War is Mine or Fallout Shelter. You are tasked with managing a family of four (two adults, two kids that can be customized to a small degree) along with a family pet (snake, fish, horse cat or dog, all with their own advantages) who have just escaped the end of the world by getting in an underground shelter, which is about as happy as things get.

It’s presented in a 2D cutaway of your underground bunker with simplistic, colorful visuals clearly inspired by classics such as Another World. This lends it an oddly alien feel that’s striking and clear without having to be overly detailed.

Immediately it becomes apparent just how overwhelming the situation is. There’s a laundry list of improvements and additions to make to your basic shelter, and what supplies you do have quickly diminish. Here begins the world’s most somber juggling act. You constantly have to gamble your family’s health and well being against topping up your dwindling supplies.

As you combat sickness, hunger, thirst, radiation, and strangers wanting in on your shelter, tragedy is almost certain to occur, and when it does, it can be terrifying, especially where children are involved. There’s concern when you have to send someone out to scavenge, with only a limited look at what the expedition party are getting up to, but also back at the shelter. What happens if a visitor comes? Can those who remain protect it if necessary? There’s a huge emphasis on every decision having life-threatening consequences, and the only solace is trying to ensure this family has the best chance of survival for a s long as possible.

The anguish of fighting against the inevitability of death is a tough sell for a video game, but to its credit, Sheltered persists.

Editorials

‘Immaculate’ – A Companion Watch Guide to the Religious Horror Movie and Its Cinematic Influences

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The Devils - Immaculate companion guide
Pictured: 'The Devils' 1971

The religious horror movie Immaculate, starring Sydney Sweeney and directed by Michael Mohan, wears its horror influences on its sleeves. NEON’s new horror movie is now available on Digital and PVOD, making it easier to catch up with the buzzy title. If you’ve already seen Immaculate, this companion watch guide highlights horror movies to pair with it.

Sweeney stars in Immaculate as Cecilia, a woman of devout faith who is offered a fulfilling new role at an illustrious Italian convent. Cecilia’s warm welcome to the picture-perfect Italian countryside gets derailed soon enough when she discovers she’s become pregnant and realizes the convent harbors disturbing secrets.

From Will Bates’ gothic score to the filming locations and even shot compositions, Immaculate owes a lot to its cinematic influences. Mohan pulls from more than just religious horror, though. While Immaculate pays tribute to the classics, the horror movie surprises for the way it leans so heavily into Italian horror and New French Extremity. Let’s dig into many of the film’s most prominent horror influences with a companion watch guide.

Warning: Immaculate spoilers ahead.


Rosemary’s Baby

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The mother of all pregnancy horror movies introduces Rosemary Woodhouse (Mia Farrow), an eager-to-please housewife who’s supportive of her husband, Guy, and thrilled he landed them a spot in the coveted Bramford apartment building. Guy proposes a romantic evening, which gives way to a hallucinogenic nightmare scenario that leaves Rosemary confused and pregnant. Rosemary’s suspicions and paranoia mount as she’s gaslit by everyone around her, all attempting to distract her from her deeply abnormal pregnancy. While Cecilia follows a similar emotional journey to Rosemary, from the confusion over her baby’s conception to being gaslit by those who claim to have her best interests in mind, Immaculate inverts the iconic final frame of Rosemary’s Baby to great effect.


The Exorcist

Dick Smith makeup The Exorcist

William Friedkin’s horror classic shook audiences to their core upon release in the ’70s, largely for its shocking imagery. A grim battle over faith is waged between demon Pazuzu and priests Damien Karras (Jason Miller) and Lankester Merrin (Max von Sydow). The battleground happens to be a 12-year-old, Regan MacNeil (Linda Blair), whose possessed form commits blasphemy often, including violently masturbating with a crucifix. Yet Friedkin captures the horrifying events with stunning cinematography; the emotional complexity and shot composition lend elegance to a film that counterbalances the horror. That balance between transgressive imagery and artful form permeates Immaculate as well.


Suspiria

Suspiria

Jessica Harper stars as Suzy Bannion, an American newcomer at a prestigious dance academy in Germany who uncovers a supernatural conspiracy amid a series of grisly murders. It’s a dance academy so disciplined in its art form that its students and faculty live their full time, spending nearly every waking hour there, including built-in meals and scheduled bedtimes. Like Suzy Bannion, Cecilia is a novitiate committed to learning her chosen trade, so much so that she travels to a foreign country to continue her training. Also, like Suzy, Cecilia quickly realizes the pristine façade of her new setting belies sinister secrets that mean her harm. 


What Have You Done to Solange?

What Have You Done to Solange

This 1972 Italian horror film follows a college professor who gets embroiled in a bizarre series of murders when his mistress, a student, witnesses one taking place. The professor starts his own investigation to discover what happened to the young woman, Solange. Sex, murder, and religion course through this Giallo’s veins, which features I Spit on Your Grave’s Camille Keaton as Solange. Immaculate director Michael Mohan revealed to The Wrap that he emulated director Massimo Dallamano’s techniques, particularly in a key scene that sees Cecilia alone in a crowded room of male superiors, all interrogating her on her immaculate status.


The Red Queen Kills Seven Times

The Red Queen Kills Seven Times

In this Giallo, two sisters inherit their family’s castle that’s also cursed. When a dark-haired, red-robed woman begins killing people around them, the sisters begin to wonder if the castle’s mysterious curse has resurfaced. Director Emilio Miraglia infuses his Giallo with vibrant style, with the titular Red Queen instantly eye-catching in design. While the killer’s design and use of red no doubt played an influential role in some of Immaculate’s nightmare imagery, its biggest inspiration in Mohan’s film is its score. Immaculate pays tribute to The Red Queen Kills Seven Times through specific music cues.


The Vanishing

The Vanishing

Rex’s life is irrevocably changed when the love of his life is abducted from a rest stop. Three years later, he begins receiving letters from his girlfriend’s abductor. Director George Sluizer infuses his simple premise with bone-chilling dread and psychological terror as the kidnapper toys with Red. It builds to a harrowing finale you won’t forget; and neither did Mohan, who cited The Vanishing as an influence on Immaculate. Likely for its surprise closing moments, but mostly for the way Sluizer filmed from inside a coffin. 


The Other Hell

The Other Hell

This nunsploitation film begins where Immaculate ends: in the catacombs of a convent that leads to an underground laboratory. The Other Hell sees a priest investigating the seemingly paranormal activity surrounding the convent as possessed nuns get violent toward others. But is this a case of the Devil or simply nuns run amok? Immaculate opts to ground its horrors in reality, where The Other Hell leans into the supernatural, but the surprise lab setting beneath the holy grounds evokes the same sense of blasphemous shock. 


Inside

Inside 2007

During Immaculate‘s freakout climax, Cecilia sets the underground lab on fire with Father Sal Tedeschi (Álvaro Morte) locked inside. He manages to escape, though badly burned, and chases Cecilia through the catacombs. When Father Tedeschi catches Cecilia, he attempts to cut her baby out of her womb, and the stark imagery instantly calls Alexandre Bustillo and Julien Maury’s seminal French horror movie to mind. Like Tedeschi, Inside’s La Femme (Béatrice Dalle) will stop at nothing to get the baby, badly burned and all. 


Burial Ground

Burial Ground creepy kid

At first glance, this Italian zombie movie bears little resemblance to Immaculate. The plot sees an eclectic group forced to band together against a wave of undead, offering no shortage of zombie gore and wild character quirks. What connects them is the setting; both employed the Villa Parisi as a filming location. The Villa Parisi happens to be a prominent filming spot for Italian horror; also pair the new horror movie with Mario Bava’s A Bay of Blood or Blood for Dracula for additional boundary-pushing horror titles shot at the Villa Parisi.


The Devils

The Devils 1971 religious horror

The Devils was always intended to be incendiary. Horror, at its most depraved and sadistic, tends to make casual viewers uncomfortable. Ken Russell’s 1971 epic takes it to a whole new squeamish level with its nightmarish visuals steeped in some historical accuracy. There are the horror classics, like The Exorcist, and there are definitive transgressive horror cult classics. The Devils falls squarely in the latter, and Russell’s fearlessness in exploring taboos and wielding unholy imagery inspired Mohan’s approach to the escalating horror in Immaculate

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