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‘The Evil Within’ Will Bring Horror Back, Says Mikami

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There’s no shortage of exciting horror games coming out over the next year or so, with one of the more highly anticipated titles being the freshly unveiled The Evil Within. We know a good deal about it, even though it’s still a ways off. We know it’s the first game by Tango Gameworks, helmed by Resident Evil creator Shinji Mikami. We know it’s coming to current and next-gen consoles sometime next year, courtesy of Bethesda, and that it sounds terrifying. More after the break.

Mikami recently sat down with 4Gamer to chat about the game. “I’d like to make a game that can bring the focus back to the horror aspect of the genre. With those feelings in mind, we were able to shape up what we have today.” Mikami told 4Gamer. He also shared his opinion on what makes survival horror, saying it’s “not about simply fearing the enemy, but you also have a chance to defeat this enemy. This makes it somewhat of a see-saw state from start to finish.”

Hopefully that means that despite The Evil Within’s numerous similarities to Resident Evil 4 — the camera angle and even a few of the enemies — one aspect it won’t share is the feeling of being way overpowered. RE4 was an amazing horror game that still holds up today, but rarely did I enter a situation feeling helpless.

In games like Silent Hill and Fatal Frame, you’re fighting for your life, and that seems to be a feeling Mikami would like to have permeate The Evil Within.

Mikami revealed another interesting tidbit regarding its other title. In Japan, it’s called PsychoBreak, and apparently that’s because “the game is about surviving in a world full of psychos and the goal is to break through such a world. Thus, the name PsychoBreak, where the word ‘Psycho’ is relative to horror and ‘Break’ is to survival.” That sure is literal.

Have a question? Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting.

4Gamer via Siliconera

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Movies

McDonald’s No-Clips Out of Reality with Unexpected ‘Backrooms’ Short Movie

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The best part about engaging with collaborative genre fiction on the internet is that anyone can get in on the action, with worldwide accessibility often resulting in absurd story beats that wouldn’t be possible if any single person was responsible for the entire narrative. And while Kane Parsons’ Backrooms film is definitely the young filmmaker’s own unique take on the infamous creepypasta, it’s fun to see other creators join the Backrooms sandbox now that the big screen adaptation is getting ready for a record-shattering opening weekend.

As if cleverly timed releases like Puppet Combo’s The Backrooms game weren’t enough (not to mention that Scary Movie poster poking fun at Parsons’ flick), McDonald’s official social media accounts have now released an analog horror video of their own celebrating the liminal terrors of the McRooms – complete with a familiar purple surprise at the end of the footage.

While it’s funny enough to see the world’s most recognizable Fast Food giant engage with internet-borne Found Footage thrills seemingly out of the blue, the video is actually referencing a long-running gag among the Backrooms fandom where creators jokingly talk about there being a fully functional McDonald’s restaurant hidden somewhere in level 0 of the infamous liminal labyrinth.

Now, would it be too much to hope for a moist-carpet-flavored McShake to tie in with the film?

Backrooms is now playing only in theaters from A24.

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