News
These Are the Horror Games of March
This steady stream of horror games is pretty great, no? January kicked the year off right with Dying Light and the Resident Evil HD remaster, then February kept that momentum going with The Order: 1886 and the episodic debut of Resident Evil Revelations 2. It’s been a spooky couple of months.
From the looks of it, March may be the best month yet. A lot of horror games have been sprinkled all over the month, and they’re all pretty diverse, ranging from spooky DLC to a few freaky-looking indies, as well as two episodic games.
Five Nights at Freddy’s 3
The horrors of developer Scott Cawthon’s runaway indie horror hit continue in Five Nights at Freddy’s 3, now available on Steam. The game is set thirty years after the events in Five Nights 2, when things start going horribly wrong at a haunted house attraction inspired by the horrific events that occurred in the infamous Freddy Fazbear’s Pizza.
Release Date: March 2 (PC)
Resident Evil Revelations 2
This month will see the continuation — and eventual conclusion — of Resident Evil Revelations 2. The first episode is out now, so I suggest you grab that if you haven’t already. The only reason not to is if you’re planning on getting the retail compilation that Capcom plans to release once the fourth and final episode arrives.
Release Date: March 3 (EP 2), March 10 (EP 3), March 17 (EP 4), (PC, PS3, PS4, 360, XBO)
White Night
The “narrative survival horror” game White Night looks like a spiritual successor to Alone in the Dark. I suppose that’s fitting, seeing as it’s being made by some of the folks who helped make the series. The game is set in Boston in the 1930s and follows a man who decides to explore a seemingly empty mansion after his car breaks down.
Release Date: March 3 (PC, PS4, XBO)
Tormentum – Dark Sorrow
The point-and-click adventure game Tormentum – Dark Sorrow blends dark fantasy with a Giger-esque art style. At the center of its story is a nameless hero who’s gotten lost in some sort of nightmarish fantasy world. This game looks slick.
Release Date: March 4 (PC)
Zombie Army Trilogy
Developer Rebellion is continuing their B-movie style cooperative horror series with a bundle that includes remastered versions of the first two Nazi Zombie games, as well as a third campaign. That’s fine, but the real reason you should get the Zombie Army Trilogy is to watch bullets explode zombie craniums in slow motion. That never gets old.
Release Date: March 6 (PC, PS4, XBO)
The Evil Within – The Assignment
Resident Evil creator Shinji Mikami’s survival horror game The Evil Within will get its first story expansion, dubbed The Assignment, this month. Hopefully, it’ll shed some light on Juli Kidman, one of the game’s more underdeveloped characters, in the process.
Release Date: March 10 (PC, PS3, PS4, 360, XBO)
Hektor
In the psychological horror game Hektor, a former test subject — played by you — must try to escape from an underground research facility that, according to its Steam page, “literally moves with your every twist and turn.”
Release Date: March 13 (PC)
Bloodborne
From the makers of Demon’s Souls — the precursor to the Dark Souls series — are taking the best things about each of those series and bringing them to an immeasurably creepy gothic horror setting, complete with werewolves and gargantuan monsters.
If I disappear around late March, Bloodborne is the reason why.
Release Date: March 24 (PS4)
Slender: The Arrival
Just a couple days ago, it was announced that Slender: The Arrival will be making its way to the PS4 and Xbox One this month. Blue Isles hasn’t mentioned what will be different about this version yet, but I think it’s safe to assume it will come with all of the content that’s gradually arrived on PC and last-gen consoles.
Release Date: March 25 (PS4, XBO)
Nevermind
Developer Erin Reynolds’ experimental biofeedback horror game Nevermind wants to help you manage stress by scaring the hell out of you. The game is available now on Steam Early Access for the decidedly not cheap price of $24.99, so do keep in mind that it’s still very much a work in progress if you’re interested in checking it out.
Release Date: March 31 (PC)
News
George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away
All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.
GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”
The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”
Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.
It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.
That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.
2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement.
“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD.
It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.
We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.


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