Comics
‘Outlast’ Comic Issue 1 Review: Meet the Pauls
Video games have given us enough frighteningly awful corporations over the years that we can actually measure how evil they are by determining its place on the spectrum. A Spectrum of Evil, if you will. If you’re trying to form a picture of what that might look like in your mind’s eye, I like to imagine an aggressively hateful rainbow. Scattered about this spectrum, we have an assortment of fictional corporate entities that were — or continue to be — total jerks.
Among these faceless international conglomerates run by morally bankrupt people-shaped monsters is the mischievous Murkoff Corporation and its obviously evil, teeth-shaped logo. It’s the reason why Outlast plays like a found footage reimagining of Condemned when it could’ve easily been a somewhat spooky Stanley Parable.
Murkoff is responsible for the atrocities this series exposes us to — except, maybe, for that one inmate we meet in the original game as he shamelessly, uh, displays his affection for corpses. I have a feeling that guy was broken long before he ended up at Mount Massive Asylum.
Now, Murkoff isn’t the worst name you’d find listed on the Spectrum of Evil, but it is pretty bad. Disguised as a charity organization, the company secretly experimented on patients, empowering some while killing others, and effectively treated its employees like prisoners. It’s no Umbrella Corporation or Horzine Biotech, but Murkoff’s sinister deeds are comparable to Armacham from the F.E.A.R. series, which also covertly experimented on scores of people, albeit for different reasons.
Still, where series like Resident Evil, Dead Rising and F.E.A.R. have had at least a decade to show us the inner workings of the organization behind much of the bad stuff that happens in the games, Outlast debuted in 2013. We know the Murkoff Corporation is wicked, because we’ve seen what they’re willing to do, the lives they’re willing — eager, even — to sacrifice, and the ultimate result of their vile acts.
Other than that, the company is largely a mystery.
That’s where the new five issue comic Outlast: The Murkoff Account comes in, to finally acquaint us with the real, and surprisingly vicious, Murkoff Corporation. It accomplishes this, in addition to bridging the gap between the first game and the upcoming sequel, by focusing on Paul Marion and Pauline Glick, aka “The Pauls.” What makes this duo special is their shared occupation as two agents of the Murkoff Insurance Mitigation Department (MIMD).
What that department does is fairly self-explanatory, but its role is to respond to incidents before they’re made public with the goal of minimizing the economic fallout. As Pauline explains to a frightened psychotherapist in the first issue, “We’re not here to save anybody.”
It makes perfect sense that Outlast would approach the issue of needing to expand upon the world they introduced us to three years ago with a “bridge episode” comic that doesn’t only star two corporate-trained sociopaths, but pairs their startling coldness with an art style by The Black Frog that employs a very minimal use of color.
Each monochromatic page has a dreary, washed out look to it, like the story was sketched on old newspaper. It’s conservative with its use of color, but the result is effective, as it forces the few colors — a bright yellow tie, crimson pools of blood — it does use to immediately stand out.
Much like the game it’s based on, in which bouts of exploration are broken up by frantic chases through the labyrinthine, blood-smattered corridors of Mount Massive, The Murkoff Account is paced in such a way that it goes from zero to sixty quickly and often with very little warning. It’s unsurprising, since Red Barrels enlisted Outlast writer J.T. Petty to handle the comic adaptation.
The comic never reaches the level of intensity as its source material — how could it? — but its first issue has more than enough meat to it to maintain interest as Petty and Co. gradually immerse you in a brand new story that promises to be just as creepy and unnerving as the games that inspired it. Fans of Outlast absolutely need to check this out. If that includes you, then you can sign up here to learn more about it.
In related news, I recently spent some time with the demo for Outlast 2, the playthrough of which you can find below for your viewing pleasure. It hits PC, PS4 and Xbox One this fall.
Comics
‘You’ll Never Leave This Place Alive’ – IDW Dark’s Next Horror Comic Will Make You Question Reality
Five friends. Four houses. One perfect life. Bloody Disgusting is excited to exclusively announce You’ll Never Leave This Place Alive, a brand new horror comic from IDW Dark.
From Eisner-Nominated writers Jackson Lanzing and Collin Kelly, and rising horror artist Heather Vaughan, You’ll Never Leave This Place Alive is described as a “paranoia-laced, socially-conscious, horror mystery that will leave you questioning reality, and reveal that this crafted world is more of a nightmare than the idealistic dream they were expecting.”
Phoebe Joplin has never questioned the world her parents built: a secluded community where she and her friends were raised to be smarter, stronger, and better than anyone else. No distractions. No dangers. No secrets. Until the night of their graduation.
When one of them dies under impossible circumstances, Phee starts to pull at the edges of her perfect life—and what she finds is something far more terrifying than she ever imagined.
Because this place isn’t a sanctuary. It’s a cage. And no one who discovers the truth ever leaves it alive.
Collin Kelly & Jackson Lanzing (Batman – One Bad Day: Clayface, Star Trek: The Last Starship) co-write the upcoming IDW Dark horror comic, featuring art by Heather Vaughan.
Jackson Lanzing said in a statement to Bloody Disgusting, “You’ll Never Leave This Place Alive is in many ways a spiritual successor to our last creator-owned horror, The Principles of Necromancy – a dive into the promise and consequence of playing god with the blood of innocents. But the Hivemind book this reminds me of most is Clayface: One Bad Day. This is a deeply human story with intensely raw emotions – five best friends and their five mysterious parents, tearing one another apart for the promise of some impossible glory that’s waiting just beyond their darkest actions. We’re thrilled to be bringing this story to life with our long-time partner in crime, editor Heather Antos, at IDW Dark – and we’re particularly excited to give our Clayface fans a new, brutal and emotional horror made just for them.”
Adds Collin Kelly, “We’re deconstructing a feeling that seems universal these days; our elders have a death grip on their power, without any intention of giving it up to the generations that come next. YNLTPA is about growing up with the limitless potential of the future… and realizing how much it’s a lie we’ve been fed to keep us under the yoke of the past. Bringing this brutal experience to life is our artist and co-creator, Heather Vaughan, who brings an incredible amount of humanity to our cast. But it’s in our youthful leads that Heather’s art really shines – you are going to fall in love with these young people, even as they go through the worst experience of their lives. What we’ve all crafted together is going to be tragic, painful, but above all else, sincere – with a future so uncertain, there’s only one thing we can trust: you’ll never leave this place alive.”
“Some horror stories are about monsters in the dark. YNLTPA is about realizing the monsters raised you,” previews Senior Group Editor Heather Antos. “Working with Jackson Lanzing and Collin Kelly on this series has been a dream in the darkest possible way. They’ve built a story that’s layered, brutal, and deeply emotional, and every issue gives artist Heather Vaughan opportunities to push the art into places that feel both haunting and deeply personal. Some horror comics will keep you up at night…this is one that will stick with you for years to come.”
The first issue of You’ll Never Leave This Place Alive goes on sale October 14, 2026! Make sure to pre-order at your local comic shop by September to guarantee a copy.
Exclusively check out the various covers for Issue #1 down below.
IDW Publishing’s horror imprint IDW DARK features comics like A Quiet Place: Storm Warning, Smile: For the Camera, The Exorcism at 1600 Penn, Beneath The Trees Where Nobody Sees, The Twilight Zone, Event Horizon: Dark Descent & Event Horizon: Inferno, and more.







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