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Sharpen Your Fangs with New ‘Code Vein’ Info
Those hungry for more info on Bandai Namco’s vampire-centric RPG Code Vein are in luck. The company has released a few more tidbits and info to gnaw on, including two new characters!
In the vein (sorry) of games like Dark Souls and Bloodborne, Code Vein will feature a Gift system that increases attack or defense. The system allows usage of up to 8 gifts during battle. Gifts can also be passive and gained with specific items or equipment. And like Dark Souls, the game will feature a Stamina Gauge, which will have players managing all their actions (including attacks, evading, dashing and drain).
The game will also have a Focus System, where players can temporarily increase characters abilities during battle. This is best used when receiving and dodging attacks or surrounded by multiple enemies. The Focus System allows players to fight back in extreme situations, acquiring a power boost when intentionally placing themselves in danger. They can negate an attack, increase their own attack and throw enemies in the air! Lastly, the Partner Action will help players during fights. Companions will support players by attacking during battles, enhancing the skills and sharing Health Points when needed.
In addition to being joined on your quest by previously-announced characters Mia and Yakumo, you will also meet up with Louis and Io. Louis is a young leader helping Revenants suffering from bloodlust, and is looking for a source of Blood Beads to use as a substitute for human blood. Io is a female Revenant with no memory of her past who will potentially join the player on their journey.
To read the rest of Bandai Namco’s announcement, head here. Code Vein is due in 2018 for PlayStation 4, XBox One and PC.
This story was originally posted on Plenty Dreadful. Head there for more horror video game goodness!
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‘Lockbox’ Review: An Underdeveloped Supernatural Mystery with Little Inside
Let’s start with the good news. Lockbox looks far better than its misleading marketing materials suggest, a supernatural horror movie so darkly lit and color graded that you’ll have to squint your way through jump scares. It’s also anchored by reliable genre performers. That’s also about where the good news ends with this rote adaptation of Knifepoint Horror Podcast story “Winthrop.”
The empathetic Carla Gugino gives her all as Ellen, a saint of a woman with boundless patience who takes on life’s hard luck with a kind smile. After giving up her career as a fashion designer to become caretaker for a dying mother, she’s then forced to reinvent herself once more when her caretaker role ends. That catches us up to the events of Lockbox, where Ellen is asked to take in a cousin she hasn’t seen in quite some time who’s dealing with severe PTSD.
Just as Ellen finally establishes a real connection with Winthrop (Lou Taylor Pucci), it’s interrupted by the arrival of peculiar neighbor Vahna (Katharine Isabelle), who spells clear trouble. When Vahna shows up dead, it sets in motion a supernatural battle of possession.

Image Credit: Aura entertainment
Director Daniel Stamm (The Last Exorcism, Prey for the Devil) and screenwriter Justin Yoffe approach Lockbox in the broadest of brushstrokes, dooming it from the start with clunky storytelling and woefully underdeveloped themes of heady topics like PTSD. Winthrop is a character that comes loaded with emotional baggage and trauma that’s piled on throughout his tragic life, but much like its title, his interiority and history are treated like a tightly guarded secret meant to prolong the supernatural mystery.
The problem here, though, is that Lockbox is too sparse to sustain mystery at all, and it instead robs Winthrop of characterization. It winds up trapping the talented Pucci without anywhere to go, toggling between wounded animal and mentally disoriented.
From there, Lockbox bounds through plot developments without any sense of stakes or purpose, peppered by a smattering of haphazard paint-by-numbers jump scares. The only unwavering constant is Ellen’s resolute faith, and Stamm seems to leave it entirely to Gugino to guide confused audiences through this inconsequential story right up until its supernatural climax.

Image Credit: Aura entertainment
To give more credit, Lockbox at least injects an unconventional exorcism here; just don’t expect much in the way of explanation. When the film finally reveals the meaning behind its title, it dangles a fascinating carrot it has zero interest in delivering. More than a severe lack of fleshing out its characters beyond plot drivers or devices, this faith-based flick also seems terrified to offer any worldbuilding whatsoever.
Yoffe’s script stretches the short story beyond its means instead of fleshing it out, and Stamm fills out the gaps with cheap CGI scares and overwrought performances; Isabelle’s Vahna is beyond cartoonish in her villainy. It’s also pretty nonsensical, treating only Ellen’s faith with the utmost sincerity and largely squandering its typically reliable talent. So much so that the final imagery, pure sunkissed saccharine sentimentality, leaves you with the feeling that this horror movie might be better suited as an entry in Chicken Soup for the Soul.
Lockbox releases in select theaters on July 3, 2026.

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