I can’t believe I’m just hearing about Vogelsap’s The Flock now, almost a year after its initial reveal, but I’m going to go ahead and chock that up to there being a a ton of promising indie horror games that are all well worth being excited about. There are so many that, at this point, it’s becoming hard to keep track of them all.
Anyway, The Flock aims to stand out from the myriad others by using mechanics and themes that are both familiar (light vs. dark) and unfamiliar (asymmetrical multiplayer) to horror fans.
The game pits monsters, the Flock, against their prey, the Carriers. The latter is named this because they carry with them a source of light called the Light Artifact, which also happens to be the Flock’s only real weakness. The Carriers’ goal is to survive as long as possible, while the Flock are tasked with using their superior agility to take them out. Both sides are player controlled.
See it in action below.
Did I mention this is a student project? Pretty impressive. For more of The Flock, feel free to follow it on its official website.
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