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A Crowdfunded ‘Alan Wake’ Sequel A Definite Possibility

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Last week, Remedy unveiled their next project, Quantum Break. It looks great, and it’s always exciting to see new IPs sprout up, especially from beloved developers. Unfortunately, our favorite horror author was nowhere to be seen, that is, until Remedy’s creative director and writer, Sam Lake, confirmed that there is not an Alan Wake in the works right now.

Game Informer recently had the opportunity to sit down with Lake to discuss the studio’s next game, but the most interesting bits come when Lake’s asked whether or not Remedy would consider turning to crowdfunding to get an Alan Wake sequel green-lit. The short answer: yes. More after the break.

“Sure, we’ve talked about that. It’s an option. Obviously, it’s easier for smaller projects. For something huge like a triple-A game, and for our plans for Alan Wake 2 coming out of Alan Wake, was let’s make it much bigger. And then it’s kind of like maybe it would be impossible to reach that way. But sure, it is an option down the line, definitely. Obviously right now we’re fully focused on Quantum Break and really excited. In many ways, looking at Remedy games, it’s a logical step forward and pushing things forward. In a weird way I feel that all of our games more or less share the same world.” Lake told Game Informer.

The first game was a critical and commercial success, but it took a while for it to become the latter. That makes it a little more difficult to get another equally as ambitious game in development, since publishers want to know they’re going to recoup the development/marketing costs.

That’s why crowdfunding is so great, because it gives fans the chance to support the games they want to play, essentially cutting out the need for a publisher altogether. I’m more than willing to throw money at Remedy if it increases our odds of getting a sequel that series deserves. How about you?

Have a question? Feel free to ever-so-gently toss Adam an email, or follow him on Twitter and Bloody Disgusting.

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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McDonald’s No-Clips Out of Reality with Unexpected ‘Backrooms’ Short Movie

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The best part about engaging with collaborative genre fiction on the internet is that anyone can get in on the action, with worldwide accessibility often resulting in absurd story beats that wouldn’t be possible if any single person was responsible for the entire narrative. And while Kane Parsons’ Backrooms film is definitely the young filmmaker’s own unique take on the infamous creepypasta, it’s fun to see other creators join the Backrooms sandbox now that the big screen adaptation is getting ready for a record-shattering opening weekend.

As if cleverly timed releases like Puppet Combo’s The Backrooms game weren’t enough (not to mention that Scary Movie poster poking fun at Parsons’ flick), McDonald’s official social media accounts have now released an analog horror video of their own celebrating the liminal terrors of the McRooms – complete with a familiar purple surprise at the end of the footage.

While it’s funny enough to see the world’s most recognizable Fast Food giant engage with internet-borne Found Footage thrills seemingly out of the blue, the video is actually referencing a long-running gag among the Backrooms fandom where creators jokingly talk about there being a fully functional McDonald’s restaurant hidden somewhere in level 0 of the infamous liminal labyrinth.

Now, would it be too much to hope for a moist-carpet-flavored McShake to tie in with the film?

Backrooms is now playing only in theaters from A24.

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