Video Games
Bloober Team Clarifies ‘Silent Hill 2’ Development Comments, Sale Figures
It would appear that development on Bloober Team’s upcoming Silent Hill 2 remake isn’t quite as far as we were initially led to believe. After comments made last week by Bloober Team CEO Piotr Babieno saying that the remake was “technically ready”, Bloober Team has since clarified that as a mistranslation.
Bloober Team took to Twitter to explain the comments, saying that while the team doesn’t comment on rumours, they felt that this time, they needed to “to take the floor”. The team clarified that despite the comments, Silent Hill 2 is not yet ready for release. “Regardless of the development stage, all of our activities are focused on obtaining the highest quality for the finished product—the quality that fans of Silent Hill 2 deserve. We are aware that players are waiting for more information about Silent Hill 2. As soon as such information becomes available, we are sure that Konami, the publisher for the game, will share it with fans.”
Another point that some had apparently misconstrued was Babieno’s “10 million copies sold” comment. Some fans evidently misinterpreted this as Bloober Team claiming that the remake would sell 10 million copies. “Our company’s messages did not contain sales forecasters of specific titles,” says Bloober Team. “The figures connected to Silent Hill 2 refer to the potential success of the type of games we will be focusing on in the future.”
As Bloober Team alluded to, fans are obviously curious as to how the remake to the 2001 classic is progressing. Despite Bloober Team making the rounds for interviews, we still have not seen any significant gameplay footage from the game ever since it was finally revealed last year. Hopefully that changes later this summer with an official announcement by Konami.
Silent Hill 2 is currently in development for PC via Steam and the PlayStation 5, with the Xbox Series coming at a later date.
— Bloober Team (@BlooberTeam) March 28, 2023
Video Games
Definitive Edition of Throwback Survival Horror Game ‘Doctor Viscera’ Launches June 23 [Trailer]
For those who enjoy their survival horror gaming with a side of old-school cheese, you have Liminal Road’s Doctor Viscera. Released last October on Steam, the game is set to receive its Definitive Edition next week on June 23rd, with plans for a release on consoles to be shared soon. The Doctor Viscera: Definitive Edition will include a variety of improvements, adjustments, and new content designed to make the experience even more intense. All of this content will be available free to existing owners.
For those not in the know, Doctor Viscera is a throwback survival horror title with PSX-inspired visuals, where you must escape the abandoned GrimmHaus Asylum. You must explore the asylum’s various rooms, find useful items, and solve puzzles to unlock new areas and discover escape routes. At the same time, you’ll need to be on the lookout for the Doctor and his grotesque experiments.
The biggest addition to the Definitive Edition is the Nurse, a brand-new enemy who will actively pursue players throughout the campaign. Although slower than the eponymous doctor, the nurse introduces a completely different gameplay dynamic by using ranged attacks with a firearm, forcing players to rethink their routes, strategies, and survival tactics.
Under certain circumstances, you can disarm the Nurse, creating entirely new situations and possibilities within the game.
Doctor Viscera: Definitive Edition also introduces a new area to the map, featuring a tram system. In addition to serving as a new exploration route, it can also be used to quickly escape pursuers and travel between different sections of the asylum.
The update also brings improvements across multiple aspects of the experience, including:
- Level design changes
- Puzzle redesigns
- Performance optimizations
- New immersive audio system
- Controller support
- New menu interfaces
If you’re looking to check out the game before buying it, you can check out the demo that’s also available on Steam.