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‘The Evil Within: The Assignment’ Review: In Need of a Gun

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It might not have been the most inspired big-budget horror game we’ve seen, but The Evil Within was still, despite its familiar ideas, a thoroughly unforgettable game that proved Resident Evil creator Shinji Mikami knows what fans of the genre want. If the base game was “a terrifying patchwork of nightmares,” then its first DLC is more of that, with moderately better execution.

I went into The Assignment with a cautious optimism that the talented folks at developer Tango Gameworks would be able to pick up the numerous unfinished narrative threads left by The Evil Within and construct something around it that’s worth playing.

That’s exactly what they did, and I couldn’t be happier to return to this twisted world.

This DLC is the first half of a two-part story that follows detective Juli “Kid” Kidman — Sebastian’s woefully underdeveloped partner — that, aside from offering more scares, aims to answer some of the many lingering questions about her, and specifically her connections to the shady Mobius organization and where the hell she went off to for a substantial chunk of The Evil Within.

I was disappointed when I realized how little screen time was dedicated to Juli, who’s voiced by the consistently wonderful Jennifer Carpenter (“Dexter”, Quarantine). Her character is finally given the time to shine, and shine she does. She’s far more intriguing to me than Sebastian or his goofy sidekick, Joseph Oda.

The Assignment does a wonderful job of answering some questions that needed answering while at the same time bringing up a few more that I can’t wait to see answered in the follow-up DLC, The Consequence.

Warning! Below, there be spoilers!

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Mikami has called The Evil Within an answer to the more action-oriented direction the Resident Evil series has taken since Resident Evil 4, which he also happened to direct. That remains true in this DLC, which continues to put an emphasis on its stealth mechanics. Running in guns blazing was never an option in the main story, and it’s even less of an option here.

As an agent of Mobius, a mysterious organization that’s responsible for the horrific events in The Evil Within, Juli was supposed to infiltrate Sebastian’s team in an effort to find Leslie, whose mind has everything they need to complete the STEM system, within which all of this takes place. Think of STEM as a hellish version of The Matrix, or like Inception, if DiCaprio’s adventures had been limited exclusively to nightmares.

Mobius would fit in nicely as the evil organization in basically any Saturday morning cartoon. They’re not all that intimidating, mostly because we’ve seen groups like them done better so many times before in other video games, movies and television. This doesn’t change, but I stopped caring when Juli starts fighting back.

This also happens to be exactly when The Assignment really gets interesting.

From take-off to landing, it’s about 3 1/2 hours. During that time, we’re treated to a veritable sampler platter of scary things, some of which will be familiar to those of you who played The Evil Within, while others will be completely new.

The biggest difference here is Kidman herself. She spends most of the game unarmed, and the upgrade system has been removed. This forces players to embrace those polarizing stealth mechanics. In addition to the tried and true bottle throwing mechanic, Kidman can call out to enemies from cover and she eventually gets a stealth attack, which I found pairs nicely with the lure.

And when the situation calls for it, she can also run considerably longer than Sebastian. It’s a good thing, too, because there’s a lot of cardio involved in this DLC.

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Without Sebastian’s physical prowess or his array of weapons and gadgets to defend against enemies, playing as Kidman can be tough. I died a lot, and the source of that frustration usually came from the game’s purposefully wonky, old school controls.

I thought the added challenge would be frustrating, but there’s an element of nostalgia to this that reminds me of the golden age of survival horror games, where being underpowered and outnumbered was expected. The Assignment offers more of a challenge than the game whose story it’s trying to expand upon, and I loved (almost) every second of it.

I’ve lamented the lack of quality DLC for horror games, but The Assignment gives me hope that The Evil Within will buck that trend and give fans a reason — or three — to return to this fantastic horror game. The Consequence cannot come soon enough.

The Final Word: The Assignment takes the best aspects of The Evil Within — namely the stealth, unsettling enemies and the strategy that’s required in combat — and successfully builds a bite-sized adventure around it that never outstays its welcome.

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YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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‘Hellraiser: Resurrections’ – BOOM! Studios Event Unleashes Five Brand New One-Shot Comics [Exclusive]

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BOOM! Studios recently announced that three classic Clive Barker Hellraiser comic books are coming back to shelves, and we’ve got another exciting exclusive for you today.

Bloody Disgusting can exclusively report that BOOM! Studios will return to the labyrinthine horrors of Clive Barker’s legendary Hellraiser universe with five all-new one-shots this Fall!

A brand new generation of creators will explore the untold corners of Clive Barker’s infernal mythology, revisiting iconic Cenobites while introducing terrifying new stories that expand the boundaries of the Hellscape itself with Hellraiser: Resurrections.

Each week through the month of September, a new chapter of damnation arrives, revealing the forces gathering in the shadows. The descent begins with HELLRAISER: RESURRECTIONS – NEW WOUNDS #1 from writer Mike Costa and artist Paco Camallonga as they draw readers into the hedonistic world of Hellraiser.

When an investigation into the mysterious Puzzle Box goes sideways, the gateways to Hell open anew.

Then, hear the unmistakable chattering of death itself in HELLRAISER: RESURRECTIONS – THE ONANISTIC RITUAL #1 from writer Zac Thompson and artist Gavin Mitchell.

The Chatterer bares his teeth for a brand-new mission. His goal? To reclaim his rightful place as the right hand of the Hell Priest himself!

Next, venture deeper into the hierarchy of Hell with HELLRAISER: RESURRECTIONS – THE DEEP GOSPEL #1 from writer Tini Howard and artist Jenna Cha.

The Female Cenobite was dead. Or close to it…until the Engineer found her. But when she rejects the Engineer’s plans for her remaking, she’s cast down into the harrowing Nidus: the place where the larval stage of Cenobites fight to survive. She’s been here before and made it out alive—and she’ll do it again.

The horrors continue in HELLRAISER: RESURRECTIONS – HELL’S COUNCIL #1 from writer Nero Villagallos O’Reilly and artist Francesca Ciregia.

We saw the fall of Butterball at the end of Hellbound: Hellraiser II. Now we’ll witness his rise as the wounded Cenobite is taken in by a mysterious do-gooder who slowly nurses him back to health, all while worming her way into his brain…and maybe even his heart?

Finally, the event culminates with HELLRAISER: RESURRECTIONS – THE RETURN OF THE PRIEST #1 from writer Sarah Gailey and artist Alessio Avallone.

Caught in the sensory deprivation of Middle Hell, Elliot Spencer suffers the worst fate: no feeling at all. When the glory of Leviathan’s light finally sears through him, granting him the gift of pain—it’s revelatory. The Hell Priest must journey to remake himself and gather his Gash once more to bring the cherished blessing of pain to all that deserve it.

From fresh visions of beloved Cenobites to horrifying new revelations hidden within the depths of Hell, Hellraiser: Resurrections serves as both a celebration of Clive Barker’s enduring mythology and the first chapter of an exciting new era for the franchise. The series kicks off a new publishing initiative that will bring a new Hellraiser ongoing series and miniseries to life through 2027.

Hellraiser: Resurrections begins this September with five weekly one-shots from BOOM! and distributed by Penguin Random House. You can preorder the series at your local comic shops and digitally through major content providers, including Kindle, iBooks, and Google Play.

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