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Bloober Team Hiring Combat Programmer For Next Game

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Bloober Team aren’t looking to rest after the success of The Medium, as they’ve already announced hiring for their next title. Naturally, it’ll be horror-based, but this time around (according to the listing), combat is going to be a big focus.

According to the team’s recruitment page (along with the tweet announcing the recruitment), Bloober Team is looking to hire a dedicated combat programmer for their next project. The role will be responsible for creating “both melee and ranged” combat systems and integrating them with other parts of the game.

It’ll certainly be a change for the studio, as for most of their games, combat wasn’t a big focus. Rather, it was more along the lines of running away. Their last game to feature a big combat component was 2014’s Basement Crawl/Brawl for the PlayStation 4, which was essentially a Bomberman knockoff.

As to what the next project is about is anyone’s guess. There was that video last year that seemingly teased a sequel to Observer, so perhaps we could see the return of Detective Daniel Lazarski? Then again, he was played by Rutger Hauer, so that might complicate things if they are going in that direction.

The Medium is currently out now on Steam, GOG, Xbox Series, as well as the Xbox Game Pass. And in case you need any more convincing that it’s a good’un, check out our review.

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Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Wired Productions to Publish Psychological Horror Title ‘KARMA: The Dark World’ [Trailer]

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Publisher Gamera Games and developer Pollard Studio have teamed with Wired Productions (the folks who brought us Martha is Dead) to release the psychological horror game KARMA: The Dark World. The game, which has been in development since 2021, is currently slated for a release on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series. No release date has been announced.

In a press release, Wired Productions managing director Leo Zullo stated that they saw something special with KARMA: The Dark World. “It evokes, emotions and provokes players to think, feel and question everything. Pollard Studio wanted to create an intense cinematic experience, and I’m delighted we’re able to work so closely with them. It’s truly an exciting game that I can’t wait to reveal more about.”

Described as a first-person cinematic psychological thriller set in a dystopian world, KARMA: The Dark World takes place in East Germany, 1984. Players take on the role of Daniel McGovern, a Roam Agent for the omnipresent Leviathan Corporation’s Thought Bureau. You have been brought in to investigate actions that have happened in a very specific moment in time. To do so, Daniel infiltrates the memories of suspects to retrace their steps and piece together his investigations. In doing so, Daniel uncovers fragmented memories of his own lurking within the shadows.

As a Roam investigation officer, you work at night, completing the tasks given by the corporation in complete stealth. Your identity as a Roam Agent is intimidating, giving you leverage to gain entry. Using a combination of investigative tools and their own intellect, players must solve puzzles in order to unravel the truth. Diving into peoples’ minds will have you encountering hallucinations and randomly-changing environments. You have to pay attention to the time and space of your location, as well as observe and spot key personnel and events in order to find your way.

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