There’s no shortage of exciting horror games coming out over the next year or so, with one of the more highly anticipated titles being the freshly unveiled The Evil Within. We know a good deal about it, even though it’s still a ways off. We know it’s the first game by Tango Gameworks, helmed by Resident Evil creator Shinji Mikami. We know it’s coming to current and next-gen consoles sometime next year, courtesy of Bethesda, and that it sounds terrifying. More after the break.
Mikami recently sat down with 4Gamer to chat about the game. “I’d like to make a game that can bring the focus back to the horror aspect of the genre. With those feelings in mind, we were able to shape up what we have today.” Mikami told 4Gamer. He also shared his opinion on what makes survival horror, saying it’s “not about simply fearing the enemy, but you also have a chance to defeat this enemy. This makes it somewhat of a see-saw state from start to finish.”
Hopefully that means that despite The Evil Within’s numerous similarities to Resident Evil 4 — the camera angle and even a few of the enemies — one aspect it won’t share is the feeling of being way overpowered. RE4 was an amazing horror game that still holds up today, but rarely did I enter a situation feeling helpless.
In games like Silent Hill and Fatal Frame, you’re fighting for your life, and that seems to be a feeling Mikami would like to have permeate The Evil Within.
Mikami revealed another interesting tidbit regarding its other title. In Japan, it’s called PsychoBreak, and apparently that’s because “the game is about surviving in a world full of psychos and the goal is to break through such a world. Thus, the name PsychoBreak, where the word ‘Psycho’ is relative to horror and ‘Break’ is to survival.” That sure is literal.
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