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Splinter Cell: Conviction Review: Fun In The Shade With A Friend

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Stealth gaming has never been my strong suit; I find my longtime strategy to run in guns blazing ineffective in games like these. It’s because of this weakness that I’ve never laid a hand on the Splinter Cell franchise; I like causing chaos and having everybody know that I am the one behind the destruction. This might be why I like sandbox games so much, because I’m free to let loose my inner child for hours on end.

However, that all changed when a game called Assassin’s Creed came along, another of Ubisoft’s titles, mixing the best elements of stealth and sandbox gameplay. I like to consider my adventures with Altair a stepping-stone into the dark and cautious world of stealth gaming. Now, I’m an addict, some might even go so far as to call me a Stealth Connoisseur, but I have yet to hear anyone bestow upon me such a title. I’m happy to say that Conviction was more than willing to go easy on me, holding my hand as it taught me through kind words how to grab and toss people out of windows, disrupt the lighting with EMP grenades, and perform some rather kick-ass execution moves. Maybe this is because I’m not terribly adept at certain shooter games, but I love it when I can execute a few well-timed button presses and have the game I’m playing make me look like a complete badass. Just walk up to someone in Conviction, press B, and you’re rewarded with a quick, silent, and immensely satisfying takedown. You know a game is good when you have people who either aren’t terribly fond of video games or simply ignorant towards their existence walk by and say “Wow”, and you know the game is great when said individual sits down to watch you play.

For the most part, Conviction’s story will be familiar to anyone who has experience with a Tom Clancy game. There’s the customary government conspiracy theory and familiar looming bomb threat almost expected from games of this type, but thrown into the mix is the very effective scenario of a father on a mission to find his daughter, whom he had long thought dead, as well as some very effective plot twists.

A surprising thing about this game, despite the fact that I had never played a Splinter Cell game before so I didn’t really know what to expect, was the amazing music. Now, I don’t know if the previous games had scores as memorable as Conviction’s, but it felt like Akira Yamaoka’s work (on the Silent Hill franchise) but infused with a powerful, action movie makeover. Even those who don’t usually pay attention to the music in the games they play will notice the score in this game.

Fisher’s newest foray into the world of stealth and shadows is great, but it’s not all sunshine and rainbows. I’ll admit the issues I have with the game are minor, but my problem is they shouldn’t be an issue in the first place. Let’s take the Sticky Camera gadget you get later on in the game. Now, I’m pretty sure I understand what it does and how to use it but for the life of me I could not get the ‘distraction’ feature to get anyone’s attention. I would attach it to the wall of a room crawling with baddies, press the distraction button, and apparently I was the only person that hears the jolly jingles that emitted from the device. It’s such a cool idea, I would love to lure m- unsuspecting foes to my not-so cleverly disguised sticky cam, only to detonate it so I could watch their rag doll corpse flail across the room. Unfortunately, I was never able to execute this correctly.

Another tiny, yet equally frustrating problem I had with the game was the plethora of times I found myself in an impossible to escape Choke Hold. Sometimes, my partner would save me from said predicament only to get grabbed by another guy a few seconds later. I like having to rely on my friend to survive, and I love being able to punch the guy holding me to provide my partner with a better shot, but if my enemies are going to be so proficient in choking me I would’ve liked to have another way to escape from the hold. Either that or they shouldn’t grab you every five seconds. Yeah, that works too.

If you’re like me than you’re pretty cheap. This isn’t necessarily a bad thing; it just means you like to have a reason to play your games after you’ve beaten the campaign. Luckily, Conviction has plenty of things to keep you busy long after you beat the main story. There’s the campaign, which is about as long as we’ve come to expect from games this generation, meaning you can finish it up in about eight hours. After that you have the online or split-screen multiplayer that includes a separate cooperative campaign where you work through areas with a friend, and the Deniable Ops modes that includes Hunter, Infiltration, Last-Stand, and Face-Off. These modes have you playing with or against your friend trying to kill as many (or all) of the enemies as you can, or defending an object in the map against waves of increasingly stronger foes.

In the end, Conviction has enough to keep longtime fans of the series happy while at the same time being different enough to keep things fresh and bring in new players. If you like stealth games, action shooters, or are simply looking for an incredibly fun (and challenging) multiplayer experience, Splinter Cell: Conviction has it all.

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“Chucky” – Devon Sawa & Don Mancini Discuss That Ultra-Bloody Homage to ‘The Shining’

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Chucky

Only one episode remains in Season 3 of “Chucky,” and what a bloody road it’s been so far, especially for actor Devon Sawa. The actor has now officially died twice on screen this season, pulling double duty as President James Collins and body double Randall Jenkins.

If you thought Chucky’s ruthless eye-gouging of the President was bloody, this week’s Episode 7 traps Randall Jenkins in an elevator that feels straight out of an iconic horror classic.

Bloody Disgusting spoke with series creator Don Mancini and actor Devon Sawa about that ultra-bloody death sequence and how the actor inspires Mancini’s writing on the series. 

Mancini explains, “Devon’s a bit of a muse. Idle Hands and Final Destination is where my Devon Sawa fandom started, like a lot of people; although yours may have started with CasperI was a bit too old for that. But it’s really just about how I love writing for actors that I respect and then know. So, it’s like having worked with Devon for three years now, I’m just always thinking, ‘Oh, what would be a fun thing to throw his way that would be unexpected and different that he hasn’t done?’ That’s really what motivates me.”

For Sawa, “Chucky is an actor’s dream in that the series gives him not one but multiple roles to sink his teeth into, often within the same season. But the actor is also a huge horror fan, and Season 3: Part 2 gives him the opportunity to pay homage to a classic: Kubrick’s The Shining.

Devon Sawa trapped in elevator in "Chucky"

CHUCKY — “There Will Be Blood” Episode 307 — Pictured in this screengrab: (l-r) Devon Sawa as President James Collins, K.C. Collins as Coop — (Photo by: SYFY)

“Collectively, it’s just amazing to put on the different outfits, to do the hair differently, to get different types of dialogue, Sawa says of working on the series. “The elevator scene, it’s like being a kid again. I was up to my eyeballs in blood, and it felt very Kubrick. Everybody there was having such a good time, and we were all doing this cool horror stuff, and it felt amazing. It really was a good day.”

Sawa elaborates on being submerged in so much blood, “It was uncomfortable, cold, and sticky, and it got in my ears and my nose. But it was well worth it. I didn’t complain once. I was like, ‘This is why I do what I do, to do scenes like this, the scenes that I grew up watching on VHS cassette, and now we’re doing it in HD, and it’s all so cool.

It’s always the characters and the actors behind them that matter most to Mancini, even when he delights in coming up with inventive kills and incorporating horror references. And he’s killed Devon Sawa’s characters often. Could future seasons top the record of on-screen Sawa deaths?

“Well, I guess we did it twice in season one and once in season two, Mancini counts. “So yeah, I guess I would have to up the ante next season. I’ll really be juggling a lot of falls. But I think it’s hopefully as much about quality as quantity. I want to give him a good role that he’s going to enjoy sinking his teeth into as an actor. It’s not just about the deaths.”

Sawa adds, “Don’s never really talked about how many times could we kill you. He’s always talking about, ‘How can I make this death better,’ and that’s what I think excites him is how he can top each death. The electricity, to me blowing up to, obviously in this season, the eyes and with the elevator, which was my favorite one to shoot. So if it goes on, we’ll see if he could top the deaths.”

Devon Sawa as dead President James Collins in Chucky season three

CHUCKY — “Death Becomes Her” Episode 305 — Pictured in this screengrab: Devon Sawa as James Collins — (Photo by: SYFY)

The actor has played a handful of distinctly different characters since the series launch, each one meeting a grisly end thanks to Chucky. And Season 3 gave Sawa his favorite characters yet.

“I would say the second one was a lot of fun to shoot, the actor says of Randall Jenkins. “The President was great. I liked playing the President. He was the most grounded, I hope, of all the characters. I did like playing him a lot.” Mancini adds, “He’s grounded, but he’s also really traumatized, and I thought you did that really well, too.”

The series creator also reveals a surprise correlation between President James Collins’ character arc and a ’90s horror favorite.

I saw Devon’s role as the president in Season 3; he’s very Kennedy-esque, Mancini explains. “But then given the supernatural plot turns that happen, to me, the analogy is Michelle Pfeiffer in What Lies Beneath, the character that is seeing these weird little things happening around the house that is starting to screw with his sanity and he starts to insist, ‘I’m seeing a ghost, and his spouse thinks he’s nuts. So I always like that. That’s Michelle Pfeiffer in What Lies Beneathwhich is a movie I love.”

The finale of  “Chucky” Season 3: Part 2 airs Wednesday, May 1 on USA & SYFY.

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