I wish every horror game I enjoyed got a sequel. Even games like BioShock, which don’t really need sequels. If I like it, I usually want more of it, even if it’s only to see where a developer can take their series. Unfortunately, while the slate of releases might suggest otherwise (Black Ops II, Halo 4, Assassin’s Creed III, Resident Evil 6, etc.) it’s difficult for a game to get a sequel, especially in the midst of a new generation of consoles. The problem is studios need to make money, and unless the game has a substantial following or is accessible to a wide audience, potential for a sequel isn’t great.
If you’re reading this, then you’re probably a fan of the horror genre, so you’re undoubtedly aware that when it comes to accessibility, the horror genre (in video games, at least) isn’t exactly known for being welcoming to newcomers. Here are ten games that I think could actually sell well, if they’re given the second chance they deserve. READ MORE
From the beginning I knew Catherine was going to be a strange game. I just knew it. Call it gamer’s intuition, a premonition, or a simple judgement based on the gameplay, screenshots, and story I had seen prior to the game’s release – I just knew this was going to be a weird experience. Was I right? Of course. I’m so rarely wrong it scares me sometimes. I even had a moment not unlike Bruce Willis’ realization that he never gets sick (in Unbreakable, also known as one of Shyamalan’s last watchable movies) where I realized that I am never wrong. Then I realized I was wrong yesterday and at least three times the day before that, so I guess this entire paragraph is now wrong. See? That makes me right. READ MORE
Have you heard? Catherine’s coming out on next week and it’s supposed to be pretty good. If you’re not sure about spending your hard-earned money on it, the game’s demo is is also available, but if you’re a fan of gorgeous, raunchy, and occasionally hilarious games then Catherine isn’t likely to disappoint. If you’re unfamiliar with it, this game can best be described as an interactive anime with some naughty tendencies and a bizarre fetish for really big babies and demonic sheep. Check it out below.
Catherine releases on the PS3 and Xbox 360 on July 26th and you can expect our review of the game to go up sometime around then. READ MORE
Catherine is a difficult game to explain because it’s just so bizarre. What I know is you control the 32 year-old Vincent who’s slutty ways has led him to cheat on his girlfriend Katherine with a girl he met at a bar named… Catherine. The only problem is he doesn’t remember what he did with Catherine the night prior so he has to fight through nightmares filled with puzzles and demonic sheep to remember, but he has to manage this before the time runs out and he… well, you get a Game Over, I don’t actually know what happens. Maybe Vincent decides women aren’t worth the hassel so he falls in love with a chiseled man-god named Cam, only to cheat on him with Kam, starting the whole process over again. That would be an amazing sequel.
Where was I? Oh, right. Catherine. Strangely enough, this game looks pretty great. It mixes a little of the puzzle-platforming I love so dearly with the horrors of sex and debauchery I experience on a day-to-day basis. This is totally my type of game, and if it sounds like your cup o’ tea I suggest checking out the newly released demo. READ MORE
I’ve been reluctant to cover Catherine mainly because despite seeing a handful of screenshots and trailers for the game I still have no solid understanding of what this game is. It looks like an anime with strong sexual and horror tendencies, and it looks like you control a dude who’s been stripped of everything but his boxers and a pillow (perhaps that’s his weapon? Is there a Pillow Fight Combat System in this game?) Since I’m positive there are plenty of you out there who actually know what this is I’ll shut up so you can check out this brand new trailer for the game.
I have to ask: was that a giant baby around the 1:29 mark? And are those sheep things your friends or are they the enemies? And finally, what the fuck inspired this game? Are the designers locked away in the Atlus studios spending their time tripping on acid and Absinthe and just tossing every hallucination they have into this game? Anyone interested in this bundle of bizarro? READ MORE