News
Remedy Reveals Canned ‘Alan Wake 2’ Prototype
It shouldn’t come as too much of a surprise that Remedy had started work on a sequel to their cult classic, Alan Wake following its release in 2010. The game wasn’t a runaway hit, but it fared well enough for them to want to explore what Alan Wake 2 might look like with an early prototype.
This concept footage is just that, a glimpse of what could’ve been, had Microsoft decided to greenlight a sequel.
This never-before-seen prototype comes from Polygon, which recently sat down with Remedy’s chief creative officer Sam Lake.
According to Lake, pre-production of Alan Wake 2 kicked off almost immediately after the first game’s release in 2010.
“Near the end of Alan Wake, we were sitting down and talking about the sequel and where we should be taking it, on a detailed level,” Lake explained. “More or less straight from getting Alan Wake shipped, we were working on a sequel and planning on a sequel.”
This atmospheric prototype only scratches the surface of what Remedy was planning for the Alan Wake universe, which they saw as something far bigger than the eponymous writer.
“Definitely what we have mapped out is a longer thing than the first game and a sequel; there is more to it,” Lake said. “In many ways, we see the universe as a bigger thing. Alan Wake is a very central character, but we have other characters around him like [friend and agent Barry Wheeler] and his wife Alice and Sheriff Sarah Breaker and other characters there.”
Currently, the future of Alan Wake is an uncertain one. It might get a sequel, it might not. The first game may come to the Xbox One, or maybe it won’t.
Whatever happens, this rare in-depth look at the thought process behind a sequel that many of us still want gives us a better idea of what the game might look like, should it ever see the light of day.
News
George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away
All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.
GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”
The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”
Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.
It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.
That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.
2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement.
“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD.
It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.
We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.


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