As you’ve probably seen from the dev diaries for The Sinking City, the team at Frogwares have taken great lengths to push what they can do. So, to test their city builder tech that they created in Unreal Engine 4, the team decided to put the software to the test by seeing how much of a real city they could recreate in just one working day (which you can see below).
For an internal test of the tech, Frogwares asked fans on social media to vote from a list of iconic cities (Istanbul was the winner). The team would then see how big a district they could recreate within just eight hours using the city builder, buildings that had already been created for The Sinking City, and Google Maps.
Now, this next part may not appeal to everyone, but it’s still pretty cool: Once the game ships, Frogwares are giving their city builder tool away for free for anyone to use. Obviously, there will be some caveats, but how cool is that?!
The Sinking City surfaces on PlayStation 4, Xbox One and PC March 21, 2019.
