Quantcast
Connect with us

Video Games

Sales Targets Adjusted For ‘The Callisto Protocol’ After Initial Performance

Published

on

You have to give credit to the team at Striking Distance Studios for trying to take on EA and their upcoming Dead Space remake with The Callisto Protocol. However, judging from the initial sales of The Callisto Protocol, and the game’s quality, things haven’t gone the way they intended.

Per GamesIndustry.biz, analysts have lowered sales targets for The Callisto Protocol, citing the game’s current sales. According to analyst firm Samsung Securities, publisher Krafton’s expected sales of The Callisto Protocol were in the 5 million copies range, but now states that cumulative sales of 2 million copies “will not be easy until this year.”

As for why the game hasn’t performed up to financial expectations, Yonhap News Agency site K-Odyssey attributes the reception of The Callisto Protocol to its focus on development. “The problem is that Krafton spent a significant amount of money on the production of The Callisto Protocol.” Indeed, Krafton’s business report and quarterly report states that the company paid about $158 million USD to Striking Distance Studios last year. Coupled with the game’s mixed reception upon release (including our own), and the decision to adjust the game’s sales forecast sadly comes at no surprise.

One hopes that there’s still time for the developers to turn things around for The Callisto Protocol. The spiritual successor to Dead Space will be receiving its first postlaunch content next month.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

Click to comment

Video Games

Learn the Rules of the Game in New ‘SAW: Genesis’ Overview Video [Watch]

Published

on

After the surprise reveal of SAW: Genesis at Summer Game Fest, Bloober Team has followed up the reveal with a new video giving an overview of the features available to players in the upcoming asymmetrical multiplayer title.

Co-developed by Broken Mirror Games and Anshar Studios, the game is set in the grim aftermath of World War I, where you play on either side of a 3v1 confrontation in intense matches that take place on procedurally generated maps. The game is built for short, intense matches where no two trials play out the same.

Players can either step into the role of the Judge, an early architect of Jigsaw’s philosophy, manipulating the trial and its prisoners from behind the scenes. Or, they can play as one of three Accused looking to escape the deadly labyrinth through teamwork and sacrifice. Shaped by their experiences in The Great War, the Judge is dedicated to rehabilitating humanity through pain and sacrifice.

Your goal as the Judge is to rehabilitate the Accused, making them choose between life and limb rather than killing them. Live or die. They make their choice.

Customize your approach with perks and traps, then seek to control the match from the shadows. Unlike other asymmetrical multiplayer games, the Judge is physically vulnerable and cannot overpower the Accused through sheer force alone.

SAW: Genesis is currently in development for release into Steam Early Access.

Continue Reading