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‘Monster Hunter World: Iceborne’ Will See Difficulty Scaling And Increased Challenge

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Those looking for a challenge with Capcom’s upcoming Monster Hunter World: Iceborne will have it and then some. In an interview with Game Informer, executive director and art director Kaname Fujioka states that the devs have been listening to feedback from fans regarding the original game, and have “taken that feedback to heart from players who wanted more difficulty and more challenge and really delivered on that”.

Specifically, the endgame in Iceborne will have its difficulty ramped up in response to the feedback. Fujioka stated that for World, the difficulty was toned down due to the game being many players’ first entry in the series. But now that players have become accustomed to the game, the team is comfortable with cranking things back up for Iceborne.

The story content for Iceborne will have the gradual rise in difficulty expected from an expansion, but players who have kept up with the original game’s post-launch content will have an a slightly easier time due to the better gear, according to Fujioka.

That being said, Iceborne will also introduce a dynamic difficulty system that fluctuates monster health based on the number of players. In World, a monster either had normal health in singleplayer or double in multiplayer, but that will now appropriately scale if someone drops out of the quest mid-hunt.

Monster Hunter World: Iceborne hits PlayStation 4 and Xbox One on September 6, while PC users get it this winter.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Souls-like ‘Blasphemous’ Receiving New Physical Limited ‘Martyrs’ Edition’ for PS4, Switch

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The Game Kitchen is celebrating their 2D Souls-like Blasphemous reaching 5 million in sales in a big way. Publisher Team 17, together with astragon Entertainment, have announced a new premium physical edition for PlayStation 4 and the Nintendo Switch in Blasphemous: Martyrs’ Edition. Pre-orders for the Martyrs’ Edition are now live via the Team 17 website.

Launching on October 30, the Blasphemous: Martyrs’ Edition delivers the complete Blasphemous experience. Alongside the base game with all released content included on-disc/cartridge, the edition features a 48-page Visual Compendium showcasing previously unreleased artwork, a premium poster featuring an all-new key visual, a developer letter, a game manual, and a digital soundtrack with 38 tracks.

Developed by The Game Kitchen and originally released back in 2019, Blasphemous (read our review) is a brutal action-platformer set in the nightmarish land of Cvstodia, combining challenging hack-and-slash combat, exploration, stunning pixel art and a deeply atmospheric gothic world. Players take on the role of The Penitent One, battling fearsome enemies and towering bosses in a quest to break the endless cycle of death and rebirth.

In addition to being available for the PlayStation 4 and Nintendo Switch, you can also grab Blasphemous on the Xbox One, and PC via Steam and GOG.

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