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Game Manuals Suck These Days

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I remember buying 8-bit Nintendo games the day they came out. Oh yeah, I’m an old-school gamer through and through. One of the things I loved about getting those games was that the manual explained things that perhaps the game had no way of going over. They also had sections on items and their uses, weapons and the damage they dealt, characters and a bit of backstory about them. It was awesome! Talk about bathroom reading material! Oh, and if I was ever stuck? Well, no worries! Loads of times, these manuals came with hints for some of the more difficult areas!

I was playing video games before I could read. If I got stuck, I would ask my parents to help me read through the manual to find some kind of clue. By them helping me leaf through them, I started picking up on words and associating them properly. So, game manuals actually aided me in my quest to learn how to read. But that’s not the case anymore. In fact, it’s pretty much the complete opposite. Take for instance Silent Hill: Downpour (which I just purchased and can’t wait to play). The manual is the same few pages but repeated in English, French, and Spanish. Know what’s in those few pages? A warning page, a “Table of Contents”, a controller lay-out, and a warranty. That. Is. It. Were this Twitter, I would add “#bullshit”.

Where’s a little something about the main character? Where’s a map of the town? Maybe an item list? Maybe a little bit of a backstory? How about the freaking credits so I can know who designed the monsters? Don’t game companies want to give credit to the employees who busted their ass to put out this game???

No. That’s not what people get these days. Hell, you’re lucky if you get an insert at all. As a matter of fact, I think some games are abandoning printed manuals entirely in place of putting the manual on the disc. Thanks, but no thanks. I want my booklet so I can actually leaf through it.

It seems like anything that even closely resembles a manual of worth is only included in the special editions of games. But why should I pay extra for that? Basic instructions and advice should be made available to ALL the players, not just the ones who shell out an extra $20!

In summation, I miss awesome manuals. That is all.

Got any thoughts/questions/concerns for Jonny B.? Shoot him a message on Twitter!

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Horror Novelist Ray Garton Has Passed Away at 61

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We have learned the sad news this week that prolific horror author Ray Garton, who wrote nearly 70 books over the course of his career, has passed away after a battle with lung cancer.

Ray Garton was 61 years old.

Stephen King tweets, “I’m hearing that Ray Garton, horror novelist and friend, died yesterday. This is sad news, and a loss to those who enjoyed his amusing, often surreal, posts on Twitter.”

Ray Garton’s novels include Seductions, Darklings, Live Girls, Night Life, and Crucifax in the 1980s, followed in later decades by output including A Dark Place: The Story of a True Haunting, Trade Secrets, The New Neighbor, Lot Lizards, Dark Channel, Shackled, The Girl in the Basement, The Loveliest Dead, Ravenous, Bestial, and most recently, Trailer Park Noir.

Garton also wrote young adult novels under the name Joseph Locke, including the novelizations for A Nightmare on Elm Street: The Dream Master and The Dream Child. He also wrote the novelizations for Tobe Hooper’s Invaders from Mars and Warlock, as well as several books for the Sabrina the Teenage Witch and Buffy the Vampire Slayer franchises.

Other young adult horror novels you may remember the name Joseph Locke from include Petrified, Kiss of Death, Game Over, 1-900-Killer, Vengeance, and Kill the Teacher’s Pet.

You can browse Ray Garton’s full bibliography over on his official website.

He wrote on his website when it launched, “Since I was eight years old, all I’ve wanted to be was a writer, and since 1984, I have been fortunate enough to spend my life writing full time. I’ve written over 60 books—novels and novellas in the horror and suspense genres, collections of short stories, movie novelizations, and TV tie-ins—with more in the works.”

“My readers have made it possible for me to indulge my love of writing and I get a tremendous amount of joy out of communicating with them,” Garton added at the time.

Ray Garton is survived by his longtime wife, Dawn.

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