Daylight
Zombie Studios is the studio that brought us that decent Saw video game, as well as its horrible sequel, so while they do have a not-insignificant amount of experience developing horror games, what they’ve brought us in the past has been wildly inconsistent in their quality.
Daylight falls somewhere between the two Saw games. Its procedurally generated world and scares is a nifty feature, and one I expect to see come to even more horror games in the near future. It comes with the promise of endless possibilities, made even more unpredictable by the built-in Twitch integration that allows viewers of a Daylight stream to affect the goings-on in-game through special commands.
Sounds great, right?
Unfortunately, Daylight is plagued by repetition. Your objective is to scour a labyrinthine map for a special item that can be used to unlock the door to the next maze. That’s it. Each map is the same, the only thing that changes is when the “scary” ghost lady appears in a humorous attempt to be scary.
