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PlayStation 3, Xbox 360 ‘Dark Souls II’ Servers to Shut Down This March

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There are certainties in life: death, taxes, and the servers being shut down for your Soulslike. Unfortunately for Dark Souls II players on PlayStation 3 and the Xbox 360, From Software will be shutting down those servers in the new year on March 31.

The developer made the announcement late last week on their official site. “As of Sunday 31st March 2024, online services for Dark Souls II (PS3, Xbox 360) will be terminated due to deterioration of the game servers.” As a result, asynchronous online elements including shades, bloodstains and messages will no longer function. The bigger news is that the multiplayer elements such as co-op play, invasions and dueling will also cease to function.

For Steam, PlayStation 4 and Xbox One players, you don’t need to worry, as those servers will remain active.

It’s not the first time that fans of the developer’s Soulslike games have had the servers shut down. Atlus shut down the original Demon’s Souls PlayStation 3 servers back in 2018 (though thanks to emulation, fans are able to have some semblance of functionality), while Namco Bandai had the original Dark Souls: Prepare to Die Edition servers shut down last year in favour of the remastered version of the game.

Meanwhile, modern Soulslike fans will be waiting on news in the new year from From Software regarding the upcoming “Shadow of the Erdtree” Expansion for Elden Ring, which is a rumoured February release.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Endless Mode Available Now in New Update for ‘Life Eater’

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Fans of Strange Scaffold and publisher Frosty Pop’s apocalyptic Life Eater have another reason to keep coming back to the game, as the much-anticipated Endless Mode is available now. Best of all, it’s a free update!

The new endless mode gives Life Eater players an arena to determine how long they can evade capture while delaying the end of the world. Collect score points called ZEAL by building an airtight procedure around your sacrifices, investigate the lives of countless procedurally generated kidnapping targets, and survive as long as possible in your personal gauntlet of nightmares.

“We’re so excited to expand the playtime of Life Eater with a uniquely dark and intriguing systemic experience,” says Strange Scaffold founder Xalavier Nelson Jr. “You really just terrorize an entire city of people over the span of decades, now, and I can only hope that I don’t come to regret writing that sentence in a press release.”

For those not in the know, Life Eater (check out Aaron’s review here) is a horror fantasy kidnapping simulator where you play as a druid living in suburbia. You serve a dark entity by abducting and sacrificing specific but vaguely described humans every year to stop the apocalypse. Use a unique video editing-inspired interface to discover the intimate lives of your victims, one schedule block at a time. When the time is right, abduct them before authorities find out.

You can snag a copy of Life Eater on Steam.

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