Interviews
‘Beast of War’ Shark Practical Effects Made Cast and Crew Scared to Get in the Water [Interview]
World War II shark thriller Beast of War draws inspiration from the historical account that Quint tells in Steven Spielberg’s Jaws. That it releases in the same year that Spielberg’s seminal shark classic turns 50 feels like uncanny levels of planning ahead.
“It’s just a beautiful, ironic coincidence, isn’t it?” Australian writer/director Kiah Roache-Turner (Sting, Wyrmwood: Apocalypse) grins at the serendipitous alignment in a chat with Bloody Disgusting ahead of the film’s release on October 10 in theaters and VOD.
Instead, the inception behind Beast of War was far simpler. “No, it’s funny, a couple of years ago, my producer, Blake Northfield, rang me and he goes, ‘Have you kind of got anything written about something on water?’ And I’m like, ‘Water? No man.’ He goes, ‘Well, I’ve got access to a giant water tank. Can you write something on water?’ I say, ‘Yeah, that sounds like a shark movie.’ He replies, ‘Shark movie, great, I’ll call you in a month.’ And that’s just how it started.”
That doesn’t mean that Jaws didn’t factor into Beast of War at all, though. Far from it; Quint’s unforgettable monologue did serve as foundational inspiration for Roache-Turner’s first foray into aquatic horror-thrillers.

[L-R] Mark Coles Smith as “Leo” and Joel Nankervis as “Will” in the thriller film BEAST OF WAR
. Photo courtesy of Well Go USA Entertainment
Also, like Jaws is Beast of War‘s commitment to practical effects; the shark work by Formation Effects is incredible.
“Every year there’s like ten shark movies that come out and every time I’m just looking at them going, it doesn’t look real,” Roache-Turner says. “It looks digital. My biggest problem, well, there are two big problems: the sharks move too fast, and the water displacement doesn’t look real; it just looks like a really well-rendered video game.

‘Beast of War’
“To me, that’s not scary. The scary thing is that top shot in Jaws, where you see the shark coming to grab the guy’s leg, then he is trying to get back up on the boat, and it’s ripped off the boat. It’s real. You can see the weight of it in the water. We knew we had to build a shark, and that was a huge deal from a production point of view. We had a company called Formation Effects, led by Steve Boyle, and that’s kind of like the Australian version of Wētā, a smaller company, but no less talented. They built three giant sections of shark, like a huge puppet shark that you put a stunt diver in, and he just operates it. That was very easy to use. I love that one.
“Then we built a giant half-submarine with a fin on the back that swam around in the tank. You need that because usually in movies they’ll just put the fin on a diver, and there are no big waves on either side of the fin to show that there’s a one-ton creature underneath the fin. It’s actually not the fin that’s scary; it’s how much water is displaced when it moves through the water, because you’re like, ‘Oh my god, that fin is big.’ But under that fin is something as big as a bus. That was important. And then we built a thing called an attack head, which is a giant half-ton animatronic shark that runs on rails under the water, and that explodes up out of the surface to munch on the actors. It was like we had pieces of shark everywhere, and it was very difficult to make and hard to shoot. But man, it worked.
“Once we got that thing in the water, it was terrifying. Nobody wanted to get in the tank. There’s something psychological about seeing that stuff in the tank; they’re like, ‘I’m not getting in that water.’ It was good fun.”
As for the shark’s design, Roache-Turner was less interested in realism. He tells us, “Well, I am not really a massive realism guy. I like the heightened hyper-stylized reality, and I grew up reading comic books and stuff, so my conversations with Steve, who made the shark, were just give me a monster shark. I want it to look like a bulldog that’s been in too many fights. You know what I mean? That’s just scarred up and one of its eyes ripped out, and pale because it’s blind in one eye, and it looks like it’s just had a few fights with a few propeller blades. People kept joking, ‘Oh, it’s zombie shark,’ but I wanted that.“

While the filmmaker’s heightened reality sensibilities also reflect in the cinematography, in which Roache-Turner instructed to “do Nosferatu with a fin” with a richly saturated color palette, the fog bank that traps the soldiers in place is less of an aesthetic choice and more of a requirement once Spielberg threw a wrench in production plans, further entangling Jaws with Beast of War.
“We had originally decided to make this quite a gritty, realistic-looking film. We were going to shoot the thing in the giant tank in Malta, where they shot Gladiator. We actually started pre-production in Malta, so we were going to go for that look and that type of film. Then Spielberg came in and just grabbed all the tanks because he was producing Jurassic World. So ironically, my idea I stole from Spielberg, and Spielberg came in and took my tank. I mean, it’s beautifully ironic. We had to then make the decision to go back to Queensland and shoot it in a huge tank indoors, and I was like, the only way to get away with that is to just lean into the fog.”
See the stunning shark effects this Friday when Well Go USA unleashes Beast of War in theaters and on VOD.

Interviews
Paul Tremblay on Fighting AI with Horror in New Novel ‘Dead But Dreaming of Electric Sheep’
Paul Tremblay didn’t start his writing career believing he’d be battling machines over the sanctity of his job, but like so many writers of his generation, the battle found him. In the years since Large Language Models (LLMs) and neural networks started gaining traction as an advertised shortcut to creativity, Tremblay has been active in lawsuits to prevent the use of his works in training AI models, and he’s found that, with each new project, he has to consider the possibility that some LLM, somewhere, is going to latch on to what he’s creating.
“Now I feel like I’m thinking about, ‘Man, how am I going to write things that would be really hard or impossible for an AI to replicate?’,” Tremblay told me, speaking by Zoom from his home in Massachusetts. “Maybe some of that is ego. I’m sure every writer thinks, ‘Oh, an AI could never write what I write.’ Yes, I’d be lying if I said that wasn’t part of the thought process.”
While that’s something Tremblay might consider with any new work at this point in his career, the Bram Stoker Award-winning author of A Head Full of Ghosts, The Cabin at the End of the World, and many other novels and short stories tackled it in a more direct way with his latest book. Inspired by Philip K. Dick, Harlan Ellison, and the quirky humor of the Coen Brothers, Dead But Dreaming of Electric Sheep is Tremblay’s attempt at a sci-fi-horror mash-up that’s both darkly funny and existentially nightmarish. It’s also, in his own words, a screed against the movement by AI companies to supplant human artists.
“I didn’t want to make it too didactic, but no, I playfully described this book as an anti-AI screed,” he said. “This book, in particular, was driven by anger and frustration, for sure. Not every book is going to be driven that way.“
Despite the emotions that fueled it, Dead But Dreaming of Electric Sheep does not read like a screed. Instead, wielding offbeat humor and tech concepts that feel both lived-in and frighteningly tactile, the book lays out tandem narratives all building to the same conclusion, each of them exploring our relationship to machine learning in a different way. One of these narratives belongs to Julia, a former gaming streamer looking for a new challenge in life, who gets a call from a California tech company with an interesting offer.

Paul Tremblay in documentary series “First Word on Horror”
The company has, it seems, implanted some new technology in a brain-dead middle-aged man which will, in theory, allow them to pilot the man’s body through a rudimentary, still-developing system of controls. Julia, with her gaming background, would be the pilot, in her own way just as much a test subject as the human vegetable she’s controlling.
Julia is a Gen Z streamer with an omnivorous pop culture appetite, inspired by Tremblay’s own adult children, who riffs on The Big Lebowski constantly and calls her strange new meat puppet “Bernie” in reference to Weekend at Bernie’s. Her wide frame of reference, and her interest in art and stories far beyond video games, is in part informed by Tremblay’s own experiences with Gen Z, and in part a response to AI companies who scrape art and culture as a means of consuming it for reference without really experiencing a story.
“I know that one of the arguments that OpenAI and other tech companies are trying to make is like, ‘Hey, you writers, you artists, you take pop culture, you take your influences, and you create something. That’s just the same thing that the bots are doing.’ And it’s just not,” Tremblay said. “I wanted to have Julia have her outlook informed by all this pop culture, and I wanted to make that feel really human as a way to show how inhuman the AI is.”
The other side of the story belongs to “Bernie,” who’s addressed in his point-of-view chapters as “You.” In these chapters, the technology in Bernie’s body starts to flicker images through his seemingly dead brain, delivering half-remembered imagery and perspective in a nod to the “hallucinations” of an AI model groping for understanding it can never reach. These chapters in particular show off Tremblay’s flair for formalist shake-ups, and echo the kind of hyperstimulated writing that Dick and Ellison made so influential.
“I think it was more just the general Philip K. Dick feeling of ‘The world is so strange,'” Tremblay said. “He’s a lot funnier, I think, than maybe a lot of people credit him. That’s definitely what I was thinking of when writing the book.“
Bernie’s chapters embody the strangeness of Dead But Dreaming of Electric Sheep, presenting imagery that’s at times puzzling, at times eerily filmic, and always unnerving. They also mirror Julia’s own journey in fascinating ways as the odd couple – the Gen Z gamer and the middle-aged vegetable – traverse the United States, and the tech in Bernie’s body wakes up to the possibilities of using his flesh for its own purposes. It’s a compelling narrative technique, but it presented some new writing challenges for Tremblay.
“I quickly realized I couldn’t write this book the same way I have in the past,” he said. “By that, I mean all my other novels I had written in the order in which it was presented, even things that are nonlinear, which is most of them. I knew I couldn’t do that in this book. It’s not a spoiler, but hopefully the readers figure out pretty early that the Bernie chapters are a little bit of a preview of the next chapter from Julia, what’s actually happening with Julia. It’s all refracted from him.”

Mary Roach’s Stiff
Dead But Dreaming of Electric Sheep began with a simple image, inspired by Tremblay’s reading of Mary Roach‘s book chronicling the history of our treatment of corpses, Stiff. As he read, Tremblay imagined a body sitting on an airplane, remote-controlled by someone else. At the time, it was a “silly what-if” concept, filed away in his head. Years later, when he became an author suing a tech company to keep AI from scraping his work for ideas, it started to feel frighteningly plausible, taking the “silly what-if” into the territory of a high-concept horror show about what happens when we try to exploit and commodify uniquely human aspects of consciousness.
“It stuck with me,” Tremblay said of that what-if imagery. “And then a few years later, when I was a part of the case suing OpenAI on behalf of writers, that what-if suddenly didn’t seem as silly. The more I learned about how that corporation operates and without really any sort of ethical thought to anything, I was like, ‘Oh, I’m going to play with that. That’s actually happening.”
So, what if someone actually in favor of generative AI picks up Tremblay’s self-described “anti-AI screed?” He hopes that, at the very least, he’s made the ride enjoyable in a distinctly human way that might begin to reshape the conversation.
“I think that was another reason why I wanted to have the humor,” Tremblay said. “If people are reading this book who aren’t on the side of like, ‘Hey, LLMs taking authors’ books is bad,’ maybe if they read something that’s cut with some humor, that maybe they’ll be more easily swayed.”
Dead But Dreaming of Electric Sheep is now in bookstores everywhere.

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