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Capcom’s Gross Mishandling Of DLC Is Hurting Its Greatest Franchises

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Another day, another Capcom rant.

Because I’ve gone on about it enough, I’m going to eschew discussing the wildly inconsistent quality of some of Capcom’s biggest franchises. Instead, I’d like to discuss how they’re supporting these franchises, and specifically in regards to Resident Evil and Dead Rising 3. Both have seen substantial post-release DLC, with an emphasis on multiplayer for the former and bite-sized single-player stories for the latter.

The problem is, while each saw an impressive amount of content after its release, neither was given the content it needed.

Dead Rising 3 inspired this rant, but Resident Evil series has been handled just as poorly lately. It’s been sudden, too. Resident Evil 5 had a decent mix, with its competitive multiplayer, dubbed the Versus mode, was optional, and the single-player expansions, Lost in Nightmares and Desperate Escape. The story DLC was pretty good, and while I’m wholly against the idea of charging for a multiplayer mode (more on that later), as a whole, the DLC offering for Resident Evil 5 wasn’t all that offensive.

Then we have Resident Evil 6.

With the latest installment in the (main) series, Capcom refrained from adding to its single-player campaign(s) — not necessarily a bad idea, seeing as the game shipped with four of them — to instead focus on multiplayer DLC. Maybe that was part of their plan to capture the illusive Call of Duty gamer. Capcom followed its release with three separate multiplayer modes: Predator, Onslaught, and Survivors.

There’s a fundamental problem with charging players for a multiplayer mode. The issue lies with the audience — if you make players pay money for a multiplayer mode, that fragments the available audience. Since the longevity of a game’s multiplayer relies on its available audience, by charging for the feature, you’ve immediately limited your potential active player base. Those who actually pay for the feature will soon realize that most players opted out, and eventually — or, more likely, pretty quickly — that multiplayer dies off.

That leaves you with a few angry players who spent money on a mode (or modes) that was dead on arrival, and a larger group of players who are annoyed you charged for it in the first place.

This isn’t to say everything Capcom did in regards to DLC for RE6 was bad — they released an update not long after its release that added a new “No Hope” difficulty, unlocked Ada’s campaign for everyone and even made it available for co-op. Granted, the co-op was shoehorned in (Ada’s partner can’t interact with the environment) but it was something. They also released Left 4 Dead 2 crossover DLC for the Mercenaries mode. So if you were still playing it in April, you had that too.

On to Dead Rising 3, the game that inspired me to write this long-winded piece.

It’s no secret that the season pass offering for the latest entry in their wacky zombie bash/smash/shoot ’em up series was utter crap. There were four episodes in total and none of them managed to impress. I gave our review coverage of the game to Jason Nawara, who awarded Operation Broken Eagle a 5/10, Fallen Angel a 5/10, Chaos Rising a 1/10 (ouch), and The Last Agent a 5/10. I’ve played all but the fourth episode and I would’ve given similar scores.

Clearly, they’re underwhelming. Bad DLC hurts a game, but an entire season pass worth of content can really hurt a game. Why would I, or you, or anyone ever spend money on DLC for a future Dead Rising game after this abysmal attempt? I won’t and you shouldn’t. There are much better ways to spend your money.

Quality aside, what this DLC offered is another problem entirely, because it only supports my opinion that the people making the decisions at Capcom are horribly out of touch.

Dead Rising 3 has an amazing co-op mode, but none of the episodes are playable with a friend. It also has a nifty leveling up system, but none of the episodes raised its paltry level 50 cap. Each episode is a copy and paste of the skeleton of its predecessor. They’re uninspired, hour-long forays filled with fetch quests, escort missions, and various other objectives that players had either already experienced in the main game or in the previous DLC episode.

Capcom, this is embarrassing.

The way this once-great publisher of games I once loved has handled DLC for Dead Rising 3 and Resident Evil shows an utter lack of respect its fans — you know, their consumers, the people who are spending their hard-earned money making it possible for Capcom to remain a business. It also shows a startling lack of self awareness, and not to mention an awareness of their community.

The most frustrating part of all this is I know Capcom is able to make great games. Amazing games. Dead Rising 3 is a great game. It’s also a very successful game that I’m sure managed to grab the attention of more than a few new fans. Unfortunately, many of these fans undoubtedly spent $30 on the season pass only to realize that it wasn’t worth it in the least. I know Capcom can do better than this, but I’m losing faith in their willingness to be better.

Phew. I’m spent. Now it’s your turn. Let me know what you think. Do you agree? Disagree? Feel free to share your opinion in the comments.

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Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

Editorials

‘A Haunted House’ and the Death of the Horror Spoof Movie

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Due to a complex series of anthropological mishaps, the Wayans Brothers are a huge deal in Brazil. Around these parts, White Chicks is considered a national treasure by a lot of people, so it stands to reason that Brazilian audiences would continue to accompany the Wayans’ comedic output long after North America had stopped taking them seriously as comedic titans.

This is the only reason why I originally watched Michael Tiddes and Marlon Wayans’ 2013 horror spoof A Haunted House – appropriately known as “Paranormal Inactivity” in South America – despite having abandoned this kind of movie shortly after the excellent Scary Movie 3. However, to my complete and utter amazement, I found myself mostly enjoying this unhinged parody of Found Footage films almost as much as the iconic spoofs that spear-headed the genre during the 2000s. And with Paramount having recently announced a reboot of the Scary Movie franchise, I think this is the perfect time to revisit the divisive humor of A Haunted House and maybe figure out why this kind of film hasn’t been popular in a long time.

Before we had memes and internet personalities to make fun of movie tropes for free on the internet, parody movies had been entertaining audiences with meta-humor since the very dawn of cinema. And since the genre attracted large audiences without the need for a serious budget, it made sense for studios to encourage parodies of their own productions – which is precisely what happened with Miramax when they commissioned a parody of the Scream franchise, the original Scary Movie.

The unprecedented success of the spoof (especially overseas) led to a series of sequels, spin-offs and rip-offs that came along throughout the 2000s. While some of these were still quite funny (I have a soft spot for 2008’s Superhero Movie), they ended up flooding the market much like the Guitar Hero games that plagued video game stores during that same timeframe.

You could really confuse someone by editing this scene into Paranormal Activity.

Of course, that didn’t stop Tiddes and Marlon Wayans from wanting to make another spoof meant to lampoon a sub-genre that had been mostly overlooked by the Scary Movie series – namely the second wave of Found Footage films inspired by Paranormal Activity. Wayans actually had an easier time than usual funding the picture due to the project’s Found Footage presentation, with the format allowing for a lower budget without compromising box office appeal.

In the finished film, we’re presented with supposedly real footage recovered from the home of Malcom Johnson (Wayans). The recordings themselves depict a series of unexplainable events that begin to plague his home when Kisha Davis (Essence Atkins) decides to move in, with the couple slowly realizing that the difficulties of a shared life are no match for demonic shenanigans.

In practice, this means that viewers are subjected to a series of familiar scares subverted by wacky hijinks, with the flick featuring everything from a humorous recreation of the iconic fan-camera from Paranormal Activity 3 to bizarre dance numbers replacing Katy’s late-night trances from Oren Peli’s original movie.

Your enjoyment of these antics will obviously depend on how accepting you are of Wayans’ patented brand of crass comedy. From advanced potty humor to some exaggerated racial commentary – including a clever moment where Malcom actually attempts to move out of the titular haunted house because he’s not white enough to deal with the haunting – it’s not all that surprising that the flick wound up with a 10% rating on Rotten Tomatoes despite making a killing at the box office.

However, while this isn’t my preferred kind of humor, I think the inherent limitations of Found Footage ended up curtailing the usual excesses present in this kind of parody, with the filmmakers being forced to focus on character-based comedy and a smaller scale story. This is why I mostly appreciate the love-hate rapport between Kisha and Malcom even if it wouldn’t translate to a healthy relationship in real life.

Of course, the jokes themselves can also be pretty entertaining on their own, with cartoony gags like the ghost getting high with the protagonists (complete with smoke-filled invisible lungs) and a series of silly The Exorcist homages towards the end of the movie. The major issue here is that these legitimately funny and genre-specific jokes are often accompanied by repetitive attempts at low-brow humor that you could find in any other cheap comedy.

Not a good idea.

Not only are some of these painfully drawn out “jokes” incredibly unfunny, but they can also be remarkably offensive in some cases. There are some pretty insensitive allusions to sexual assault here, as well as a collection of secondary characters defined by negative racial stereotypes (even though I chuckled heartily when the Latina maid was revealed to have been faking her poor English the entire time).

Cinephiles often claim that increasingly sloppy writing led to audiences giving up on spoof movies, but the fact is that many of the more beloved examples of the genre contain some of the same issues as later films like A Haunted House – it’s just that we as an audience have (mostly) grown up and are now demanding more from our comedy. However, this isn’t the case everywhere, as – much like the Elves from Lord of the Rings – spoof movies never really died, they simply diminished.

A Haunted House made so much money that they immediately started working on a second one that released the following year (to even worse reviews), and the same team would later collaborate once again on yet another spoof, 50 Shades of Black. This kind of film clearly still exists and still makes a lot of money (especially here in Brazil), they just don’t have the same cultural impact that they used to in a pre-social-media-humor world.

At the end of the day, A Haunted House is no comedic masterpiece, failing to live up to the laugh-out-loud thrills of films like Scary Movie 3, but it’s also not the trainwreck that most critics made it out to be back in 2013. Comedy is extremely subjective, and while the raunchy humor behind this flick definitely isn’t for everyone, I still think that this satirical romp is mostly harmless fun that might entertain Found Footage fans that don’t take themselves too seriously.

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