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‘The Walking Dead: 400 Days’ Review: Missed Connections

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Telltale’s first season of The Walking Dead: The Game ended up being one of the best video games of 2012. It set a new standard for storytelling in games, all while sending us on an intense and often emotional roller coaster ride. As we all patiently wait with twiddling thumbs and sweaty palms for season two to arrive, Telltale has generously offered a (painfully brief) reprieve from the Walking Dead withdrawal so many of us are currently enduring.

The Walking Dead 400 Days is a transitional episode that bridges the gap between the first and second seasons of their fantastic episodic series. It promises more of what we loved from the first game, only this time it’s been divided up into five easy-to-digest tales of survival.

Read on to find out if 400 Days is worth surviving.

As soon as you boot it up you’ll see a missing persons board with five photographs tacked on it. This is the hub, and you’ll be returning to it after each episode. The photos are of the five playable survivors in 400 Days — Shel, Bonnie, Russell, Wyatt and Vince. Because 400 Days is divided into five short stories, you’re given the ability to choose what order you play them in.

I kicked things off with Shel, a woman who’s trying her best to protect her younger sister after the zombie outbreak turns their lives upside down. I’m glad I chose this one first, because of all the stories, this one shares the most thematic connections with the first season of The Walking Dead: The Game.

You’re protecting a girl named Becca, a girl who is a little older than Clementine from season one. She’s tougher than she looks — this becomes evident later on — but even still, Shel is trying her best to keep as much of the bad out of Becca’s life as she can. They’re members of a small group of survivors, including a few familiar faces from the cancer support group Lee met in episode 4.

It doesn’t take long before Shel’s thrust into a difficult decision, this is The Walking Dead after all, and tough choices are a staple of this series. If you enjoyed the diplomatic bits from the first game, where one decision can turn half your group against you, you’re going to love this.

After Shel’s story, I jumped into Bonnie’s. Her’s was immediately more interesting to me, because it introduced a new element into the mix: forbidden love. All right, not really, but there’s definite chemistry between Bonnie and Leland — who, I might add, is totally married.

It’s a little dialogue heavy in the beginning, but things quickly ramp up as an intense chase begins and Bonnie is injured. A mysterious group of survivors armed with guns and flashlights chase Bonnie, Leland and his wife into a corn field where they’re split up. This was absolutely terrifying, and in a way, it felt like a homage to the scene in Alan Wake where our favorite author is being chased by police with flashlights into the woods at night. Only this time, the people doing the chasing aren’t afraid to shoot first and ask questions later.

The anxiety I felt during this sequence led me to do something a little… unfortunate. Overall, I really enjoyed this story. Where Shel’s tale shared themes with the first season of The Walking Dead: The Game, Bonnie’s adventure felt different. It was genuinely frightening, I only wish it would’ve lasted a little longer.

The third story I picked followed a young man named Russell, who’s in the middle of a lengthy journey to find his family when he — I — decides to accept a ride from an obviously unhinged stranger. Apparently, hitchiking is a bad, bad idea, because it doesn’t take long for things to go south.

There’s a bit of gunplay in this story, but it doesn’t overstay its welcome as quickly as it did in season one. Overall, this was an above average story that wasn’t become really interesting until the very end.

I chased this with Wyatt’s story. Honestly, I’m still a little torn on this one. On one hand, I really enjoyed the banter between Wyatt and his amigo, Eddie. On the other, the ending was horrible, and left me feeling completely unfulfilled.

It begins with the two being chased by Nate (you never see him, but it’s obviously him) — the guy who picks up Russell in the previous story — after Eddie murders his friend. There’s a short chase, an even shorter bit of gunplay, then Eddie runs into someone, or something, because it’s foggy and he’s spending far too much time not looking at the road.

Since it’s a zombie game, it’s decided they need to investigate. Naturally.

Because I lost the game of Rock, Paper, Scissors — after a humorous minute where we chose the same thing five times in a row — I had to leave the car to see who it was Eddie hit with it. Because it’s dark and foggy out, and leaving the relative safety of a vehicle for any reason is entirely stupid, stuff goes down and the episode ends. Abruptly.

The final episode I played followed Vince. He did something bad to help his brother and this act landed him a bit of jail time. You can tell he’s a decent enough guy, and his story is a little reminiscent of Lee’s, as he finds himself in the rear of a police vehicle at the beginning of the zombie apocalypse. He and several other inmates are trapped on a prison bus when things start to go terribly wrong, as they do in zombie games. A little man-bonding happens, then Vince is faced with a gruesome decision to make before he can escape. This is another episode that’s driven mostly by dialogue, with little action.

That’s not a bad thing. In fact, Telltale did a wonderful job in balancing the action with the storytelling, I only wish I would’ve been given more time to really care about these characters before I was forced onto the next.

If you’re paying close attention and you’re still very familiar with the events and characters from the first season of Telltale’s The Walking Dead, you’ll notice subtle references and nods to that in 400 Days. Even with that loose connection, this is still very much it’s own story, and the way it’s presented makes it feel like the beginning of a brand new adventure, mostly disconnected from Lee and Clementine’s adventure.

Outside of how short 400 Days is — it took me a little over an hour to complete — my biggest problem with it is that it lacks any real impact. There are tough decisions to be made, sure, but the entire episode lacks any real emotional punch. I wasn’t given enough time to develop any real connections with these characters since each of them had about 15-20 minutes of screen-time. I’m not ashamed to admit I had to whip out the Kleenexes at least twice during my time with the first season of TWD, but this episode, while intense, lacks any of that impact.

The Final Word: It’s not the best episode in Telltale’s stellar series, but it’s still more engaging than most games, and for $5, it’s certainly worth your time. The emotional impact is gone, but much of that has been replaced by some incredibly stressful scenes that prove equally as unforgettable. This is something you’ll want to play more than once, too, if even to catch all the subtle threads that tie one story to the next.

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

Interviews

“Chucky” – Devon Sawa & Don Mancini Discuss That Ultra-Bloody Homage to ‘The Shining’

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Chucky

Only one episode remains in Season 3 of “Chucky,” and what a bloody road it’s been so far, especially for actor Devon Sawa. The actor has now officially died twice on screen this season, pulling double duty as President James Collins and body double Randall Jenkins.

If you thought Chucky’s ruthless eye-gouging of the President was bloody, this week’s Episode 7 traps Randall Jenkins in an elevator that feels straight out of an iconic horror classic.

Bloody Disgusting spoke with series creator Don Mancini and actor Devon Sawa about that ultra-bloody death sequence and how the actor inspires Mancini’s writing on the series. 

Mancini explains, “Devon’s a bit of a muse. Idle Hands and Final Destination is where my Devon Sawa fandom started, like a lot of people; although yours may have started with CasperI was a bit too old for that. But it’s really just about how I love writing for actors that I respect and then know. So, it’s like having worked with Devon for three years now, I’m just always thinking, ‘Oh, what would be a fun thing to throw his way that would be unexpected and different that he hasn’t done?’ That’s really what motivates me.”

For Sawa, “Chucky is an actor’s dream in that the series gives him not one but multiple roles to sink his teeth into, often within the same season. But the actor is also a huge horror fan, and Season 3: Part 2 gives him the opportunity to pay homage to a classic: Kubrick’s The Shining.

Devon Sawa trapped in elevator in "Chucky"

CHUCKY — “There Will Be Blood” Episode 307 — Pictured in this screengrab: (l-r) Devon Sawa as President James Collins, K.C. Collins as Coop — (Photo by: SYFY)

“Collectively, it’s just amazing to put on the different outfits, to do the hair differently, to get different types of dialogue, Sawa says of working on the series. “The elevator scene, it’s like being a kid again. I was up to my eyeballs in blood, and it felt very Kubrick. Everybody there was having such a good time, and we were all doing this cool horror stuff, and it felt amazing. It really was a good day.”

Sawa elaborates on being submerged in so much blood, “It was uncomfortable, cold, and sticky, and it got in my ears and my nose. But it was well worth it. I didn’t complain once. I was like, ‘This is why I do what I do, to do scenes like this, the scenes that I grew up watching on VHS cassette, and now we’re doing it in HD, and it’s all so cool.

It’s always the characters and the actors behind them that matter most to Mancini, even when he delights in coming up with inventive kills and incorporating horror references. And he’s killed Devon Sawa’s characters often. Could future seasons top the record of on-screen Sawa deaths?

“Well, I guess we did it twice in season one and once in season two, Mancini counts. “So yeah, I guess I would have to up the ante next season. I’ll really be juggling a lot of falls. But I think it’s hopefully as much about quality as quantity. I want to give him a good role that he’s going to enjoy sinking his teeth into as an actor. It’s not just about the deaths.”

Sawa adds, “Don’s never really talked about how many times could we kill you. He’s always talking about, ‘How can I make this death better,’ and that’s what I think excites him is how he can top each death. The electricity, to me blowing up to, obviously in this season, the eyes and with the elevator, which was my favorite one to shoot. So if it goes on, we’ll see if he could top the deaths.”

Devon Sawa as dead President James Collins in Chucky season three

CHUCKY — “Death Becomes Her” Episode 305 — Pictured in this screengrab: Devon Sawa as James Collins — (Photo by: SYFY)

The actor has played a handful of distinctly different characters since the series launch, each one meeting a grisly end thanks to Chucky. And Season 3 gave Sawa his favorite characters yet.

“I would say the second one was a lot of fun to shoot, the actor says of Randall Jenkins. “The President was great. I liked playing the President. He was the most grounded, I hope, of all the characters. I did like playing him a lot.” Mancini adds, “He’s grounded, but he’s also really traumatized, and I thought you did that really well, too.”

The series creator also reveals a surprise correlation between President James Collins’ character arc and a ’90s horror favorite.

I saw Devon’s role as the president in Season 3; he’s very Kennedy-esque, Mancini explains. “But then given the supernatural plot turns that happen, to me, the analogy is Michelle Pfeiffer in What Lies Beneath, the character that is seeing these weird little things happening around the house that is starting to screw with his sanity and he starts to insist, ‘I’m seeing a ghost, and his spouse thinks he’s nuts. So I always like that. That’s Michelle Pfeiffer in What Lies Beneathwhich is a movie I love.”

The finale of  “Chucky” Season 3: Part 2 airs Wednesday, May 1 on USA & SYFY.

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