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[Review] Revived Shooter ‘PowerSlave Exhumed’ Brings Decent Alien Warfare to Egypt

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powerslave exhumed review 02

Mummies, Marines, and an alien menace made PowerSlave stand out in the 90s. In Neil Bolt’s PowerSlave Exhumed review, he sees if this remaster holds up.

It’s pretty impressive how Nightdive Studios has successfully had a hand in reenergizing so many classic and cult games in recent years. System Shock, Shadow Man, Doom 64, Quake, and Turok are among the polished-up ports in its C.V. and there are upcoming remasters of Sin, Blade Runner, and System Shock 2, as well as a ground-up remake of the original System Shock. In the middle of all that, a cult hit is resurfacing.

PowerSlave (or Exhumed as it was known to me back in the day) was once a PC, PS One, and Sega Saturn first-person shooter just as that was still an embryonic concept. Now it’s back using both names and touched up without sacrificing the original style. It sits mechanically between Doom and Quake, with a rather flat look to enemies, but with a jump button and fully 3D aiming.

 In terms of story, it’s a lot closer to the daft macho majesty of Duke Nukem 3D. A crack team of soldiers is sent into the ancient Egyptian city of Karnak to battle an invading alien force called the Killmat. These insectile foes have desecrated the African dunes by roping in the local wildlife, such as scorpions, and digging up some old Mummies and Anubis soldiers as well. All that stands between them and world domination is a hefty arsenal and the soothing words of King Ramses’ spirit.

A Pharoah Game

So what makes PowerSlave stand out from a legion of mid-90s shooters? Well, the Egyptian setting is probably the biggest draw. Compared to the rather drab genre-mates of the time, PowerSlave is positively Day-Glo. I’m a big fan of using ancient Egyptian history as a backdrop for things, so this was always my favorite thing about the original version. There are lots of blue skies and yellow sand to be found here, but it’s not a vacation experience. There’s a charm to the mixture of 3D and 2D elements that adds a suitably cheesy layer to a game that is essentially Aliens in the Desert.

While not exceptional when compared to the heavyweights of the day, PowerSlave continuously shows examples of really good level design, with satisfying looping pathways and secrets to uncover.

Also of note is the story. It’s not a masterful tour de force, but it tries to tell one beyond the usual ream of text before and after levels. Voice clips for Ramses’ spirit do most of the leg work, but at a time where voice audio was relatively sparse in games of this nature, it helps.

As for the gameplay, well, it’s quite clear that even with the magnificent work this port team does for old shooters (including the ability to actually save the game!), PowerSlave Exhumed cannot shake the ghosts of the past here. You can still very much tell that this was an early attempt at a 3D first-person shooter. Mostly because it struggles to make its freedom of movement count in traversal and in combat.

Needs a Nile Gun

Aiming lacks the smoothness found in something like Quake, or even Turok (Quake came out the same year as the Saturn version of PowerSlave), and the player’s hitbox feels oddly inconsistent. I’m sure it’s more fluid now than the original was (looking back at footage of that, it certainly seems so), but it’s a tad fudgy and slow to react by modern standards, despite moving at a fair old canter otherwise. It’s decent enough in mid-range combat, but extremely fussy at close range against smaller enemies and at long range for pretty much everything. 

The enemies are another issue, early on at least. Kicking off with diminutive threats such as birds, spiders, and scorpions is honestly a bit underwhelming, and they outstay their welcome pretty fast. The threadbare enemy roster is spread thin to compensate, and makes early levels tiresome. It’s a shame because when PowerSlave Exhumed does break out the big boys, they’re well designed and impactful.

Xeno Evil

While the game itself hasn’t aged particularly well in every sense, the work done by Nightdive to modernize it respectfully is commendable. Visually it’s been cleaned up and had a few rough edges smoothed out without polluting the original design, and there’s no denying that every effort has been made to tighten the controls in much the same way it did with last year’s Quake remaster. Short of messing with the core of what made PowerSlave Exhumed the game it is, there’s probably little else that could make it more appealing.

I suppose part of the problem lies in the fact this isn’t on the same cultural impact level as previous ports. Of the handful of FPS titles that were released on Sega Saturn around the same time, PowerSlave isn’t exactly Doom or Hexen: Beyond Heretic. All the same, it’s pleasing to see such an effort made with a fairly niche shooter. 

PowerSlave Exhumed review code for PS4 provided by the publisher.

PowerSlave Exhumed is out on PS4, Xbox One, Nintendo Switch, and PC now.

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‘This Never Happened’ Review – New Tubi Original Is an Unoriginal Ghost Story

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This Never Happened

Tubi has been making strides with its original horror content lately, albeit small ones. For instance, director Ted Campbell’s first overtly horror offering, This Never Happened, shows how the popular streaming platform is progressing in the genre game while still having plenty of room to improve. These newer originals certainly look better than their predecessors; more effort in the visuals department makes a noticeable difference. Yet this tale of spectral vengeance can’t coast on its good looks alone. Beneath the attractive surface sits an uninspired story that won’t save this movie from ultimately becoming lost in Tubi’s growing catalog of made-in-house horrors.

Looking at both Campbell and co-writer Richard Pierce’s track record so far, the pair doesn’t have much experience in horror. Essentially all they did here was take the plot of one of their grounded thrillers and add a supernatural element. Two, in fact. On top of the ghost is the main character’s preternatural gift: Emily (played capably by María José De La Cruz) can talk to the dead. Not in a “look into my crystal ball” kind of way, but, nevertheless, she can communicate with spirits as well as see into the past. Whether or not she likes it. That interesting facet of the protagonist eventually comes to the surface as she attends her boyfriend’s (Javier Dulzaides) father’s funeral. It also becomes crucial to solving the mystery at the heart of This Never Happened.

While other similar movies might try to be vague — characters having random premonitions with no supernatural origin, for instance — This Never Happened is open about Emily’s abilities. The writers even spell it out for you not once but twice (and not counting a somewhat spoilery opening scene). First, Ana Laura Espinosa plays the kind shopkeeper who picks up on Emily’s clairvoyance as well as provides the sense of tolerance lacking in the young woman’s life. Then, Emily directly explains everything to her incredulous and rather insensitive boyfriend, Mateo. The same boyfriend who says things like, “Maybe you forgot to take your pills.”

Unfortunately, This Never Happened succumbs to stale plot developments and cardboard characters after a promising start. Following the funeral, Emily and Mateo invite friends to stay at his family’s lavish home for the night. A place obviously harboring a dark secret or two, by the way. The script never bothers to give Mateo’s friends the benefit of the doubt either, seeing as they act shady from the moment they first show up. In general, the movie’s mystery aspect is too straightforward and foreseeable for seasoned horror enthusiasts.

Particular design elements of the uncanny manifestation, such as her sharp-toothed snarl, make her come across as more cheesy than intimidating. The restrained interpretation of this angry spirit is preferred to the over-the-top model. Compensating for a goofy-looking ghost are kill sequences that tap into the ferocity of older Italian horror. However, that nasty modern habit of hurrying things along rather than prolonging and savoring the violence comes up here, as does the infuriating trend of poor scene lighting.

This movie fits in well with the likes of The Grudge. Namely those horror movies where a location is haunted by a vengeful and bloodthirsty spirit. Once you make that connection, the story plays out as you would expect. All in all, things definitely happened in This Never Happened, but apart from a decent step up in production values and a solid performance from the lead actor, very little of this movie is of note.

This Never Happened is now streaming on Tubi.

2 skulls out of 5

This Never Happened

Pictured: This Never Happened poster courtesy of MarVista Entertainment.

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