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Why Now Is the Perfect Time for a New 3D “Castlevania”

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From nearly abandoning both Silent Hill and Metal Gear Solid to turning them into bizarre pachinko machines, it’s no secret that Konami has a questionable track record when it comes to preserving their most iconic franchises. Unfortunately for the aspiring vampire hunters of the world, Castlevania is no exception.

It’s now been over 7 years since the last entry in the long-running series, and it wasn’t even a particularly good one. While there’s no predicting what Konami has up its sleeves for the franchise’s upcoming 35th anniversary, the success of Warren Ellis’ incredibly popular Netflix adaptation has gifted us with a legion of new Castlevania fans with no new game in sight.

That’s why I think this is the perfect moment for a new attempt at a 3D Castlevania title. Not only are there fresh fans hungry for more Belmont family shenanigans, but we’ve also seen the rise of new trends in gaming that could help to faithfully translate the monster-hunting thrills of the original series into the third dimension, all while maintaining their retro charms.

From inconvenient cameras to awkward platforming in early third-person adventure titles, there’s no denying that adopting a traditionally 2D experience to 3D is a difficult task. Despite this, I believe that the core mechanics that make a game enjoyable can be universally adapted into any format if the developers are passionate enough about the source material. In Castlevania‘s case, I think the heart of the series is minimalism, with the elegantly simple gameplay and gothic horror backdrop doing most of the heavy lifting when it comes to narrative, always making it feel like the player is on a righteous quest through a nightmarish situation.

Enter castle. Kill monsters. ‘Nuff said.

That’s why I think none of the franchise’s previous 3D experiments are as well-regarded as the 2D games that inspired them. Even back in 1999 with Castlevania‘s first foray into real-time polygons in Castlevania 64, it was clear that something was lost during the transition to large open spaces and locked-on combat. Even so, the game was successful enough to warrant a sequel/expansion and inspire future expeditions into 3D level design, leading to games like Lament of Innocence and Curse of Darkness (one of my personal favorites). We’d also eventually see a re-imagining of the series in the Lords of Shadow duology, with the second one currently being our last glimpse into the dark world of Castlevania.

While I wouldn’t claim that any of these 3D titles are objectively bad games, they all have one thing in common that keep them from reaching the heights of the franchise’s two-dimensional glory days: they look and sound like Castlevania but play like whatever games were popular around the time they were released. The Lords of Shadow duology is especially egregious in this regard, mixing elements from God of War, Darksiders and even Shadow of the Colossus with little regard to how these ideas might complement the Castlevania experience. That’s why we need a new formula for 3D Castlevania games.

Fortunately, mainstream gaming has evolved to the point where it’s possible for a title to embrace the arcade-y thrills of a single-minded quest while still offering up compelling stories and in-depth gameplay mechanics. The most obvious template for a new 3D Castlevania might just be to make it a Soulsborne game, focusing on methodical progression through a hostile world as the story is slowly revealed to you through cryptic hints and clever level design. Not only would this approach make it easier to focus on the main quest, with the narrative complementing the gameplay instead of interrupting it, but it would also allow for a return to the RPG mechanics of Symphony of the Night.

An emphasis on story isn’t necessarily a problem in a lore-heavy franchise like Castlevania, so Konami could also choose to embrace the narrative side of things by producing a modern horror tale with an in-depth story and creepier presentation. A traditional survival-horror approach could work wonders within the world of Castlevania, with limited item uses, horrific bosses and constant map-checking already being a big part of the franchise. Hell, you could even play around with the timeline to allow for more varied weapons and ammo.

Why not let From Software take a shot at this?

The developers could even take the cinematic third-person adventure route like Naughty Dog’s The Last of Us, focusing on down-to-earth characters during an arduous trek towards Dracula’s Castle, maybe even borrowing story elements from the Netflix show. With tortured characters like Hector and Alucard, it would make sense for at least one entry in the franchise to focus on the emotional side of the journey rather than just the constant monster slaying.

Of course, one of the biggest challenges in adapting the original Castlevania formula for modern audiences would be to still have it mostly take place in a single location. Dracula’s castle may be supernaturally massive, but it’s hard to design a three-dimensional setting compelling enough for players to not get bored with it after a couple of hours. Recently, Remedy’s Control proved that clever game design and architectural weirdness can turn even an unassuming office building into a brutal arena for monster-slaying fun. I think that this House of Leaves approach to level design would be a perfect fit for Dracula’s ever-shifting castle and would also make for some mind-bending gameplay opportunities if properly implemented.

Series creator Hitoshi Akamatsu has always claimed that he directed the original 1986 game as if it were a film, relying on visual storytelling and classic horror tropes to provide gamers with a one-of-a-kind vampire-slaying experience. To me, properly adapting the Castlevania games to 3D would just be the next logical step in this thought process, with modern gaming allowing for even more cinematic elements as players hunt down Dracula in a never-ending battle against the forces of darkness.

That being said, these ideas are just examples of the many possible directions that the Castlevania franchise could go in. I’d still love to see more 2D entries in the series, but it’s been so long since Konami has tried something new with everyone’s favorite gothic franchise that I think gamers would appreciate a fresh coat of paint over Dracula’s aging castle. After all, remasters and rereleases may keep us blood-starved fans satisfied for now, but it’s only a matter of time before someone tries to resurrect the old Count for some more whip-cracking fun.

Born Brazilian, raised Canadian, Luiz is a writer and Film student that spends most of his time watching movies and subsequently complaining about them.

Editorials

‘Immaculate’ – A Companion Watch Guide to the Religious Horror Movie and Its Cinematic Influences

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The Devils - Immaculate companion guide
Pictured: 'The Devils' 1971

The religious horror movie Immaculate, starring Sydney Sweeney and directed by Michael Mohan, wears its horror influences on its sleeves. NEON’s new horror movie is now available on Digital and PVOD, making it easier to catch up with the buzzy title. If you’ve already seen Immaculate, this companion watch guide highlights horror movies to pair with it.

Sweeney stars in Immaculate as Cecilia, a woman of devout faith who is offered a fulfilling new role at an illustrious Italian convent. Cecilia’s warm welcome to the picture-perfect Italian countryside gets derailed soon enough when she discovers she’s become pregnant and realizes the convent harbors disturbing secrets.

From Will Bates’ gothic score to the filming locations and even shot compositions, Immaculate owes a lot to its cinematic influences. Mohan pulls from more than just religious horror, though. While Immaculate pays tribute to the classics, the horror movie surprises for the way it leans so heavily into Italian horror and New French Extremity. Let’s dig into many of the film’s most prominent horror influences with a companion watch guide.

Warning: Immaculate spoilers ahead.


Rosemary’s Baby

'Rosemary's Baby' - Is Paramount's 'Apartment 7A' a Secret Remake?! [Exclusive]

The mother of all pregnancy horror movies introduces Rosemary Woodhouse (Mia Farrow), an eager-to-please housewife who’s supportive of her husband, Guy, and thrilled he landed them a spot in the coveted Bramford apartment building. Guy proposes a romantic evening, which gives way to a hallucinogenic nightmare scenario that leaves Rosemary confused and pregnant. Rosemary’s suspicions and paranoia mount as she’s gaslit by everyone around her, all attempting to distract her from her deeply abnormal pregnancy. While Cecilia follows a similar emotional journey to Rosemary, from the confusion over her baby’s conception to being gaslit by those who claim to have her best interests in mind, Immaculate inverts the iconic final frame of Rosemary’s Baby to great effect.


The Exorcist

Dick Smith makeup The Exorcist

William Friedkin’s horror classic shook audiences to their core upon release in the ’70s, largely for its shocking imagery. A grim battle over faith is waged between demon Pazuzu and priests Damien Karras (Jason Miller) and Lankester Merrin (Max von Sydow). The battleground happens to be a 12-year-old, Regan MacNeil (Linda Blair), whose possessed form commits blasphemy often, including violently masturbating with a crucifix. Yet Friedkin captures the horrifying events with stunning cinematography; the emotional complexity and shot composition lend elegance to a film that counterbalances the horror. That balance between transgressive imagery and artful form permeates Immaculate as well.


Suspiria

Suspiria

Jessica Harper stars as Suzy Bannion, an American newcomer at a prestigious dance academy in Germany who uncovers a supernatural conspiracy amid a series of grisly murders. It’s a dance academy so disciplined in its art form that its students and faculty live their full time, spending nearly every waking hour there, including built-in meals and scheduled bedtimes. Like Suzy Bannion, Cecilia is a novitiate committed to learning her chosen trade, so much so that she travels to a foreign country to continue her training. Also, like Suzy, Cecilia quickly realizes the pristine façade of her new setting belies sinister secrets that mean her harm. 


What Have You Done to Solange?

What Have You Done to Solange

This 1972 Italian horror film follows a college professor who gets embroiled in a bizarre series of murders when his mistress, a student, witnesses one taking place. The professor starts his own investigation to discover what happened to the young woman, Solange. Sex, murder, and religion course through this Giallo’s veins, which features I Spit on Your Grave’s Camille Keaton as Solange. Immaculate director Michael Mohan revealed to The Wrap that he emulated director Massimo Dallamano’s techniques, particularly in a key scene that sees Cecilia alone in a crowded room of male superiors, all interrogating her on her immaculate status.


The Red Queen Kills Seven Times

The Red Queen Kills Seven Times

In this Giallo, two sisters inherit their family’s castle that’s also cursed. When a dark-haired, red-robed woman begins killing people around them, the sisters begin to wonder if the castle’s mysterious curse has resurfaced. Director Emilio Miraglia infuses his Giallo with vibrant style, with the titular Red Queen instantly eye-catching in design. While the killer’s design and use of red no doubt played an influential role in some of Immaculate’s nightmare imagery, its biggest inspiration in Mohan’s film is its score. Immaculate pays tribute to The Red Queen Kills Seven Times through specific music cues.


The Vanishing

The Vanishing

Rex’s life is irrevocably changed when the love of his life is abducted from a rest stop. Three years later, he begins receiving letters from his girlfriend’s abductor. Director George Sluizer infuses his simple premise with bone-chilling dread and psychological terror as the kidnapper toys with Red. It builds to a harrowing finale you won’t forget; and neither did Mohan, who cited The Vanishing as an influence on Immaculate. Likely for its surprise closing moments, but mostly for the way Sluizer filmed from inside a coffin. 


The Other Hell

The Other Hell

This nunsploitation film begins where Immaculate ends: in the catacombs of a convent that leads to an underground laboratory. The Other Hell sees a priest investigating the seemingly paranormal activity surrounding the convent as possessed nuns get violent toward others. But is this a case of the Devil or simply nuns run amok? Immaculate opts to ground its horrors in reality, where The Other Hell leans into the supernatural, but the surprise lab setting beneath the holy grounds evokes the same sense of blasphemous shock. 


Inside

Inside 2007

During Immaculate‘s freakout climax, Cecilia sets the underground lab on fire with Father Sal Tedeschi (Álvaro Morte) locked inside. He manages to escape, though badly burned, and chases Cecilia through the catacombs. When Father Tedeschi catches Cecilia, he attempts to cut her baby out of her womb, and the stark imagery instantly calls Alexandre Bustillo and Julien Maury’s seminal French horror movie to mind. Like Tedeschi, Inside’s La Femme (Béatrice Dalle) will stop at nothing to get the baby, badly burned and all. 


Burial Ground

Burial Ground creepy kid

At first glance, this Italian zombie movie bears little resemblance to Immaculate. The plot sees an eclectic group forced to band together against a wave of undead, offering no shortage of zombie gore and wild character quirks. What connects them is the setting; both employed the Villa Parisi as a filming location. The Villa Parisi happens to be a prominent filming spot for Italian horror; also pair the new horror movie with Mario Bava’s A Bay of Blood or Blood for Dracula for additional boundary-pushing horror titles shot at the Villa Parisi.


The Devils

The Devils 1971 religious horror

The Devils was always intended to be incendiary. Horror, at its most depraved and sadistic, tends to make casual viewers uncomfortable. Ken Russell’s 1971 epic takes it to a whole new squeamish level with its nightmarish visuals steeped in some historical accuracy. There are the horror classics, like The Exorcist, and there are definitive transgressive horror cult classics. The Devils falls squarely in the latter, and Russell’s fearlessness in exploring taboos and wielding unholy imagery inspired Mohan’s approach to the escalating horror in Immaculate

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