‘Pacific Rim Uprising’ Director Wants to Make a Rated R ‘God of War’ Movie with Dave Bautista
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Earlier this year, Pacific Rim Uprising director Steven S. DeKnight had noted on Twitter that he was interested in adapting the God of War video game franchise into a feature film, and he brought up pro wrestler-turned-actor Dave Bautista as his Kratos of choice. Speaking with ComicBook.com today, DeKnight elaborated on that dream project.
As it turns out, DeKnight has actually had conversations with Sony about it!
“I’ve always been a fan of God of War. I think the latest game was just so beautiful and phenomenal. I would love to tackle a God of War movie or I would love to see somebody put that up on the big screen,” DeKnight told the site. “Somebody asked me, ‘Well, who would you have to have Kratos?’ And immediately for me: Dave Batista would be the man. I think he can do anything.”
He continued, “I had some early conversations with the good people at Sony PlayStation about it and my biggest thing is, look, you gotta approach it like a book. Approach it like adapting Jaws. For people who’ve read Jaws, the movie is very different but they’re both fantastic. So you have to be able to take the source material and make it work as a movie. Which means a lot of times you’ve got to change things, which is very dicey obviously because you don’t want alienate video game fans, but you have to make a film that works within the context of a movie by itself. Very difficult. I would love to tackle it.”
DeKnight also touched upon the fact that a God of War adaptation would simply have to be rated R, noting “It’s funny because when I sat down with the Sony PlayStation people, one of the first things we both said is R-rated because I always use the original Conan the Barbarian as my touchstone, that it needs to be R-rated. I don’t think there’s a way to tell that story and make it PG, nor should it be.”
Currently, we must note, nothing is actually in the works on this front.
Video Games
‘No Rest for the Wicked’ Details October Launch With New Trailer [Watch]
Moon Studios dropped a new trailer during the Sony State of Play for their dark action-RPG No Rest for the Wicked, while also hinting at the long-awaited launch window for the full 1.0 release. The game, which has been in Early Access on Steam since April 2024, will be launching this October in full for PlayStation 5 and PC via Steam, while versions for the Xbox Series X|S and Nintendo Switch 2 will arrive at a later date.
As a token of appreciation for supporters new and old, Moon Studios is offering an exclusive Early Access Founder’s Pack, a free limited edition bundle available for anyone who purchases the game on Steam prior to July 10, with rewards unlocking when 1.0 officially launches. PlayStation 5 users can receive the Early Access Founder’s Pack by pre-ordering the game once available, any time before launch day.
The Founder’s Pack includes:
- A New Secret Hideout: Spirit Cavern – The legacy of Moon Studios now lives inside No Rest for the Wicked, exclusively for Founders. A hand-crafted home that bridges both worlds.
- Sayer’s Vow: An all new Sword in the stone reserved just for the founders that only early adopters can extract in the game world.
- A Custom Founders Tag ensures players are clearly identified as early adopters.
- As a Founder member, players will get access to an exclusive Public Beta Test Realm reserved just for them, even after the 1.0 game launch.
As for the full 1.0 release, it will be a massive expansion of the core experience, introducing a staggering 60+ hours of new content, a new horde mode, powerful new weapons, bosses and enemies, new areas and a completely reimagined class system.
In No Rest for the Wicked, players take on the role of a “Cerim,” a member of a holy order imbued with mysterious powers, tasked with destroying the Pestilence, an ancient plague that has begun to consume the island Isola Sacra, itself already the site of great political upheaval and death.

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