Quantcast
Connect with us

Editorials

Our E3 2016 Horror Game Wish List

Published

on

Every year, the game developers and many of the folks who play them all gather in Los Angeles to talk about video games at the annual E3 convention. The “official” event runs from June 14-16, but that doesn’t include what often ends up being the most exciting part — sans those dull powerpoint presentations we must often endure — the pre-E3 briefings. EA and Bethesda are getting the party started this year, with conference slated for the afternoon of June 12, so in reality, E3 runs from June 12-16.

My E3 wish lists almost always go unanswered, but not this time. This time, at least some of the games I’d like to see will actually be shown. And if they’re not? Well, there’s always next year.

The recent goings on with Resident Evil 7 seems like a good place to start. The game could be revealed at the convention, and more importantly, it might finally be the “clean slate” the series so desperately needs. Capcom has big plans for the second half of the year, and I think they may have everything to do with this game.

Unfortunately, this would mean the Resident Evil 2 remake would be a no-show, since it’s presence would take considerable attention off Capcom’s next big thing. I don’t think they want that, so for now, there can be only one (at E3).

Remember State of Decay? The sequel they teased us with several years ago has to be ready for a public showing. The idea was the sequel would build on the foundation of the original game, transforming it into a zombie-themed MMO, of sorts. That was a long time ago, so the plan has probably changed a bit since then. Whatever form it takes, developer Undead Labs needs to shamble back into my life, pronto.

E3_WL2

Continuing the zombie theme is Dead Island 2, which we’ve seen nary a screenshot or second of footage from since Yager was removed from its development. I’m eager to see what’s changed, if anything, about the game. Maybe we’ll all find out next month.

This isn’t a new release, but I am interested in hearing what Techland’s plans are for the future of Dying Light, now that we know they’re going to continue supporting it with new content through the remainder of 2016. Is the content substantial, or are we talking smaller stuff, or worse, more character skins. I can’t see my character, Techland! You’re effectively buying DLC that only your co-op partners will enjoy. I don’t get it.

And where the fuck is Left 4 Dead 3?

Moving away from zombies, we do have a few indies I’d like to see something substantial from next month, starting with Routine. Lunar Software has confirmed, multiple times now, that it’s definitely, for sure, 100% coming this year. Sounds like the same old… routine, if you ask me.

I would love to get the deets on Contagion developer Monochrome’s next project, codenamed Project Ageless. Same goes for Moonville’s mystery game. Both are little more than enigmas to us right now, and it’d be nifty if that were no longer true a month from now.

Moonville_1

On the slasher front, there’s one stab ’em up we haven’t had the chance to get to know. We’re practically BFFs with Dead by Daylight and Friday the 13th: The Game, and it’d be nice to be able to say the same about Last Year. All three games deserve their time in the spotlight, and Last Year is long overdue for some affection.

Frictional’s making two games, y’all! Maybe we’ll see one of them in June?

Is anyone else as intrigued as I am by the Paranormal Activity VR game? I haven’t seen any of it in action, but it’s noteworthy when every other licensed IP is either going experimental (The Twilight Zone) or the safer mobile route, like the game adaptations of The Rocky Horror Picture Show and Penny Dreadful. That’s not say those games won’t be good, I’d just rather see them to aim as high as developer VRWERX is with this VR game.

And finally, we have Silent Hill. I won’t bother with a recap, we all know what happened. It’s simple: Konami either needs to shit or get off the proverbial pot, and since they’ve already shit just about everywhere, it’s time they hand the series over to a competent studio so we can all move the fuck on.

What would you like to see at E3 next month?

BD2016_YTBD2016_ST

10 Comments

Editorials

Steven Spielberg Just Directed the Scariest Scene of His Career in ‘Disclosure Day’

Published

on

Colin Firth in DISCLOSURE DAY, directed by Steven Spielberg.

Steven Spielberg has always been conversant in the cinematic language of the horror genre, despite relatively few credits in the genre. His contributions as a writer and producer on things like Poltergeist are legendary, and films like Duel and Jaws certainly wield the horror genre in remarkable, often chilling ways. He may not be a horror filmmaker, but he knows when he needs to scare us, and he has the tools to make that happen. 

I didn’t go into Disclosure Day, Spielberg’s alien epic, expecting outright horror, and indeed the film leans much more into thrilling than frightening. This is not a horror film, but for a few minutes in the middle, much to my surprise, it became one.

Spielberg has filmed more than his fair share of scary scenes over the years, but with Disclosure Day, he directed a new contender for the scariest scene of his entire career. 

SPOILERS AHEAD for Disclosure Day!

Josh O’Connor in DISCLOSURE DAY, directed by Steven Spielberg.

Among the various alien secrets laced throughout Disclosure Day are a trio of palm-sized rods, the color of pencil graphite. These rods, originating from another planet, can be used for a number of things, but for the purposes of this scene, the most important is “diving,” gripping the rod in one bare hand and using its power to “dive” into the mind of another person. 

The person holding the rod in this scene is Noah Scanlon (Colin Firth), head of shadowy cybersecurity firm Wordex, who is hellbent on keeping human knowledge of extraterrestrials secret from the general public. Scanlon’s trying to find whistleblower Daniel Kellner (Josh O’Connor), who’s got all of those alien secrets tucked in a backpack while he’s on the run, and while Daniel’s more experienced mind is protected from diving, his girlfriend Jane’s (Eve Hewson) is not. So, monitored by medical personnel at Wordex headquarters (diving is dangerous), Scanlon pushes his way into Jane’s mind to find the location of Daniel’s safe house. 

A telepathic invasion is scary enough on its own, but Spielberg doesn’t stop there. When Scanlon dives into Eve’s mind, he appears to her to be sitting across the kitchen table, like he’s in the room. Her bright blue eyes turn Scanlon’s dark brown, and she loses much of her control over her own body, not to mention her mind. Moments before, Daniel finally shared with her the secrets in his backpack, so Jane is shocked, conflicted, deeply vulnerable when Scanlon slips inside her head. This is not just telepathy. This is possession. 

Spielberg underscores this not just through the visual language of the scene, as Jane breaks out in a sweat and struggles to sit upright as Scanlon invades her mind, but through Jane’s background. As she revealed to Daniel earlier in the film, Jane is a former novitiate nun who left her convent when she began to question her calling. She still believes firmly in God and, more importantly, believes that perhaps proof of alien life should be kept secret from the public because, in her eyes, it would upset the entire balance of faith in the world. God is a defining factor for humankind, Jane argues, and showing humanity proof of creatures from the stars would undercut that in dangerous ways. 

This context, combined with the crucifix necklace Jane’s holding in her hand at the time of the dive, makes this scene the closest thing Spielberg will ever shoot to something out of The Exorcist. It’s not just a battle of wills, but a battle of faith. As an amoral technocrat worms his way into her memories, her beliefs, her faith, Jane turns the crucifix into a weapon, squeezing it until her hand bleeds when she discovers that a pain response can momentarily push Scanlon out of her head.

Of course, when you put a crucifix and a bloody hand together, it conjures images of stigmata. Screenwriter David Koepp pushes the allusion further by having Scanlon quote Christ on the cross to Jane by way of convincing her that she must be the one to stop Daniel by any means necessary.

It’s easy to see why this is scary, right?

On a very basic level, you have a powerful, wealthy man subduing and assaulting an innocent young woman, which is frightening enough. Then, the layers of the scene kick in. Scanlon doesn’t just assault Jane, but possesses her, seizes her memories, her knowledge, and finally her own free will, all while Jane literally clings to her faith in an effort to fight back. Disclosure Day is, among other things, a story about who has a right to the truth, and Scanlon believes that he should be the arbiter of that truth. Not just the truth as he sees it, but the truth as Jane sees it as well. If they don’t see eye to eye, he’ll make her. 

But the possession, as it turns out, cuts both ways. Using the rod to dive is, for a normal human being, an intensely strenuous process. Scanlon admits that previous attempts almost killed him, and for some members of his time, so much as touching the rod results in a near-death experience. Even accessing an unprepared mind like Jane’s takes a lot of Scanlon, and when she kicks him out by squeezing the crucifix – again, so much meaning embedded in the details here – his team holds him back and tries to offer medical intervention. But Scanlon persists, pushing them away, and keeps diving back in.

This means that Jane can’t escape him because he just won’t stop pushing back through her defenses, but it also means that each time Scanlon enters her mind, and thus the safe house, he looks more monstrous. By the end, through a combination of lighting and makeup, Firth barely looks human, conjuring up images of the possessed Father Karras at the end of The Exorcist.

Colin Firth (center, standing) in DISCLOSURE DAY, directed by Steven Spielberg.

On a pure, visceral craft level, all of this is quite frightening, but the real trick to making this scene into Spielberg’s most terrifying lies in the more existential horror surrounding all of this. Disclosure Day is a film about the battle for the truth over extraterrestrials, but it’s also about a fight against an impossibly powerful surveillance state, the devaluing of human and alien lives in favor of some nebulous collection of assets, and the value of the individual in a world that increasingly lumps people into demographic boxes and writes them off.

In this scene, the surveillance state becomes supernatural, a human life is worth less than a piece of information, and an extragovernmental technocrat would rather sacrifice his own humanity than see reason. In 2026, few things could be more terrifying than that. Spielberg knows this and wields it mightily, proving once again that, while he’s not a strictly horror filmmaker, he can direct horror with the best of them.

Disclosure Day is in theaters now. 

Eve Hewson (second from left) in DISCLOSURE DAY, directed by Steven Spielberg.

Continue Reading