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Is ‘The Binding of Isaac: Rebirth’ Too Violent for Apple?

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The Binding of Isaac

Reporting on Apple’s rejecting The Binding of Isaac: Rebirth’s being included in the App Store had even barely begun before the braying laughter of ridicule had begun. It was yet another example of how Apple’s jackbooted policies had undermined artistic expression for the enforcement of its arcane app curation process.

Tyrone Rodriguez, a developer for Nicalis, the team developing the iOS version, posted the notice from Apple on Twitter, with the caption “C’mon, wtf…Apple” on February 6. Since then, the internet has done what the internet does in these situations, skewering the company for what appears to be a ridiculous bit of censorship.

Part of me thinks this was a big non-surprise. Various members of the development team of both The Binding of Isaac and Super Meat Boy have always held smartphone development in a kind of contempt. The ‘announcement’ of the Super Meat Boy iPhone game (which I don’t think ever surfaced) and Team Meat developer Tommy Refenes’s anti-iPhone App Store rant in a GDC2010 speech definitely express a certain, specific opinion about the platform.

However, then I started to read up on what, exactly, had caused the game to be denied a coveted spot among the million or so Flappy Bird clones still floating around in the App Store. Ostensibly, BoI:Rebirth was turned away because it depicted violence against children, an understandable qualm on the part of Apple…if it weren’t such a head-scratcher in this situation. Before I render my judgment on the topic, allow me to give a little background on the game.

In The Binding of Isaac, players take on the role of Isaac, a baby whose mother has locked him in the basement — which sounds way harsher than the actual gameplay implies — and so the miniature protagonist must battle foes of a disgusting and often unsightly variety to escape the “dungeon” of the basement.

The Binding of Isaac: Rebirth is neither wholly objectionable — a little (or a lot) gross, maybe — even by the standards by which Apple regulates itself in these kinds of situations. Nor is it some fly-by-night operation, the iOS equivalent of uber-reprehensible shooter Hatred. If you didn’t catch it from the title, The Binding of Isaac is mostly an interesting take on violence and the nature of familial relationships, not a celebration of murder, chaos, and abuse.

Not only that, the game is on multiple platforms already (PC, PS3, PS4, Vita, 360, XBO, Wii U…).

Now, it is probably clear to everyone that objectionable material should be regulated by Apple, who has a responsibility to its users. The Binding of Isaac: Rebirth is certainly not the first iPhone app to be tossed out on its ear in the last several years. Upskirt apps, iBoobs, and the Slash! app have gotten the axe. Even Eminem has felt the squeeze of the censors at Apple.

I could underscore my point here by pointing out the myriad games that allude to or outright depict violence toward children in the App Store. Any number of movies currently available on iTunes currently fit that description.

We could discuss the terrible nonsense Apple allows onto the App Store. (iFrenchKiss, anyone?) Or we could delve into the myriad, garbage-y ripoffs of McMillen’s other game, Super Meat Boy, which dupe the naive into purchasing them through blatant marketplace confusion. (Pissed off block! Super meat boy edition! is the most flagrant offender in this category.

We could even make sure to mention the number of games that are perhaps even more obviously and unselfconsciously violent for sale right now, up to and including the Grand Theft Auto games. Of course, we’d also have to discuss how The Binding of Isaac: Rebirth is no RockStar property, and — if it were — just how quickly we’d probably see it go into the iOS Store for purchase. Money talks, people, and despite being one of the most compelling roguelikes of the last few years.

The most bizarre category of Isaac-adjacent content is the plethora of Binding of Isaac guides and wikis and whatnot that pervade the iOS Store. Plenty of them are free, but not all of them, and it seems a little strange that Apple would deny a game for being too openly violent for its platform but then allow a guide for said game and take a percentage of the profits.

None of what I’ve mentioned is illegal, or no doubt Apple would have zipped it up. Most of it probably isn’t even that different from what happens on most other platforms. (I haven’t even looked at the horror show that is the Android store.)

If Apple genuinely believes in the integrity of the app store, they would either have a more sensible, open, and fair submission and curation process, or they would put that responsibility in the capable hands of the public. Right now, they’re not doing the public justice in either sense.

They are both allowing stupid, half-baked, nonfunctioning cash grabs onto the store, and they are restricting access to interesting content for the sake of some obscure, internal reason. “Violence towards children” is a pretty vague descriptor, and yet, it does not prevent movies containing the self-same problem to be included in the iTunes store. You can go and rent Battle Royale right now and be privy to all sorts of graphic teen-on-teen violence.

That’s not to say that Battle Royale, San Andreas, or even iFrenchKiss should be taken down. It’s that maybe Apple should focus its time and energy regulating the kinds of content that has actually earned the public’s ire for the company. Banning broken apps, borderline infringing material, and the thousands of generic copycats would go a long way toward restoring credibility of and faith in the App Store. And, for God’s sake, please allow The Binding of Isaac onto your platform.

Editorials

‘Amityville Karen’ Is a Weak Update on ‘Serial Mom’ [Amityville IP]

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Amityville Karen horror

Twice a month Joe Lipsett will dissect a new Amityville Horror film to explore how the “franchise” has evolved in increasingly ludicrous directions. This is “The Amityville IP.”

A bizarre recurring issue with the Amityville “franchise” is that the films tend to be needlessly complicated. Back in the day, the first sequels moved away from the original film’s religious-themed haunted house storyline in favor of streamlined, easily digestible concepts such as “haunted lamp” or “haunted mirror.”

As the budgets plummeted and indie filmmakers capitalized on the brand’s notoriety, it seems the wrong lessons were learned. Runtimes have ballooned past the 90-minute mark and the narratives are often saggy and unfocused.

Both issues are clearly on display in Amityville Karen (2022), a film that starts off rough, but promising, and ends with a confused whimper.

The promise is embodied by the tinge of self-awareness in Julie Anne Prescott (The Amityville Harvest)’s screenplay, namely the nods to John Waters’ classic 1994 satire, Serial Mom. In that film, Beverly Sutphin (an iconic Kathleen Turner) is a bored, white suburban woman who punished individuals who didn’t adhere to her rigid definition of social norms. What is “Karen” but a contemporary equivalent?

In director/actor Shawn C. Phillips’ film, Karen (Lauren Francesca) is perpetually outraged. In her introductory scenes, she makes derogatory comments about immigrants, calls a female neighbor a whore, and nearly runs over a family blocking her driveway. She’s a broad, albeit familiar persona; in many ways, she’s less of a character than a caricature (the living embodiment of the name/meme).

These early scenes also establish a fairly straightforward plot. Karen is a code enforcement officer with plans to shut down a local winery she has deemed disgusting. They’re preparing for a big wine tasting event, which Karen plans to ruin, but when she steals a bottle of cursed Amityville wine, it activates her murderous rage and goes on a killing spree.

Simple enough, right?

Unfortunately, Amityville Karen spins out of control almost immediately. At nearly every opportunity, Prescott’s screenplay eschews narrative cohesion and simplicity in favour of overly complicated developments and extraneous characters.

Take, for example, the wine tasting event. The film spends an entire day at the winery: first during the day as a band plays, then at a beer tasting (???) that night. Neither of these events are the much touted wine-tasting, however; that is actually a private party happening later at server Troy (James Duval)’s house.

Weirdly though, following Troy’s death, the party’s location is inexplicably moved to Karen’s house for the climax of the film, but the whole event plays like an afterthought and features a litany of characters we have never met before.

This is a recurring issue throughout Amityville Karen, which frequently introduces random characters for a scene or two. Karen is typically absent from these scenes, which makes them feel superfluous and unimportant. When the actress is on screen, the film has an anchor and a narrative drive. The scenes without her, on the other hand, feel bloated and directionless (blame editor Will Collazo Jr., who allows these moments to play out interminably).

Compounding the issue is that the majority of the actors are non-professionals and these scenes play like poorly performed improv. The result is long, dull stretches that features bad actors talking over each other, repeating the same dialogue, and generally doing nothing to advance the narrative or develop the characters.

While Karen is one-note and histrionic throughout the film, at least there’s a game willingness to Francesca’s performance. It feels appropriately campy, though as the film progresses, it becomes less and less clear if Amityville Karen is actually in on the joke.

Like Amityville Cop before it, there are legit moments of self-awareness (the Serial Mom references), but it’s never certain how much of this is intentional. Take, for example, Karen’s glaringly obvious wig: it unconvincingly fails to conceal Francesca’s dark hair in the back, but is that on purpose or is it a technical error?

Ultimately there’s very little to recommend about Amityville Karen. Despite the game performance by its lead and the gentle homages to Serial Mom’s prank call and white shoes after Labor Day jokes, the never-ending improv scenes by non-professional actors, the bloated screenplay, and the jittery direction by Phillips doom the production.

Clocking in at an insufferable 100 minutes, Amityville Karen ranks among the worst of the “franchise,” coming in just above Phillips’ other entry, Amityville Hex.

Amityville Karen

The Amityville IP Awards go to…

  • Favorite Subplot: In the afternoon event, there’s a self-proclaimed “hot boy summer” band consisting of burly, bare-chested men who play instruments that don’t make sound (for real, there’s no audio of their music). There’s also a scheming manager who is skimming money off the top, but that’s not as funny.
  • Least Favorite Subplot: For reasons that don’t make any sense, the winery is also hosting a beer tasting which means there are multiple scenes of bartender Alex (Phillips) hoping to bring in women, mistakenly conflating a pint of beer with a “flight,” and goading never before seen characters to chug. One of them describes the beer as such: “It looks like a vampire menstruating in a cup” (it’s a gold-colored IPA for the record, so…no).
  • Amityville Connection: The rationale for Karen’s killing spree is attributed to Amityville wine, whose crop was planted on cursed land. This is explained by vino groupie Annie (Jennifer Nangle) to band groupie Bianca (Lilith Stabs). It’s a lot of nonsense, but it is kind of fun when Annie claims to “taste the damnation in every sip.”
  • Neverending Story: The film ends with an exhaustive FIVE MINUTE montage of Phillips’ friends posing as reporters in front of terrible green screen discussing the “killer Karen” story. My kingdom for Amityville’s regular reporter Peter Sommers (John R. Walker) to return!
  • Best Line 1: Winery owner Dallas (Derek K. Long), describing Karen: “She’s like a walking constipation with a hemorrhoid”
  • Best Line 2: Karen, when a half-naked, bleeding woman emerges from her closet: “Is this a dream? This dream is offensive! Stop being naked!”
  • Best Line 3: Troy, upset that Karen may cancel the wine tasting at his house: “I sanded that deck for days. You don’t just sand a deck for days and then let someone shit on it!”
  • Worst Death: Karen kills a Pool Boy (Dustin Clingan) after pushing his head under water for literally 1 second, then screeches “This is for putting leaves on my plants!”
  • Least Clear Death(s): The bodies of a phone salesman and a barista are seen in Karen’s closet and bathroom, though how she killed them are completely unclear
  • Best Death: Troy is stabbed in the back of the neck with a bottle opener, which Karen proceeds to crank
  • Wannabe Lynch: After drinking the wine, Karen is confronted in her home by Barnaby (Carl Solomon) who makes her sign a crude, hand drawn blood contract and informs her that her belly is “pregnant from the juices of his grapes.” Phillips films Barnaby like a cross between the unhoused man in Mulholland Drive and the Mystery Man in Lost Highway. It’s interesting, even if the character makes absolutely no sense.
  • Single Image Summary: At one point, a random man emerges from the shower in a towel and excitedly poops himself. This sequence perfectly encapsulates the experience of watching Amityville Karen.
  • Pray for Joe: Many of these folks will be back in Amityville Shark House and Amityville Webcam, so we’re not out of the woods yet…

Next time: let’s hope Christmas comes early with 2022’s Amityville Christmas Vacation. It was the winner of Fangoria’s Best Amityville award, after all!

Amityville Karen movie

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