Video Games
Norman Reedus Says Work Has “Just Started” on ‘Death Stranding’ Sequel
Norman Reedus has been picking up some habits from his buddy Hideo Kojima. Reedus has teased additional Death Stranding content multiple times over short time that the game has been out, and the latest tease points to the game getting a sequel.
In an interview with Leo Edit, where the star talks about the final season of The Walking Dead, his new book and other projects, the interviewer mentions Death Stranding, to which Reedus says, “We just started the second one.”
Reedus then launches into how his involvement in the first game came about, thanks in part to Kojima’s other buddy, Guillermo Del Toro. “Guillermo Del Toro, who gave me my first movie, called me up and said, ‘Hey, there’s a guy named Hideo Kojima, he’s gonna call you, just say yes.’ And I go, ‘What do you mean just say yes?’ He goes, ‘Stop being an asshole, just say yes.’ Then I was in San Diego and Hideo came with a big group of people, he’s from Tokyo, and he showed me what he was working on on a game called Silent Hill. I was blown away by what he was showing me, and I was like, ‘Yes, let’s do this.’ It’s not Ms. Pacman; it’s so realistic, it’s so futuristic, it’s so complicated and beautiful, and I was completely blown away.”
Kojima has been coy on continuing Death Stranding, though in his typical fashion, he’s been cryptically hinting at things. We’re still waiting on that horror game that Kojima himself hinted at a few years ago, not to mention that interview with manga artist Junji Ito, where Ito had hinted at the two of them collaborating.
In the meantime, the remaining eight episodes of the final season of The Walking Dead are expected to air later this year.
Video Games
‘Mortal Shell II’ Launches August 20 for PC, Consoles [Trailer]
After last month’s Open Beta, Cold Symmetry and publisher Playstack have announced an August 20 release date for their Soulslike RPG Mortal Shell II. Launching for the PlayStation 5, Xbox Series, and PC via Steam, pre-orders are now available for the standard edition of the game, as well as a “Devout Edition”, which includes the base game, up to 72 hours of advanced access, and the exclusive Obsidian skin set for all eight playable Shells.
PlayStation 5 users can also pre-order the physical “Revered Edition,” which includes the base game, a SteelBook case, art book, art prints, and the pre-order bonus skins Obsidian and Skeletal Harbinger, all housed inside a collector’s box.

Mortal Shell II is a standalone sequel to the original Mortal Shell that significantly expands on the original with unrestricted combat, deeper weapon design with extensive upgrade options, and an emphasis on free exploration.
You are the Harbinger, a being prophesied to reclaim the blessed Undermether’s stolen Ova from the daunting creatures that ruthlessly guard her unborn. Mortal Shell II is a standalone sequel that significantly expands on the original with unrestricted, adrenaline-charged combat, offering deeper weapon design with extensive upgrade options, and an emphasis on free exploration. The game’s immersive, interconnected open world is expansive yet deliberately compact, designed to unfold its twisted landscapes and hidden structures while respecting the player’s time.
Once again, players will be making use of Shells — dormant forms of forgotten warriors are scattered throughout the world. Once discovered, each Shell can be awakened and possessed, unlocking their innate strengths and unique abilities. Evolve your own style of combat by harnessing the diverse unique abilities of each Shell, and unravel their secrets through the discovery of lost memories.
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