Horror Video Games - News, Reviews, Exclusives https://bloody-disgusting.com/video-games/ Horror movie news, reviews, interviews, videos, podcasts and more Mon, 31 Aug 2026 03:11:16 +0000 en-US hourly 1 https://wordpress.org/?v=6.9.7 https://i0.wp.com/bloody-disgusting.com/wp-content/uploads/2016/04/cropped-bd_circlelogo.png?fit=32%2C32&ssl=1 Horror Video Games - News, Reviews, Exclusives https://bloody-disgusting.com/video-games/ 32 32 38024669 Final ‘1666: Amsterdam’ Dev Diary Explores The Game’s Sound and Music [Watch] https://bloody-disgusting.com/video-games/3965800/final-1666-amsterdam-dev-diary-explores-the-games-sound-and-music-watch/ https://bloody-disgusting.com/video-games/3965800/final-1666-amsterdam-dev-diary-explores-the-games-sound-and-music-watch/#respond Mon, 31 Aug 2026 13:30:11 +0000 https://bloody-disgusting.com/?p=3965800 With 1666: Amsterdam out now in Early Access, Panache Digital Games has released its third and final Developer Diary for the action RPG, offering a behind-the-scenes look at the music and sound design of the game. Featuring singer-songwriter Jorane, the episode explores the creative process behind the soundtrack, the instruments and techniques used by the […]

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With 1666: Amsterdam out now in Early Access, Panache Digital Games has released its third and final Developer Diary for the action RPG, offering a behind-the-scenes look at the music and sound design of the game. Featuring singer-songwriter Jorane, the episode explores the creative process behind the soundtrack, the instruments and techniques used by the team, and how Amsterdam itself influenced the music and sounds heard throughout the game.

The Developer Diary introduces the artists behind the sound of 1666: Amsterdam, and the process behind its musical identity, including why Jorane became a natural choice for the project. The episode also explores how music and sound change across characters, time periods and districts of Amsterdam. Protagonists Noa and Aaron each have their own musical theme, reflecting their different perspectives within the game.

The video also looks at the instruments and audio techniques used throughout production, and how the city of Amsterdam itself influenced the game’s music and sound design. Lastly, the episode features footage from the 1666: Amsterdam Preview Event in July, where Jorane performed music from the game live.

1666: Amsterdam is now available in Early Access on PC via Steam and the Epic Games Store. The game will continue to evolve throughout Early Access, with player feedback helping the team refine and expand the experience as development continues.

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Psychedelic Horror Escape Room ‘Dark Trip’ Launches October 29 on Steam, Meta Quest https://bloody-disgusting.com/video-games/3965797/psychedelic-horror-escape-room-dark-trip-launches-october-29-on-steam-meta-quest/ https://bloody-disgusting.com/video-games/3965797/psychedelic-horror-escape-room-dark-trip-launches-october-29-on-steam-meta-quest/#respond Mon, 31 Aug 2026 11:30:53 +0000 https://bloody-disgusting.com/?p=3965797 Dark Trip, independent game studio iWorlds’ mix of psychological horror with a dash of Lovecraft, will launch on Steam and Meta Quest on October 29, which coincidentally is during Valve’s annual Halloween festival, Steam Scream. Currently, the game is in Early Access on Meta Quest, while those PC players itching to check the game out […]

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Dark Trip, independent game studio iWorlds’ mix of psychological horror with a dash of Lovecraft, will launch on Steam and Meta Quest on October 29, which coincidentally is during Valve’s annual Halloween festival, Steam Scream. Currently, the game is in Early Access on Meta Quest, while those PC players itching to check the game out now can apply for the closed playtest on Steam.

The game puts players in the role of an investigator hired to find a missing woman in a small German town. The investigation leads to an abandoned laboratory filled with grotesque biomechanical machinery, occult devices, disturbing artwork and evidence of experiments that should never have happened. The deeper the investigation goes, the less reliable reality becomes.

Players must explore interconnected escape rooms, collect evidence, decipher strange mechanisms and deliberately switch between ordinary perception and hallucination in order to discover what is hidden from sober eyes.

The game draws on Lovecraftian horror, surrealism, occult imagery and disturbing visions — while deliberately refusing to treat altered consciousness as merely a visual effect.

“We wanted to make a game where hallucinations are not decoration — they are a gameplay mechanic,” said Andrey Klenin, the creative director and developer of Dark Trip. “The player has to decide when to trust reality and when to deliberately destroy their own perception of it. That is what makes Dark Trip fundamentally different from a conventional horror game.”

On Steam, players will be able to experience the complete game using traditional keyboard-and-mouse or controller controls, or switch to a more immersive version through SteamVR. Meanwhile on Meta Quest, Dark Trip will continue its evolution as a native VR horror experience, before finally leaving Early Access phase in October.

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‘The Sinking City 2’ Creeps to the Nintendo Switch 2 Next Year [Trailer] https://bloody-disgusting.com/video-games/3965787/the-sinking-city-2-creeps-to-the-nintendo-switch-2-next-year-trailer/ https://bloody-disgusting.com/video-games/3965787/the-sinking-city-2-creeps-to-the-nintendo-switch-2-next-year-trailer/#respond Sun, 30 Aug 2026 17:35:58 +0000 https://bloody-disgusting.com/?p=3965787 Switch 2 owners won’t have to feel left out with Frogwares’ The Sinking City 2, as the developer will be bringing the survival horror game to Nintendo’s console next year. Frogwares made the announcement late last week as part of the Future Games Show, complete with a new trailer. Released a few weeks back for […]

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Switch 2 owners won’t have to feel left out with Frogwares’ The Sinking City 2, as the developer will be bringing the survival horror game to Nintendo’s console next year. Frogwares made the announcement late last week as part of the Future Games Show, complete with a new trailer.

Released a few weeks back for the PlayStation 5, Xbox Series, and PC via Steam and the Epic Games Store, The Sinking City 2 is set in a Lovecraftian vision of 1920s America. Taking place in the infamous city of Arkham, a supernatural flood has driven out all but the most deranged residents, leaving decay and eldritch horrors that roam the streets. Players step into the role of Calvin Rafferty (voiced by Andrew Wheildon-Dennis), an occult adventurer whose cavalier actions have led to devastating consequences.

After a dreaming ritual goes wrong, his girlfriend, the gutsy Faye Bennett (voiced by Gemma Elizabeth Whelan), is left trapped in a mysterious sleep. Now Calvin must navigate the drowned streets of a derelict city in a desperate attempt to bring her back. On his quest, he’ll come face-to-face with a plague of otherworldly creatures, the Slither, who possess and twist the dead into lethal, walking puppets.

In case you missed it, check out Luiz’s review of The Sinking City 2, which he describes as “a horrific love-letter to all-things Lovecraft.”

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‘The Walking Dead: Streets of Survival’ Announces Negan as Playable Character [Trailer] https://bloody-disgusting.com/video-games/3965783/the-walking-dead-streets-of-survival-announces-negan-as-playable-character-trailer/ https://bloody-disgusting.com/video-games/3965783/the-walking-dead-streets-of-survival-announces-negan-as-playable-character-trailer/#respond Sun, 30 Aug 2026 14:30:56 +0000 https://bloody-disgusting.com/?p=3965783 TRAILMARK Games and developer Odaclick Game Studio revealed late last week during the Future Games Show at Gamescom that Negan, the ruthless leader of the Saviors, will be a playable character in the upcoming throwback beat-’em-up The Walking Dead: Streets of Survival. Armed with Lucille, his infamous barbed wire-wrapped baseball bat, Negan will arrive with […]

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TRAILMARK Games and developer Odaclick Game Studio revealed late last week during the Future Games Show at Gamescom that Negan, the ruthless leader of the Saviors, will be a playable character in the upcoming throwback beat-’em-up The Walking Dead: Streets of Survival. Armed with Lucille, his infamous barbed wire-wrapped baseball bat, Negan will arrive with the rest of the team on September 18.

Inspired by the All-Out War storyline from AMC’s The Walking Dead, The Walking Dead: Streets of Survival delivers an action-packed, no-holds-barred, single-player campaign pitting Rick and his allies against the merciless Saviors and the relentless hordes of the undead. Play as iconic survivors like Rick Grimes, Daryl Dixon, Michonne (or Negan) as you battle foes living and dead across classic environments like the Sanctuary, Hilltop, Alexandria and more.

You’ll have access to crushing combos, signature weapon attacks, and devastating finishers in a relentless brawl for survival made for the series’ die-hards and action game enthusiasts alike. Master each character’s moveset and tackle multiple difficulty levels in this single-player experience built for repeat runs and escalating challenges.

Pre-orders for both the Standard and Deluxe Editions of The Walking Dead: Streets of Survival are available now across all platforms, including Steam. Players who pre-order either edition of the game will receive the bonus Golden Survival Pack at launch, featuring seven golden weapon skins.

The Walking Dead: Streets of Survival will launch for PC via Steam, PlayStation 5, Xbox Series, Nintendo Switch and Nintendo Switch 2.

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‘Turok: Origins’ Pushed to Spring 2027 Release [Trailer] https://bloody-disgusting.com/video-games/3965780/turok-origins-pushed-to-spring-2027-release-trailer/ https://bloody-disgusting.com/video-games/3965780/turok-origins-pushed-to-spring-2027-release-trailer/#respond Sun, 30 Aug 2026 11:30:43 +0000 https://bloody-disgusting.com/?p=3965780 Saber Interactive will be giving Turok: Origins a little more time to cook. Originally launching this fall, Saber announced during Gamescom that Turok: Origins will now be heading to a spring 2027 release. To make up for the delay, we have a new extended story trailer that gives fans an even closer look at mankind’s […]

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Saber Interactive will be giving Turok: Origins a little more time to cook. Originally launching this fall, Saber announced during Gamescom that Turok: Origins will now be heading to a spring 2027 release. To make up for the delay, we have a new extended story trailer that gives fans an even closer look at mankind’s desperate battle against vicious enemies across the cosmos.

Turok: Origins is the modern evolution of the classic dinosaur-hunting game series. Players will take on the mantle of the mystical Order of the Turok, heroic guardians of unimaginable power locked in a war for survival against ferocious dinosaurs and a terrifying alien threat that seeks to destroy all human life in the galaxy. Unleash devastating attacks on enemies with powerful weapons and abilities in both first-person and third-person action. Embark on a high-stakes adventure across the treacherously beautiful Lost Lands, solo or together with friends, and unravel the mysteries that hold the key to saving humanity.

Fight as a team in co-op or solo against a variety of creatures, dinosaurs, and bosses that take to the ground, sky, swamps, and caves to push your skills to the limit. You’ll be able to unlock and upgrade your advanced arsenal of plasma rifles, ray guns, snipers, bows, shotguns, and more to even the odds against your enemies in battle.

Turok: Origins is currently in development for PC via Steam, PlayStation 5, Xbox Series and Nintendo Switch 2.

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Papercraft Action Horror Title ‘Cutout’ Unveiled at Gamescom [Trailer] https://bloody-disgusting.com/video-games/3965661/papercraft-action-horror-title-cutout-unveiled-at-gamescom-trailer/ https://bloody-disgusting.com/video-games/3965661/papercraft-action-horror-title-cutout-unveiled-at-gamescom-trailer/#respond Fri, 28 Aug 2026 17:30:09 +0000 https://bloody-disgusting.com/?p=3965661 During the Find Your Next Game (FYNG) showcase at Gamescom 2026, Italian indie studio 906 Games and publisher Big Blue Sky Games revealed Cutout, their upcoming side-scrolling action-horror adventure set in a grim fairy tale world handcrafted from cardboard, paper, fire, and shadow. Those attending Gamescom can get their hands on a demo of Cutout […]

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During the Find Your Next Game (FYNG) showcase at Gamescom 2026, Italian indie studio 906 Games and publisher Big Blue Sky Games revealed Cutout, their upcoming side-scrolling action-horror adventure set in a grim fairy tale world handcrafted from cardboard, paper, fire, and shadow. Those attending Gamescom can get their hands on a demo of Cutout in the Indie Castle, located in Hall 10.2 (E020g – D021g).

Cutout tells the story of Lena, the forsaken child of a dying forest. Longing for an acceptance she never received from the people of her village, she embarks on a quest to recover a powerful scepter that grants its wielder total dominion over the land and its people.

Sporting what’s referred to as a Cut & Paste Combat system, Lena can become more powerful with every enemy she takes apart. If you sever an enemy’s limb, you can attach it to Lena, enhancing her with new attacks or abilities. Players can customize Lena to lean towards a favored playstyle, or experiment to discover new possibilities throughout the adventure.

However, the enemies Lena faces will play by the same rules. A lucky blow can remove one of Lena’s limbs, which enemies can claim and attach to themselves. Every fight, and every part, can change what Lena becomes.

“Most action games reward combat with a new sword,” said Giulio Perez, co-founder and art director of 906 Games. “Cutout rewards you with the arm that was holding it.”

Another unique aspect of Cutout is its papercraft visuals, which were carefully achieved under the guidance of Giulio, who spent more than a decade in the world of fashion.  Cutout’s spooky and gloomy environments are laid out to resemble a handcrafted diorama assembled from real-world materials, including those that one would find “stashed away in the attic.”

Similarly, the game’s soundtrack is crafted in that spirit by co-founder and classically trained composer Sergio Missaglia. Cutout is scored using a variety of unconventional instruments and recording techniques to create a unique soundscape that’s both equal parts disconcerting and enthralling, built to match the game’s world.

“My goal for the music is for it to convey the emotion and struggle of Lena’s journey,” said Missaglia. “To achieve the sort of raw sound you typically only hear in outsider music, I intentionally recorded compositions on instruments I’ve never played before—including some broken instruments I found in secondhand shops—to capture her childlike wonder and to explore the expressive possibilities of the instruments without the filters of traditional culture and musical knowledge.”

Currently, Cutout is slated for a 2027 release on Steam,

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Delve Into the Secrets of HOPE Hope in New Cinematic Trailer for Cult Horror Game ‘NAME OF THE WILL’ [Watch] https://bloody-disgusting.com/video-games/3965658/delve-into-the-secrets-of-hope-hope-in-new-cinematic-trailer-for-cult-horror-game-name-of-the-will-watch/ https://bloody-disgusting.com/video-games/3965658/delve-into-the-secrets-of-hope-hope-in-new-cinematic-trailer-for-cult-horror-game-name-of-the-will-watch/#respond Fri, 28 Aug 2026 15:31:02 +0000 https://bloody-disgusting.com/?p=3965658 Developer Zeitgeist Studio and publisher HYPER REAL have released a new cinematic trailer for their long-in-development cult horror title, NAME OF THE WILL. And if you haven’t already, you can check out the demo, which covers the first chapter of the game. Of course, if you’re attending Gamescom, you can get a hands-on preview of […]

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Developer Zeitgeist Studio and publisher HYPER REAL have released a new cinematic trailer for their long-in-development cult horror title, NAME OF THE WILL. And if you haven’t already, you can check out the demo, which covers the first chapter of the game.

Of course, if you’re attending Gamescom, you can get a hands-on preview of the game at the Indie Arena Booth, Hall 10.2, Booth F010 E019, which features never-before-seen content.

NAME OF THE WILL casts players as Neighbor 3279, a member of HOPE, which is a group led by someone known as the Benevolent Father. Modern society offers an archaic approach to emotional trauma, but with the Benevolent Father and his teachings, you can shirk distress. Negative thoughts no longer hold you down. Physical pain becomes a blessing, and death becomes the highest honor one can achieve.

Embed within HOPE’s 34-story Reformation facility, and hide every emotion behind an ever-smiling mask. Mind each word and deed to survive thrive in seven days of indoctrination introduction alongside fellow followers.

Falling out of line could prove fatal, but don’t worry! Fellow followers keep each other accountable along the path to enlightenment. During the day, follow every rule and adhere to HOPE’s transformative behavioral codes: attend education courses, cooperate during “questionnaires”, and vote on Star of the Day – a lucky individual handpicked to “receive special blessings.”

At night, you’ll sneak into hidden Backstage areas throughout HOPE’s haunted halls. There you’ll uncover sordid secrets about the cult’s origins, all while avoiding the Benevolent Father who roams the halls. Befriend fellow skeptics, collect diary entries revealing the mystery behind Neighbor 3279’s arrival, and discover the truth behind HOPE’s existence.

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‘Holstin’ Targets 2027 Release for PC and Consoles [Trailer] https://bloody-disgusting.com/video-games/3965655/holstin-targets-2027-release-for-pc-and-consoles-trailer/ https://bloody-disgusting.com/video-games/3965655/holstin-targets-2027-release-for-pc-and-consoles-trailer/#respond Fri, 28 Aug 2026 13:20:16 +0000 https://bloody-disgusting.com/?p=3965655 After its initial reveal back in 2022, long-awaited psychological survival-horror game Holstin finally has a release window. Team17 and developer Sonka have announced that the game will launch on PC and consoles – including Xbox Game Pass Day One – in 2027. Accompanying the announcement is a new release window trailer that was unveiled at […]

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After its initial reveal back in 2022, long-awaited psychological survival-horror game Holstin finally has a release window. Team17 and developer Sonka have announced that the game will launch on PC and consoles – including Xbox Game Pass Day One – in 2027. Accompanying the announcement is a new release window trailer that was unveiled at Gamescom.

Set during the early 1990s in an isolated and festering Polish town possessed by an unknown and unseen horror, Holstin combines the feel of classic survival horror games with a setting and art direction that is not seen in other games.

The game follows Tomasz Wolanski on a mission to the rural, lakeside town of Jeziorne-Kolonia in search of his missing friend, an investigative journalist who was last seen in the town. Surviving the monstrosities that roam the cursed town will require scavenging for weapons, supplies, and anything else that might help keep Tomasz alive. They’ll also need to play along with the delusions of the few remaining townsfolk as their sanity continues to fade. Should players gain their trust, they may provide clues and answers to puzzles, but uncovering their secrets will require cunning and tact.

Holstin painstakingly captures the look and feel of 1990s post-Soviet Eastern Europe, with a particular focus on Poland. Every detail of Jeziorne-Kolonia, from the furniture and household objects to the brands, signage, architecture, and interior design, has been crafted to evoke the era. Faded wallpaper, battered appliances, old advertisements, and everyday objects make the world feel authentic down to the smallest detail. A fully voiced cast in both Polish and English lets players experience this strange and unsettling world in whichever language they prefer.

And in case you haven’t checked it out already, there’s the demo on Steam for Holstin that allows players to experience the opening two hours of the game.

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Surreal Action Roguelite ‘DREAMFEAR’ Unleashes First Demo Alongside New Gameplay Trailer [Watch] https://bloody-disgusting.com/video-games/3965652/surreal-action-roguelite-dreamfear-unleashes-first-demo-alongside-new-gameplay-trailer-watch/ https://bloody-disgusting.com/video-games/3965652/surreal-action-roguelite-dreamfear-unleashes-first-demo-alongside-new-gameplay-trailer-watch/#respond Fri, 28 Aug 2026 11:30:10 +0000 https://bloody-disgusting.com/?p=3965652 Solo developer ant_game_projects has released the first public demo for their upcoming surreal action roguelite DREAMFEAR. Available now on Steam, the dev has also released a new gameplay trailer showing off the game’s combat, bosses, upgrades, and increasingly unstable dreamscape. In DREAMFEAR, dreams exist as a parallel layer of reality outside our universe, unstable and […]

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Solo developer ant_game_projects has released the first public demo for their upcoming surreal action roguelite DREAMFEAR. Available now on Steam, the dev has also released a new gameplay trailer showing off the game’s combat, bosses, upgrades, and increasingly unstable dreamscape.

In DREAMFEAR, dreams exist as a parallel layer of reality outside our universe, unstable and prone to glitches. Realizing that you are asleep can leave you trapped there, with death only waking you back inside the same dream. The only way out is to reach the center.

The enemies and locations in DREAMFEAR are inspired by fears and phobias, with each run taking place inside a dream that changes after failure. The nightmare reflects the protagonist’s fractured psyche, with the game’s breakcore soundtrack driving the pace of each run. The pixel-based visuals are accompanied by rotoscoped cutscenes that take a cue from FAITH: The Unholy Trinity, and reflect the game’s surreal horror aesthetics.

The current demo includes two full locations with procedural room generation, with a boss at the end of each level. You’ll have two playable characters to choose from, along with 20+ upgrades that can create synergies such as bullet splitting, energy shields, and support entities.

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Dino Survival Horror Game ‘Terrible Lizards’ Launching October 29 for Xbox Series, Steam [Trailer] https://bloody-disgusting.com/video-games/3965520/dino-survival-horror-game-terrible-lizards-launching-october-29-for-xbox-series-steam-trailer/ https://bloody-disgusting.com/video-games/3965520/dino-survival-horror-game-terrible-lizards-launching-october-29-for-xbox-series-steam-trailer/#respond Thu, 27 Aug 2026 18:30:39 +0000 https://bloody-disgusting.com/?p=3965520 Dino survival horror with parkour? That’s what we’re getting with indie developer WDR Studios’ Terrible Lizards, which will release on October 29 for the Xbox Series and PC via Steam. Those at Gamescom will have the opportunity to play not one but two demos for the game, which comprise of the Story Demo and Gameplay […]

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Dino survival horror with parkour? That’s what we’re getting with indie developer WDR Studios’ Terrible Lizards, which will release on October 29 for the Xbox Series and PC via Steam. Those at Gamescom will have the opportunity to play not one but two demos for the game, which comprise of the Story Demo and Gameplay Demo.

The Story Demo introduces you to the world of Terrible Lizards and Dalton’s Dinos, with a focus on exploring the attraction, its setting, and the mystery unfolding around you. Meanwhile, the Gameplay Demo drops you closer to the action, with a bigger focus on the first-person platforming and fast-paced movement at the heart of the full game.

Both demos feature plenty of gameplay and culminate in their own climactic encounters with dinosaurs. Attendees in Hall 7 at the XBOX booth (A-0.61) will be able to choose one per turn, and if you want to try the other, you’re welcome to hop back in line.

Something’s stirring on the forgotten sidelines of Route 66. Broken down, you stumble into Dalton’s Dinos, a roadside dinosaur attraction that’s strangely quiet for the time of day. With no one around and something seemingly moving among the exhibits, a desperate call for help sends you searching…

But the colorful mascots and uncanny animatronics are only the beginning. Your search leads into sprawling underground caverns, where the dinosaurs are no longer part of the show and you’re the next meal. Run, jump, slide, climb and wall run through the darkness, using fast-paced movement and your surroundings to stay alive and uncover just how deep the mystery of Dalton’s Dinos goes. Can you find the attraction’s missing owner and his son?

Stay quiet, or risk the wrath of the park’s not quite shut down inhabitants…

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New Video Delves Into ‘Halloween: The Game’ Matchmaking [Watch] https://bloody-disgusting.com/video-games/3965607/new-video-delves-into-halloween-the-game-matchmaking-watch/ https://bloody-disgusting.com/video-games/3965607/new-video-delves-into-halloween-the-game-matchmaking-watch/#respond Thu, 27 Aug 2026 17:44:47 +0000 https://bloody-disgusting.com/?p=3965607 Sure, carving up bots looks to be fun in IllFonic’s Halloween: The Game, but what if you want to take the stalking online? And just how does the upcoming game’s matchmaking system work? Luckily the devs are ready to explain it with the new overview trailer. Halloween: The Game uses a role-based matchmaking system, which […]

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Sure, carving up bots looks to be fun in IllFonic’s Halloween: The Game, but what if you want to take the stalking online? And just how does the upcoming game’s matchmaking system work? Luckily the devs are ready to explain it with the new overview trailer.

Halloween: The Game uses a role-based matchmaking system, which allows players to queue as either killer (aka Michael) or civilian. Ahead of matchmaking, players will choose their desired role, and enter a dedicated queues. If your role doesn’t matter, to you,  you can also choose “no preference” when entering the queue.

The game will also make use of an in-game currency referred to as Killer Tokens that allows players to advance in the queues to play as Myers. These can be earned by playing and completing matches. The tokens can then be spent to enter a priority matchmaking pool that reduces your wait time.

For those who prefer to match up with friends, you can also host private matches, where the roles can be specified or randomized amongst friends.

In addition, remember the “surprises” that the team were teasing if you ordered the Digital Deluxe Edition or the Limited Collector’s Edition of Halloween: The Game? Well, one of them is the ability to unlock Advance Access to the ‘Final Girl’ Laurie Strode cosmetic!

Halloween: The Game will launch digitally on September 8 for PlayStation 5Xbox Series, and PC via Steam and Epic Games Store. Physical releases will launch on October 6.

 

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First-Person Action Horror Title ‘Alien Deathstorm’ Coming Spring 2027; New Gameplay Trailer Released [Watch] https://bloody-disgusting.com/video-games/3965516/first-person-action-horror-title-alien-deathstorm-coming-spring-2027-new-gameplay-trailer-released-watch/ https://bloody-disgusting.com/video-games/3965516/first-person-action-horror-title-alien-deathstorm-coming-spring-2027-new-gameplay-trailer-released-watch/#respond Thu, 27 Aug 2026 17:36:37 +0000 https://bloody-disgusting.com/?p=3965516 Back in March, Rebellion unveiled their visceral first-person action horror game Alien Deathstorm, which would be coming next year. The devteam has now narrowed that down to a Spring 2027 release for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. Accompanying the announcement is a new gameplay trailer that was unveiled at […]

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Back in March, Rebellion unveiled their visceral first-person action horror game Alien Deathstorm, which would be coming next year. The devteam has now narrowed that down to a Spring 2027 release for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. Accompanying the announcement is a new gameplay trailer that was unveiled at Gamescom, where where Alien Deathstorm is playable for the first time.

Alien Deathstorm puts you in the heat of the action as an isolated Engineer faced with insurmountable odds. You have been dispatched to a remote, off-world colony that has suffered a complete loss of communications. It turns out that the colony has been decimated, leaving it at the mercy of both a planetary scale storm and a seemingly endless swarm of predatory aliens. The storm is an ever-present and escalating danger. It has already wreaked unprecedented damage on the planet and proves a constant, ongoing threat to the Engineer.

At Gamescom, players will get to experience the game for the first time as they sample Alien Deathstorm’s Reactor mission. The Engineer must survive the horrific conditions and a relentless alien onslaught as they fight their way inside the malfunctioning fission reactor in an effort to retrieve the Fission Initiator.

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‘The Wolf Among Us Remastered’ Launches October 29 [Trailer] https://bloody-disgusting.com/video-games/3965513/the-wolf-among-us-remastered-launches-october-29-trailer/ https://bloody-disgusting.com/video-games/3965513/the-wolf-among-us-remastered-launches-october-29-trailer/#respond Thu, 27 Aug 2026 15:22:47 +0000 https://bloody-disgusting.com/?p=3965513 Telltale surprised everyone back in June when they revealed The Wolf Among Us Remastered, and now at Gamescom, they’ve announced that the remaster will arrive just in time for Halloween. The Wolf Among Us Remastered will arrive October 29 for PlayStation 5, Xbox Series and Xbox One, the Nintendo Switch 2 and Switch, and PC […]

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Telltale surprised everyone back in June when they revealed The Wolf Among Us Remastered, and now at Gamescom, they’ve announced that the remaster will arrive just in time for Halloween. The Wolf Among Us Remastered will arrive October 29 for PlayStation 5, Xbox Series and Xbox One, the Nintendo Switch 2 and Switch, and PC via Steam and Epic Games Store, with physical editions to follow.

Rebuilt and refined for a new generation, this edition introduces players to the world of Fabletown, while welcoming longtime fans back to where it all began: Bigby’s first case, where a grisly murder reveals that something far darker is lurking beneath the surface of the city. Across five episodes—“Episode 1: Faith,” “Episode 2: Smoke and Mirrors,” “Episode 3: A Crooked Mile,” “Episode 4: In Sheep’s Clothing,” and “Episode 5: Cry Wolf”—players investigate crimes, question suspects, and make difficult choices that shape the course of the story in a mature noir thriller where every decision matters.

To honor the original story experience, Telltale has brought Fabletown to life again through enhanced visuals, refined character and environment presentation, an updated user interface, improved accessibility features, and technical enhancements including upgraded animation, audio, resolution and framerate improvements. In addition, players will have access to more than an hour of bonus content featuring behind-the-scenes videos, cast interviews, image galleries, and deleted scenes exploring the creation of the noir classic.

Meanwhile, the next entry in the series, The Wolf Among Us 2, is currently in development for release next year.

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‘Bloodstained: The Scarlet Engagement’ Pushed to 2027 [Video] https://bloody-disgusting.com/video-games/3965508/bloodstained-the-scarlet-engagement-pushed-to-2027-video/ https://bloody-disgusting.com/video-games/3965508/bloodstained-the-scarlet-engagement-pushed-to-2027-video/#respond Thu, 27 Aug 2026 13:30:54 +0000 https://bloody-disgusting.com/?p=3965508 Artplay and 505 Games have announced that their follow-up to Bloodstained: Ritual of the Night in Bloodstained: The Scarlet Engagement has been pushed to a 2027 release. This comes after the game was announced back in June 2025 for a release this year. The man himself, Koji Igarashi, dropped the news in an update video, […]

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Artplay and 505 Games have announced that their follow-up to Bloodstained: Ritual of the Night in Bloodstained: The Scarlet Engagement has been pushed to a 2027 release. This comes after the game was announced back in June 2025 for a release this year.

The man himself, Koji Igarashi, dropped the news in an update video, stating that while the game has entered its “final stages” of development, the teams agreed to push the release to next year. “We understand that this is disappointing news for our fans, but everyone on the development team is working hard to make the game the best it can be. We truly appreciate your continued support.”

Igarashi also stated that the devteam aims to release gameplay footage for The Scarlet Engagement in the near future.

Set in the 16th century, the Ethereal Castle and its demonic inhabitants led by the Demon Lord Elias have been terrorizing the land, laying waste to all who defy their dark power. All attempts to destroy the castle and fight the demons have failed, leaving many noble warriors defeated and lost. The last hope of humanity is an unlikely duo: Leonard, a young Black Wolves apprentice, and Alexander, a knight and the last survivor of White Stags. Together they must work as one to infiltrate the castle, fight for survival, acquire powerful artifacts and defeat the Demon Lord Elias.

Bloodstained: The Scarlet Engagement is currently in development for PlayStation 5, Xbox Series and PC via Steam.

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Konami Aims to Make “Annual Release” of New ‘Silent Hill’ Games https://bloody-disgusting.com/video-games/3965498/konami-aims-to-make-annual-release-of-new-silent-hill-games/ https://bloody-disgusting.com/video-games/3965498/konami-aims-to-make-annual-release-of-new-silent-hill-games/#respond Thu, 27 Aug 2026 11:30:10 +0000 https://bloody-disgusting.com/?p=3965498 Konami has reiterated their plans to annually release new Silent Hill entries. Speaking with Gamesradar at Gamescom, franchise producer Motoi Okamoto stated that the publisher’s hope is to have yearly titles in the series, and also to expand beyond the series’ staple of the town itself. “If we stay laser-focused on the same American setting, […]

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Konami has reiterated their plans to annually release new Silent Hill entries. Speaking with Gamesradar at Gamescom, franchise producer Motoi Okamoto stated that the publisher’s hope is to have yearly titles in the series, and also to expand beyond the series’ staple of the town itself.

“If we stay laser-focused on the same American setting, that would exhaust [narrative] possibilities, and also potentially cause fatigue for the playerbase,” says Okamoto, who wants the devteam working on a Silent Hill game to mold the IP to their ideas. The result would allow the developers to “work within the types of environments and the types of storytelling that works best for them.”

And yes, in keeping with the idea of yearly titles, Okamoto states that Konami already has a couple Silent Hill titles in the works, and not just Bloober Team’s upcoming remake of the one that started it all. “There are still many projects that are still under the works and very unannounced titles,” he said. “So obviously, we can’t go into specifics. But there are still many projects that we are currently exploring and working on as we speak.”

“We would like to let players know,” Okamoto continues, “that we have more experiences coming up, and many types of games that, we believe, will be able to provide positive kinds of surprises for players waiting for this for the series.”

The next entry in the series, Silent Hill: Townfall, is right around the corner, launching September 25 for PlayStation 5, and PC via Steam and the Epic Games Store.

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Disturbing New Gameplay Trailer Released for ‘ONTOS’ [Watch] https://bloody-disgusting.com/video-games/3965487/disturbing-new-gameplay-trailer-released-for-ontos-watch/ https://bloody-disgusting.com/video-games/3965487/disturbing-new-gameplay-trailer-released-for-ontos-watch/#respond Wed, 26 Aug 2026 23:56:12 +0000 https://bloody-disgusting.com/?p=3965487 Frictional Games has made an appearance at Gamescom with a new trailer for ONTOS, which is now set for release next year. The trailer finally gives prospective players a chance to check out the game’s gameplay, while also emphasizing psychological horror in lieu of regular scares. The trailer also reveals Stellan Skarsgård (Dune) is part […]

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Frictional Games has made an appearance at Gamescom with a new trailer for ONTOS, which is now set for release next year. The trailer finally gives prospective players a chance to check out the game’s gameplay, while also emphasizing psychological horror in lieu of regular scares. The trailer also reveals Stellan Skarsgård (Dune) is part of the voice cast in the game.

In the trailer, players encounter a rather disturbing experiment, in which a human mind has been uploaded onto a server made up of live rats. Yes, that is a thing.

In ONTOS, players will become Aditi Amani, a resourceful engineer, as she explores the repurposed moon hotel Samsara in search of the truth around her estranged father. Samsara is a vast labyrinth built atop the ruins of a failed mining colony, and players will explore this open, interconnected environment in their quest for the truth. Every corner of Samsara tells a story, and every story has something hiding beneath the surface, waiting to be found…

Players will scavenge for helpful items, manipulate intricate machinery and face intense tests of morality as they encounter horrific Experiments throughout Samsara. There is no ‘one solution’ to the obstacles players will encounter in ONTOS. Players will need to use their wits and ingenuity to reach the narrative’s mysterious conclusions and face the consequences of their choices.

ONTOS is currently being developed for release on PC via Steam and GOG, PlayStation 5 and Xbox Series.

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Grab ‘Brütal Legend’ for Free on itch.io Now, but Be Quick! https://bloody-disgusting.com/video-games/3965483/grab-brutal-legend-for-free-on-itch-io-now-but-be-quick/ https://bloody-disgusting.com/video-games/3965483/grab-brutal-legend-for-free-on-itch-io-now-but-be-quick/#respond Wed, 26 Aug 2026 23:46:14 +0000 https://bloody-disgusting.com/?p=3965483 With the beloved Tim Curry passing away earlier today at the age of 80, Double Fine Productions are celebrating the actor’s prolific work in video games, film and TV by offering gamers a chance to grab their 2009 action-adventure title Brütal Legend for free! Keep in mind that this is a very quick opportunity, so don’t […]

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With the beloved Tim Curry passing away earlier today at the age of 80, Double Fine Productions are celebrating the actor’s prolific work in video games, film and TV by offering gamers a chance to grab their 2009 action-adventure title Brütal Legend for free! Keep in mind that this is a very quick opportunity, so don’t pass it by!

For the next 666 minutes (seriously), you can grab Brütal Legend for free from itch.io. You simply need to create an account (for free), click this link, and claim the game. You have until 6am ET on August 27 to grab the game.

For those unaware, Tim Curry voiced Doviculus, Emperor of the Tainted Coil in the game. Curry was joined by the likes of Lita Ford, Rob Halford, Ozzy Osbourne, Lemmy and more for the various heavy metal cameos.

Released for PC, PlayStation 3 and Xbox 360 in 2009, Brütal Legend is a third person action-adventure game incorporating real time strategy elements. The game centres around roadie Eddie Riggs (voiced by Jack Black). After being crushed by falling scenery while trying to save a member of heavy metal band Kabbage Boy, Eddie’s blood lands on his belt buckle, which is in reality an amulet for Ormagöden. The stage is transformed into Ormagöden, who kills the band and takes the unconscious Eddie to the heavy metal world. It’s up to Eddie to free the enslaved humans of this world from Doviculus.

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Remedy Unleashes “Altered State” Trailer for ‘Control Resonant’ Coinciding With First Public Hands-on [Watch] https://bloody-disgusting.com/video-games/3965479/remedy-unleashes-altered-state-trailer-for-control-resonant-coinciding-with-first-public-hands-on-watch/ https://bloody-disgusting.com/video-games/3965479/remedy-unleashes-altered-state-trailer-for-control-resonant-coinciding-with-first-public-hands-on-watch/#respond Wed, 26 Aug 2026 23:29:35 +0000 https://bloody-disgusting.com/?p=3965479 With Gamescom underway, Remedy Entertainment is offering attendees a chance to check out their latest hand-on preview of Control Resonant. In addition, the devs have also released a new trailer for the game, entitled “Altered State”, featuring the track “Omen” by The Prodigy. For the first time, the public will also be able to play […]

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With Gamescom underway, Remedy Entertainment is offering attendees a chance to check out their latest hand-on preview of Control Resonant. In addition, the devs have also released a new trailer for the game, entitled “Altered State”, featuring the track “Omen” by The Prodigy.

For the first time, the public will also be able to play Control Resonant at Gamescom, with a playable demo available at the Level Infinite booth in Hall 6.

In addition, Remedy Entertainment has teamed up with ZA/UM Atelier to create a five-piece, made-to-order collection of apparel inspired by Control Resonant. The full collection will be on display at Gamescom from August 26–30, with pre-orders available now via ZA/UM Atelier.

In Control Resonant, players take on the role of Dylan Faden (voiced by Sean Durrie), who will explore multiple areas of Manhattan in an expansive, unfamiliar world as an invading cosmic force reshapes the environment, defiles natural law and distorts gravity, reordering reality into a geophysical nightmare. Players will traverse perception-bending locations and journey beyond the material world into a mysterious metaphysical space reflecting Faden’s troubled psyche.

You must tap into power that Dylan must learn to master and make choices to shape abilities that manifest and grow while exploring a deep progression system. Face ever-changing threats head-on, utilizing the environment, unleashing elemental abilities and wielding the raw force Dylan’s shapeshifting melee weapon, the Aberrant.

Control Resonant arrives September 24 digitally for PlayStation 5, Xbox Series, PC via Steam and Epic Games Store, while physical editions for PlayStation 5 and Xbox Series will be available from October 15. Pre-orders are now open, with players getting the Pickpocket’s Tool Artifact and Hiss Corruption Outfit for Dylan as part of pre-ordering before launch. Also available for pre-order is the Deluxe Edition.

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‘Poppy Playtime’ Devs Announces Co-Op Survival Horror Experience ‘Escape From Playtime’ [Trailer] https://bloody-disgusting.com/video-games/3965476/poppy-playtime-devs-announces-co-op-survival-horror-experience-escape-from-playtime-trailer/ https://bloody-disgusting.com/video-games/3965476/poppy-playtime-devs-announces-co-op-survival-horror-experience-escape-from-playtime-trailer/#respond Wed, 26 Aug 2026 23:11:44 +0000 https://bloody-disgusting.com/?p=3965476 More Poppy Playtime is headed your way, though instead of another chapter in the main game, developer Mob Entertainment has instead announced a brand-new title set in the game’s universe with Escape From Playtime. This 1-4 player co-op survival horror experience is currently being developed for release in Early Access on Steam, giving players a […]

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More Poppy Playtime is headed your way, though instead of another chapter in the main game, developer Mob Entertainment has instead announced a brand-new title set in the game’s universe with Escape From Playtime. This 1-4 player co-op survival horror experience is currently being developed for release in Early Access on Steam, giving players a strong core loop at launch while leaving room for the community to help shape the title’s growth.

Players explore the facility as the Smiling Critters, the dead-eyed toy line with gaping smiles introduced in Poppy Playtime: Chapter 3. From classrooms and warehouses to testing labs and the dark corridors
connecting them all, every space in the factory becomes more dangerous when seen from a Critter’s-eye view. In groups of 1-4 players, each run sends teams into a dynamically changing section of the
facility with one clear objective: search for, locate, and transport the resources and building materials demanded by a mysterious Voice. Those materials are needed to help construct A Better Place, a promised home for toys who “prove their loyalty and usefulness.”

The job is simple on paper, but there are monsters — fellow rejected Playtime Co. creations — stalking the halls, hunting for prey. Players must search efficiently, decide when to split up or stay together, and know when to push for one more item or retreat before the factory’s denizens close in.

Players can solve puzzles, uncover clues, scavenge for tools, use hiding spots and alternate routes, and turn the factory layout itself into a coordinated advantage. Proximity voice chat adds another layer of tension: communication is essential, but even a panicked whisper at the wrong time can bring the mission to a brutal end. Speak carefully, move quickly, and remember that someone, or something, is always listening.

As players complete runs, Escape From Playtime reveals a deeper connection to the larger Poppy Playtime story. The Voice promises freedom and a home, but its true motives remain unclear. Every resource gathered seems to feed a larger plan for the future of the factory. You are helping build something. But what, and why?

While no release date has been set for the Early Access release, the plan for the initial release is to include the full eight-character Smiling Critter roster, one starter zone, and a core enemy lineup. Future updates are expected to expand the game with new zones, Critters, features, and refinements informed by player feedback.

 

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‘The Witcher 3: Wild Hunt – Remastered’ Announced For September 29 [Trailer] https://bloody-disgusting.com/video-games/3965370/the-witcher-3-wild-hunt-remastered-announced-for-september-29-trailer/ https://bloody-disgusting.com/video-games/3965370/the-witcher-3-wild-hunt-remastered-announced-for-september-29-trailer/#respond Wed, 26 Aug 2026 18:37:15 +0000 https://bloody-disgusting.com/?p=3965370 CD Projekt RED said that they were going to have surprises at this year’s Gamescom, and while none of them were The Witcher IV (as explained earlier this week), fans were instead treated to the announcement of The Witcher 3: Wild Hunt – Remastered for PlayStation 5, Xbox Series, Nintendo Switch 2, and PC (Steam, […]

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CD Projekt RED said that they were going to have surprises at this year’s Gamescom, and while none of them were The Witcher IV (as explained earlier this week), fans were instead treated to the announcement of The Witcher 3: Wild Hunt – Remastered for PlayStation 5, Xbox Series, Nintendo Switch 2, and PC (Steam, Epic Games Store, GOG). A free upgrade for existing The Witcher 3 owners on qualifying platforms, the remaster brings with it a slew of upgrades and enhancements to visuals, performance, gameplay, and more when it launches on September 29.

Players can experience the entire epic adventure with upgraded visuals, enhanced combat, improved traversal and movement, new witcher signs effects, revamped mount handling, enhanced monster behaviors, a skill tree revamp, transmogrification, expanded photo mode, new finishers, and much more.

In addition, the devs also released a teaser trailer for the previously-announced DLC for The Witcher 3 in “Songs of the Past”. The teaser reveals the brand new region of Letten, an idyllic land rich in rural tradition and folklore, and its people enjoy a fulfilling life of bountiful harvests and lavish festivals. But a dark secret lurks just beneath the surface, and Geralt must overcome never-before-seen foes as he fights to overcome its long-dormant evil.

Songs of the Past will launch later this year as a paid expansion on PC, PlayStation 5, Xbox Series, and Nintendo Switch 2. It is available to wishlist now across select platforms.

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Get One Final Look at ‘The Blood of Dawnwalker’ With The Launch Trailer [Watch] https://bloody-disgusting.com/video-games/3965367/get-one-final-look-at-the-blood-of-dawnwalker-with-the-launch-trailer-watch/ https://bloody-disgusting.com/video-games/3965367/get-one-final-look-at-the-blood-of-dawnwalker-with-the-launch-trailer-watch/#respond Wed, 26 Aug 2026 17:30:49 +0000 https://bloody-disgusting.com/?p=3965367 While we’re still a little ways out from its September 3 launch, developer Rebel Wolves and Bandai Namco Entertainment have dropped the official launch trailer for The Blood of Dawnwalker, offering one final look at the upcoming dark fantasy action RPG. The trailer shows players what awaits them on their journey through Vale Sangora, where […]

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While we’re still a little ways out from its September 3 launch, developer Rebel Wolves and Bandai Namco Entertainment have dropped the official launch trailer for The Blood of Dawnwalker, offering one final look at the upcoming dark fantasy action RPG. The trailer shows players what awaits them on their journey through Vale Sangora, where they will face Brencis, a tyrannical vampire lord.

“All of us here at Rebel Wolves are counting down the days to launch of our first game,” says Konrad Tomaszkiewicz, Game Director and Co-Founder of Rebel Wolves. “We can’t wait for the moment when players step into Vale Sangora and come face-to-face with Brencis and his vampire clique. We also hope that today’s trailer will encourage even more players to visit our booth at Gamescom in Hall 6.1 and try our game.”

Players will step into the dark world of The Blood of Dawnwalker to write the story of Coen, a young man who was turned into the titular Dawnwalker – human by day, and a vampire by night. In the world created by Rebel Wolves, every decision has consequences that directly shape both the gameplay and the story. In a world ravaged by wars, plagues, and rebellions under the rule of ruthless vampires, nothing is ever truly black and white.

The Blood of Dawnwalker is An open-world action RPG set in the atmospheric setting of the Carpathian Mountains. This land is filled not only with beautiful landscapes, but also with myths, beliefs, and mysteries hidden within its forests, roadside shrines, and ancient ruins. From the very beginning, the game will give players the freedom to explore the world at their own pace, discover quests, uncover points of interest, and seek out secrets, mysteries, and treasures waiting to be discovered.

And this is just the beginning. Rebel Wolves has already revealed that future installments of the Dawnwalker saga will take players to new eras and cultures, each offering its own setting and experience.

Look for The Blood of Dawnwalker when it launches on SteamXbox Series and PlayStation 5.

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‘Resonance: A Plague Tale Legacy’ Review: A Thrilling Action Spin-Off That Trades Horror For Adventure https://bloody-disgusting.com/video-games/3965119/resonance-a-plague-tale-legacy-review/ https://bloody-disgusting.com/video-games/3965119/resonance-a-plague-tale-legacy-review/#respond Wed, 26 Aug 2026 16:00:39 +0000 https://bloody-disgusting.com/?p=3965119 Being underpowered is a core principle of horror game design. There are exceptions, such as the elite S.T.A.R.S. unit from Resident Evil, but most iconic survival horror games star regular people who can only barely deal with the terrors surrounding them. Not only does this approach make every enemy encounter a resource-intensive matter of life […]

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Being underpowered is a core principle of horror game design. There are exceptions, such as the elite S.T.A.R.S. unit from Resident Evil, but most iconic survival horror games star regular people who can only barely deal with the terrors surrounding them. Not only does this approach make every enemy encounter a resource-intensive matter of life or death, but it also brings players a little closer to the character on the other side of the screen.

At the same time, power fantasies are a huge part of what makes gaming such an addictive medium, and you can only keep players cowering in fear for so long before they start to get frustrated and want to fight back. That’s why I was so interested in Asobo Studios’ Resonance: A Plague Tale Legacy, an action-heavy prequel/spin-off to the studio’s previous medieval stealth horror duology.

Starring Sophia, a young smuggler who was first introduced in A Plague Tale: Requiem, Resonance tells a (more-or-less) standalone yarn about the secrets contained in a mysterious island connected to Greek mythology. Of course, the biggest difference here is the fact that Sophia is an accomplished duelist, with her swashbuckling skills turning this into a much more aggressive experience than the previous Plague Tale games.

In Resonance, we accompany Sophia (voiced and motion-captured by Anna Demetriou) from her days as a young child being experimented on in a convent all the way to her young adulthood as a fledgling member of a clan of treasure-hunting plunderers. Haunted by visions of a mysterious island in the Mediterranean containing untold riches and indescribable horrors, Sophia’s abilities inspire costly expeditions to the place that seems to have inspired the legend of Theseus and the Minotaur. When an unexpected betrayal leads to Sophia and her partner Leni being forced to explore the island for themselves, the duo discovers that whatever eldritch horror lurks beneath the ruined kingdom of Minos is much scarier than a mere bull-headed creature.

The narrative experience here is just as in-depth as it is in the previous Plague Tale games, with the main difference being that Sophia is a much more badass protagonist than Amicia. Her backstory as a roguish treasure hunter with a fondness for blades turns Resonance into more of a historical thriller in line with Tomb Raider or even the Brendan Fraser Mummy movies rather than the medieval Survival Horror of previous games.

The Mediterranean setting and dual timelines introduced by Sophia’s connection to Theseus (not to mention the excellent soundtrack) also provide the title with a completely different atmosphere despite also taking place in the Middle Ages.

In practice, these changes mean that you’ll spend the majority of your time traversing huge, and often beautifully rendered, Mediterranean environments through over-the-top climbing and jumping while occasionally solving Indiana Jones-style puzzles. Of course, the meat of the experience is the completely revamped combat system that plays out like a simplified yet more fluid version of the recent Assassin’s Creed games.

It’s only much later in the experience that the game introduces its surprisingly robust horror elements in the form of the Minotaur stealth and chase sequences. Re-imagined as a serpentine growth lurking deep in the tunnels beneath the island, this seemingly unkillable entity only retreats when confronted with sunlight and is responsible for some of the most harrowing moments in the game – even if Sophia’s medieval parkour and surprising resistance to scripted fall damage make her a little too badass for these scenes to feel scary.

In fact, there are plenty of exaggerated elements here that distance the title from the more somber world presented to us in the previous Plague Tale games. From the larger-than-life architecture of the island to the trope-heavy side characters that feel more in line with Dungeons & Dragons than a historical recreation, Resonance could very easily have wound up as a juvenile mess were it not for the story’s solid emotional foundation.

Sophia’s loss of her father and subsequent abandonment issues are genuinely touching, and the tragic relationship between this incarnation of Theseus and the so-called Bull of Minos is an unexpected highlight of the experience. I won’t get into details in order to avoid spoilers, but suffice to say that the thematic connections to previous Plague Tale titles are really appreciated even if they’ll be lost on newcomers.

Unfortunately, those same narrative connections also hinder Resonance’s main draw as a standalone spin-off. There’s some vital information missing here that you need in order to fully appreciate the game’s story, but you’ll only know everything if you’re already familiar with the rest of the franchise. In the days of easily accessible wikis and walkthroughs, this isn’t exactly a deal breaker, but I would have appreciated it if the story could have fulfilled its promise of standing completely on its own.

In terms of gameplay, my only real gripe with the experience is the fact that the title overstays its welcome by a solid couple of hours or so. The final sections of the game may still be thrilling, but they’re also needlessly repetitive when you consider that the campaign is aiming towards the brief yet memorable set-pieces of the last few Tomb Raider games rather than the drawn-out exploration of something like The Witcher.

At the end of the day, Resonance: A Plague Tale Legacy is a thrilling journey through another time and place that replaces its predecessors’ reliance on pure horror with a more cinematic sense of adventure. This approach doesn’t always feel like an improvement, though the Lovecraftian reimagining of the Minotaur ended up being my favorite part of the experience. But when the stars align and Resonance combines gorgeous visuals with smooth gameplay, it’s hard to imagine that this high-octane period piece was produced by the same folks who used to helm the Microsoft Flight Simulator games.

That being said, I highly recommend studying up on previous entries in the Plague Tale series before heading in, as, like Sophia herself, there’s a lot more to Resonance than initially meets the eye.

Review code provided by publisher. Resonance: A Plague Tale Legacy launches on the Xbox Series, Day One with Xbox Game Pass, as well as PlayStation 5 and Steam on August 27.

 

 

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New ‘METRO 2039’ Trailer Delves Into The Title’s New Protagonist [Watch] https://bloody-disgusting.com/video-games/3965363/new-metro-2039-trailer-delves-into-the-titles-new-protagonist-watch/ https://bloody-disgusting.com/video-games/3965363/new-metro-2039-trailer-delves-into-the-titles-new-protagonist-watch/#respond Wed, 26 Aug 2026 15:30:25 +0000 https://bloody-disgusting.com/?p=3965363 Publisher Deep Silver and developer 4A Games joined in the Gamescom Opening Night Live festivities, revealing a new gameplay trailer for METRO 2039. The trailer delves deeper into the character and motivations of the game’s new voiced protagonist, known as The Stranger. Entitled “Renegade”, the 2-minute trailer uncovers more of the dark past and mysterious […]

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Publisher Deep Silver and developer 4A Games joined in the Gamescom Opening Night Live festivities, revealing a new gameplay trailer for METRO 2039. The trailer delves deeper into the character and motivations of the game’s new voiced protagonist, known as The Stranger. Entitled “Renegade”, the 2-minute trailer uncovers more of the dark past and mysterious identity of The Stranger as he employs brutal methods to infiltrate a Novoreich-occupied Moscow.

In addition to the gameplay trailer, Deep Silver also dropped details on the METRO 2039 Collector’s Edition, which will be available to pre-order later this year. For the first time in the series’ history, the Collector’s Edition will allow you to become a tangible part of the world with an authentic, beautifully crafted replica of the mysterious Stranger’s battle-scared Spartan helmet.

The Metro has been transformed by a powerful new regime and its leader, the fanatical Spartan leader known as Hunter.  METRO 2039’s protagonist, The Stranger, is consumed with anger and hatred, chastising the Fuhrer for his lies and hypocrisy.  As part of the Spartan Order, Hunter was a legend, a high-ranking, experienced Ranger, who swore to protect the Metro.  What’s left of the Spartan Order as he knew it lies in ruins, and where the Spartans were once considered selfless protectors, The Stranger believes Hunter has become the very enemy the Spartans used to fight.

METRO 2039 aims for a February 2027 launch on the Xbox Series, PlayStation 5, Steam and the Epic Games Store.

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Get a Closer Look at the Cast of ‘Valor Mortis’ with the New Story Trailer [Watch] https://bloody-disgusting.com/video-games/3965361/get-a-closer-look-at-the-cast-of-valor-mortis-with-the-new-story-trailer-watch/ https://bloody-disgusting.com/video-games/3965361/get-a-closer-look-at-the-cast-of-valor-mortis-with-the-new-story-trailer-watch/#respond Wed, 26 Aug 2026 13:30:13 +0000 https://bloody-disgusting.com/?p=3965361 Valor Mortis made an appearance during Gamescom Opening Night Live with a new story trailer, marking the first appearance of the Shrike, the rebel leader fighting Napoleon’s Empire in occupied Eastern Europe. In addition, the trailer for the first-person Soulslike also delivers new looks at the rest of the cast in this supernatural retelling of […]

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Valor Mortis made an appearance during Gamescom Opening Night Live with a new story trailer, marking the first appearance of the Shrike, the rebel leader fighting Napoleon’s Empire in occupied Eastern Europe. In addition, the trailer for the first-person Soulslike also delivers new looks at the rest of the cast in this supernatural retelling of the Napoleonic Wars: resurrected Legionnaire William Dowsett, fellow soldier James Stewart, and lamplighter Lucjan Skawiński.

Set in a supernatural reimagining of 19th-century Europe, Valor Mortis casts players as William, a young and bold Englishman, disillusioned with the monarchy. William volunteered to fight for Napoleon, inspired by his ideal of a unified Europe. The story begins with William waking up on a grim battlefield, seemingly the only soldier left standing with his mind intact. With little to no memory of his life before that moment, players will choose whether to trust the remaining survivors who claim to be his former comrades.

Guided by Napoleon’s disembodied voice (courtesy of César Award-winning actor Vincent Cassel), you must traverse ravaged battlefields, sprawling mountains, and European-inspired cities consumed by a grotesque, continent-wide plague — the same corruption that pulses through William’s veins and gave him life.

As for The Shrike, she is a rebel fighter who moves through occupied Eastern Europe with strength no ordinary soldier possesses. She answers to no authority; she fights for the people living under the Empire’s occupation, and she has her own plans for William. Partway through the story, her voice joins Napoleon’s inside his head.

Valor Mortis launches October 13 on PlayStation 5,the Xbox Series, and PC via Steam. A demo is also available now on Steam.

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Isometric Horror Shooter ‘DUST: Origins’ Launches Kickstarter, Targets 2027 Release [Trailer] https://bloody-disgusting.com/video-games/3965358/isometric-horror-shooter-dust-origins-launches-kickstarter-targets-2027-release-trailer/ https://bloody-disgusting.com/video-games/3965358/isometric-horror-shooter-dust-origins-launches-kickstarter-targets-2027-release-trailer/#respond Wed, 26 Aug 2026 11:30:21 +0000 https://bloody-disgusting.com/?p=3965358 Darksiders Genesis fans have something to look forward to in DUST: Origins. Developed by Airship Syndicate, which is made up of devs behind the aforementioned 2019 top-down hack and slash, DUST: Origins had its debut trailer launch during Gamescom Opening Night, and has a Kickstarter underway ahead of its 2027 release on Steam. DUST: Origins […]

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Darksiders Genesis fans have something to look forward to in DUST: Origins. Developed by Airship Syndicate, which is made up of devs behind the aforementioned 2019 top-down hack and slash, DUST: Origins had its debut trailer launch during Gamescom Opening Night, and has a Kickstarter underway ahead of its 2027 release on Steam.

DUST: Origins is an isometric horror shooter set aboard the doomed orbital prison platform Limbo-6. Abruptly freed from cryo-prison, players must fight to escape a murderer’s row of violent criminals and horrifying monsters before the station tears itself apart. There’s more than one way to escape the prison, but beware: actions have consequences.

DUST is the universe we’ve been dying to build,” says Airship Syndicate CEO and co-founder Joe Madureira. “After years spent bringing beloved fantasy worlds to life, our team is pouring everything into a sci fi setting that’s darker, meaner, and unlike anything we’ve made before. On Limbo-6 there are no saints, only survivors and we can’t wait for players to fight their way out.”

“We put our own money on the line for DUST: Origins because it’s the kind of game we think players want today,” explains Airship Syndicate president and co-founder Rayn Stefanelli. “It’s a premium, single-player experience you can play, love, and move on to the next game. Kickstarter isn’t about whether DUST ships, It’s about giving our community a seat at the table, making it better, and seeing together just how far we can take it.”

With Limbo-6 is in total collapse, its orbit decaying, no one aboard is your friend. Ammo is scarce and resources are limited. As a result, positioning, ammo conservation and crafting, and environmental hazards make every encounter skillful and tactical.

Other survivors roam the station with motivations of their own. Help them, and they may open new paths, items, and side missions. Or go lone wolf and leave them to their fate. Limbo-6 was also a bio-engineering site, and its alien test subjects have escaped containment. Observe their behaviors and exploit their weaknesses. But take care, as some creatures are more than what they initially seem.

Player choices genuinely shape how the story unfolds, with multiple endings, post-credits epilogues, and unique “dead ends.” Anyone can live, and anyone can die. Furthermore, every ending, post-credits epilogue, or dead end discovered unlocks stash items to carry into New Game+, along with added difficulties.

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‘1666: Amsterdam’ Now Available in Early Access [Trailer] https://bloody-disgusting.com/video-games/3965350/1666-amsterdam-now-available-in-early-access-trailer/ https://bloody-disgusting.com/video-games/3965350/1666-amsterdam-now-available-in-early-access-trailer/#respond Wed, 26 Aug 2026 00:27:22 +0000 https://bloody-disgusting.com/?p=3965350 Panache Digital Games’ 1666: Amsterdam made as big of an splash as one could hope for launching into Early Access today by debuting its launch trailer during the opening night of Gamescom. The launch trailer offers a new look at the gameplay, world, characters, and mystical forces players will encounter in Amsterdam. Panache Digital Games […]

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Panache Digital Games’ 1666: Amsterdam made as big of an splash as one could hope for launching into Early Access today by debuting its launch trailer during the opening night of Gamescom. The launch trailer offers a new look at the gameplay, world, characters, and mystical forces players will encounter in Amsterdam.

Panache Digital Games will continue developing the game throughout Early Access, with player feedback helping the team identify what works, what needs improvement, and where the experience should go next. Players are encouraged to share their experiences, feedback, and discoveries directly with the development team through the official Panache Discord channel.

Amsterdam is a city built on wealth, power, and sheer will, but beneath its streets lies a force it did not forge. Entities known as The Originals have lived for centuries, granted time, power, and the freedom to abuse both. Now, that power is owed.

In 1666: Amsterdam, players step into the role of Noa Brooklyn, born the Collector and raised by the Zaindaris for a purpose she did not choose: taking that power back. By day, players investigate a handcrafted Amsterdam, searching for the Originals hidden behind human faces. Identify them. Track them. Mark them.

When night falls and the Esbat begins, the hunt changes. The Originals reveal their true forms, and Noa must use witchcraft, spellcasting, strategy, and everything she has learned to confront them and collect what is owed.

Noa does not investigate Amsterdam alone. Aaron, summoned from 1999, now experiences the world through the eyes of a cat. Players can switch between Noa and Aaron, using two radically different playstyles to investigate the city, uncover hidden paths, and approach their targets in different ways.

1666: Amsterdam is currently available on Steam and the Epic Games Store.

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The Journey Begins in ‘Resonance: A Plague Tale Legacy’ Launch Trailer [Watch] https://bloody-disgusting.com/video-games/3965347/the-journey-begins-in-resonance-a-plague-tale-legacy-launch-trailer-watch/ https://bloody-disgusting.com/video-games/3965347/the-journey-begins-in-resonance-a-plague-tale-legacy-launch-trailer-watch/#respond Wed, 26 Aug 2026 00:13:38 +0000 https://bloody-disgusting.com/?p=3965347 Ahead of its release later this week, Focus Entertainment and Asobo Studio have dropped the launch trailer for Resonance: A Plague Tale Legacy, premiering in grand fashion during Gamescom 2026 Opening Night Live. Set to a fitting cover of Depeche Mode‘s “Enjoy the Silence”, this final glimpse into Resonance explores themes of loss, betrayal and […]

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Ahead of its release later this week, Focus Entertainment and Asobo Studio have dropped the launch trailer for Resonance: A Plague Tale Legacy, premiering in grand fashion during Gamescom 2026 Opening Night Live. Set to a fitting cover of Depeche Mode‘s “Enjoy the Silence”, this final glimpse into Resonance explores themes of loss, betrayal and destiny.

Combining dynamic melee combat, exploration, environmental puzzles and narrative-driven adventure, Resonance: A Plague Tale Legacy offers a new perspective on the beloved universe created by Asobo Studio. Players will uncover Sophia’s origins while exploring a parallel story set during the Minoan era, revealing long-buried secrets connected to the island and shedding new light on the origins of the Macula itself.

From breathtaking coastal landscapes to forgotten labyrinths hidden beneath the earth, the game delivers an emotional and intense adventure where every discovery brings Sophia one step closer to the truth… and one step closer to the darkness waiting for her.

“This project has also been a special journey for our team, giving us the opportunity to explore a new perspective on the universe we created,” says David Dedeine, Co-Founder and Creative Director at Asobo Studio. “From the writing and gameplay to the music and environments, Sophia’s journey resonates with our own: it hasn’t been without its challenges, but we put our whole hearts into it.”

Resonance: A Plague Tale Legacy will launch for the Xbox Series, Day One with Xbox Game Pass, as well as PlayStation 5 and Steam on August 27.

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‘Silent Hill: Townfall’ English Voice Cast Revealed [Trailer] https://bloody-disgusting.com/video-games/3965343/silent-hill-townfall-english-voice-cast-revealed-trailer/ https://bloody-disgusting.com/video-games/3965343/silent-hill-townfall-english-voice-cast-revealed-trailer/#respond Wed, 26 Aug 2026 00:05:33 +0000 https://bloody-disgusting.com/?p=3965343 Silent Hill: Townfall made an appearance at Gamescom’s opening night with the reveal of the English voice cast for the upcoming Screen Burn Interactive title. The cast includes Jovan Adepo (IT: Welcome to Derry, The Odyssey) as Simon, the game’s protagonist, Kezia Burrows (Observation) as Zoe, and Terry O’Quinn (The Stepfather, Millennium, The Walking Dead: […]

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Silent Hill: Townfall made an appearance at Gamescom’s opening night with the reveal of the English voice cast for the upcoming Screen Burn Interactive title. The cast includes Jovan Adepo (IT: Welcome to Derry, The Odyssey) as Simon, the game’s protagonist, Kezia Burrows (Observation) as Zoe, and Terry O’Quinn (The Stepfather, Millennium, The Walking Dead: The Ones Who Live) as Richard.

Simon Ordell, who is called back to the island of St. Amelia in Scotland to ‘put things right’. What he encounters is a town lying quiet beneath a heavy fog, seemingly abandoned but not at rest. All he has on him besides his clothes are an IV bag and a medical wristband with his name on it. He heads to the town with no leads but the voices from the CRTV he picked up along the way. Venturing deeper and driven to understand his connection to the place and its inhabitants, Simon begins to discover fragments of a past rising to the surface.

Played entirely in first person, Townfall has players exploring, evading, and ultimately trying to survive using a limited set of weapons and tools, including the CRTV, a pocket television used to tune into unstable signals. Evasion is tense; combat is frenetic, while narrative driven puzzles reveal a truth that refuses to stay submerged.

Developed by Screen Burn and co-published by Annapurna Interactive and Konami, Silent Hill: Townfall will launch September 25 for PlayStation 5, and PC via Steam and the Epic Games Store.

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Double XP Made Permanent for ‘The Texas Chain Saw Massacre’ https://bloody-disgusting.com/video-games/3965300/double-xp-made-permanent-for-the-texas-chain-saw-massacre/ https://bloody-disgusting.com/video-games/3965300/double-xp-made-permanent-for-the-texas-chain-saw-massacre/#respond Tue, 25 Aug 2026 17:53:44 +0000 https://bloody-disgusting.com/?p=3965300 Despite having ended content updates over a year ago, there’s still life in the old chainsaw for The Texas Chain Saw Massacre. And while we wait for Gun Interactive’s next crack at asymmetrical multiplayer horror, current TCM owners will be pleased to know that the recent string of double XP events has now been made […]

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Despite having ended content updates over a year ago, there’s still life in the old chainsaw for The Texas Chain Saw Massacre. And while we wait for Gun Interactive’s next crack at asymmetrical multiplayer horror, current TCM owners will be pleased to know that the recent string of double XP events has now been made permanent.

Yes, players can level up at twice the speed for both Victims and The Slaughter Family from now on. And, if you’ve got a few bucks to spare, you can grab the game on Steam for a generous 75% off from now until August 31.

The Texas Chain Saw Massacre is currently available on PC via Steam, Xbox One, Xbox Series, PlayStation 4, and PlayStation 5.

Meanwhile, Gun Interactive’s next effort in IllFonic’s Halloween: The Game, which will launch digitally on September 8 for PlayStation 5Xbox Series, and PC via Steam and Epic Games Store, and will also launch physically on October 6.

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‘Heavy Metal Death Can’ Coming to PlayStation 5 This Fall https://bloody-disgusting.com/video-games/3965148/heavy-metal-death-can-coming-to-playstation-5-this-fall/ https://bloody-disgusting.com/video-games/3965148/heavy-metal-death-can-coming-to-playstation-5-this-fall/#respond Tue, 25 Aug 2026 17:30:41 +0000 https://bloody-disgusting.com/?p=3965148 Previously released this past May onto Steam, Krufs Productions will bring its unforgiving survival horror title Heavy Metal Death Can to the PlayStation 5 this fall. Those who prefer to stick with the PC version can pick up the game on Steam with a 20% discount from now until August 30. You can also check […]

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Previously released this past May onto Steam, Krufs Productions will bring its unforgiving survival horror title Heavy Metal Death Can to the PlayStation 5 this fall. Those who prefer to stick with the PC version can pick up the game on Steam with a 20% discount from now until August 30. You can also check out the demo on Steam.

Taking place in an alternate history 1970s Cold War submarine Domherren in the depths of the Norwegian Sea, you must fight to stay alive against your fallen crew, their corpses controlled by the insidious Sludge. As you do so, you must also work to find survivors and uncover the mystery behind the Sludge.

Much like titles such as Crow Country, Heavy Metal Death Can is inspired by the style of early console classics. The game sports the classic fixed camera angles and tank controls (with optional modernized controls). It’s also not for the lackadaisical. Resource management and high-stakes decision-making are required, as the Sludge isn’t a threat you can simply shoot your way through. Every bullet must be carefully considered.

Heightening the tension is the game’s distorted soundtrack and unnerving audio design, ensuring players that they’re never truly safe, even in silence.

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The Bug Hunt Begins Today With ‘Aliens: Fireteam Elite 2’ Now Available [Trailer] https://bloody-disgusting.com/video-games/3965155/the-bug-hunt-begins-today-with-aliens-fireteam-elite-2-now-available-trailer/ https://bloody-disgusting.com/video-games/3965155/the-bug-hunt-begins-today-with-aliens-fireteam-elite-2-now-available-trailer/#respond Tue, 25 Aug 2026 15:58:23 +0000 https://bloody-disgusting.com/?p=3965155 Load up your Smart Gun, as Cold Iron Studio’s Aliens: Fireteam Elite 2 is out today on PlayStation 5, Xbox Series, and PC via Steam and the Epic Games Store. As mentioned previously, the game will also be coming to the Nintendo Switch 2 later this fall. Once again, up to four players in Aliens: Fireteam Elite […]

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Load up your Smart Gun, as Cold Iron Studio’s Aliens: Fireteam Elite 2 is out today on PlayStation 5, Xbox Series, and PC via Steam and the Epic Games Store. As mentioned previously, the game will also be coming to the Nintendo Switch 2 later this fall.

Once again, up to four players in Aliens: Fireteam Elite 2 can suit up as members of the Colonial Marines. This is not a rescue mission—it’s a fight for survival. Xenomorphs stalk the corridors, ambush from the shadows, and swarm in overwhelming numbers. You must coordinate with your fireteam, utilizing each class’s unique abilities, and adapt on the fly as encounters escalate from tense standoffs to all-out war.

Fireteam Elite 2 features deeper squad mechanics, smarter enemies, and a “fully customizable Specialist class” that lets players mix and match major and minor abilities from every available class into one Marine. Build a loadout tailored to your exact playstyle and fill whatever role your squad needs.

The game also launches with multiple dedicated Horde maps that will push squads to their limits. Teams will battle through escalating waves of xenomorphs and other deadly enemies, earning increasingly valuable rewards as they survive deeper into the onslaught.

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Classic Adventure Horror Title ‘Sanitarium’ Returns in New Enhanced Edition [Trailer] https://bloody-disgusting.com/video-games/3965145/classic-adventure-horror-title-sanitarium-returns-in-new-enhanced-edition-trailer/ https://bloody-disgusting.com/video-games/3965145/classic-adventure-horror-title-sanitarium-returns-in-new-enhanced-edition-trailer/#respond Tue, 25 Aug 2026 15:30:34 +0000 https://bloody-disgusting.com/?p=3965145 Ziggurat Interactive (the same folks who brought us the “ReVamped” editions of the BloodRayne series) is reaching back again to bring us Sanitarium Enhanced, a modernized and improved version of the 1998 cult horror adventure game from DreamForge Intertainment. The game will launch later this year for PlayStation 5, Xbox Series, PlayStation 4, the Nintendo […]

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Ziggurat Interactive (the same folks who brought us the “ReVamped” editions of the BloodRayne series) is reaching back again to bring us Sanitarium Enhanced, a modernized and improved version of the 1998 cult horror adventure game from DreamForge Intertainment. The game will launch later this year for PlayStation 5, Xbox Series, PlayStation 4, the Nintendo Switch, and PC via Steam, the Epic Games Store, and GOG.

First released in 1998 on PC and earning several awards from multiple publications (including Computer Gaming World’s Best Adventure Game for 1999), Sanitarium Enhanced adds modern features to this visually striking title, including full controller support for consoles and Steam Deck, never-before-seen bonus material, widescreen presentation, and other quality-of-life improvements.

For those who haven’t played the original Sanitarium (which you can still grab on Steam and GOG), you awaken disfigured in a decaying asylum, with no memory of who you are or how you got there. Eventually, you learn that your first name is Max. After escaping your cell and delving into the asylum, Max is transported through a chain of nightmare worlds—a village of deformed children, a town of insectoid mutations, a circus of the grotesque—as you piece together the fractured truth of your own identity.

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‘Alien Breed 35th Anniversary Collection’ Announced for September Release on PC, Consoles [Trailer] https://bloody-disgusting.com/video-games/3965139/alien-breed-35th-anniversary-collection-announced-for-september-release-on-pc-consoles-trailer/ https://bloody-disgusting.com/video-games/3965139/alien-breed-35th-anniversary-collection-announced-for-september-release-on-pc-consoles-trailer/#respond Tue, 25 Aug 2026 13:30:03 +0000 https://bloody-disgusting.com/?p=3965139 Amiga fans have received a blast from the past from Team17, as the developer has teamed with publisher Commodore and developer Antstream to bring back the Alien Breed series in a new collection. Alien Breed 35th Anniversary Collection features six classic titles, and will launch for PlayStation 5, Xbox Series, Nintendo Switch, and PC via […]

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Amiga fans have received a blast from the past from Team17, as the developer has teamed with publisher Commodore and developer Antstream to bring back the Alien Breed series in a new collection. Alien Breed 35th Anniversary Collection features six classic titles, and will launch for PlayStation 5, Xbox Series, Nintendo Switch, and PC via Steam, the Epic Games Store, and GOG in September.

Not to be confused with that other Alien franchise (though heavily inspired by it), Alien Breed started out way back in 1991 on the Amiga computer, featuring top-down game play reminiscent of Gauntlet. Players would have to make their way through the level in order to find the lift down, occasionally having to blow up the level above them in the process. Along the way, you’d collect various weapons and enhancements in order to deal with the alien menace that you’ll encounter throughout the levels.

For the 35th Anniversary Collection, Antstream has collected the six titles from the series’ first era, including multiple versions for a couple of titles. Each title can be played solo, or you and a friend can team up in either couch co-op or online play.

  • Alien Breed
  • Alien Breed Special Edition ’92
  • Alien Breed II: The Horror Continues (OCS and AGA versions)
  • Alien Breed: Tower Assault (Amiga 1200 and CD32 versions)
  • Alien Breed 3D (including Demo 1 and 2)
  • Alien Breed 3D II: The Killing Grounds

In addition to the six titles, there is also the new Horde Mode and Rush Mode, which see you tackle the relentless swarm in solo or as a team across all supported platforms with no saves and no continues. There’s also a treasure trove of information in The Vault, which offers a deep dive into the concept art and original retail launches, as well as exclusive developer interviews and retrospective videos from the original team.

All of the games sport upgraded hardware interface, including full twin-stick support for both 2D and 3D titles, and classic Mouse and Keyboard support for 3D. The framerates have also been improved, and save states allow you to pause and continue different runs. The games can also be played in either a classic 4:3 aspect ratio or modern 16:9 formats, with a variety of filters and in-game bezels.

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‘The Witcher IV’ Heads to a 2028 Release Date [Video] https://bloody-disgusting.com/video-games/3965136/the-witcher-iv-heads-to-a-2028-release-date-video/ https://bloody-disgusting.com/video-games/3965136/the-witcher-iv-heads-to-a-2028-release-date-video/#respond Tue, 25 Aug 2026 11:30:01 +0000 https://bloody-disgusting.com/?p=3965136 Ahead of this year’s Gamescom, CD Projekt RED Joint-CEO Michał Nowakowski released a video announcing that The Witcher IV will launch for PlayStation 5, Xbox Series, and PC in 2028. In addition, CD Projekt RED will be making an appearance at Gamescom to discuss the future of the franchise, including the upcoming expansion for The […]

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Ahead of this year’s Gamescom, CD Projekt RED Joint-CEO Michał Nowakowski released a video announcing that The Witcher IV will launch for PlayStation 5, Xbox Series, and PC in 2028. In addition, CD Projekt RED will be making an appearance at Gamescom to discuss the future of the franchise, including the upcoming expansion for The Witcher 3 in Songs of the Past.

“We’re going big this year with something very special: The Witcher 3: Wild Hunt – Songs of the Past,” says Nowakowski. “We have a lot of the expansion to show off, including a taste of its dark story and the new content it will bring, so join us at Gamescom if you can, where we have a huge booth in Hall 8 and a team ready to show off the first full look at Songs of the Past. And make sure to tune into special RED streams when they go live each and every day. We might even have a surprise or two to share.

Nowakowski continued, stating that while The Witcher IV won’t be making an appearance at this year’s Gamescom, he did state that the devteam is aiming for a 2028 release window. “I know it’s a bit of a wait and you’d love to play it sooner, but let the team cook. It will be worth the wait. Until then, there will be plenty more of The Witcher to come, including Songs of the Past when it launches in 2027. And you can be sure Gamescom is also in our plans for the coming years. See you on the path!”

To our beloved fans, players, and community:As we near #gamescom in just a few days, CD PROJEKT RED Joint-CEO Michał Nowakowski would like to personally invite YOU to join us there, and hear about the future of The Witcher franchise!

The Witcher (@thewitcher.com) 2026-08-24T15:24:36.440Z

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Don’t Expect an ‘Alien: Isolation 2’ Release Date Announcement at Gamescom https://bloody-disgusting.com/video-games/3965055/dont-expect-an-alien-isolation-2-release-date-announcement-at-gamescom/ https://bloody-disgusting.com/video-games/3965055/dont-expect-an-alien-isolation-2-release-date-announcement-at-gamescom/#respond Mon, 24 Aug 2026 20:27:55 +0000 https://bloody-disgusting.com/?p=3965055 Gamescom attendees will get a chance to play the prologue of the highly-anticipated Alien: Isolation 2 this week, but the world’s biggest gaming event won’t be where developer Creative Assembly will reveal the game’s release date. That was confirmed in a reply on social media, where the official Alien: Isolation 2 account confirmed no release date as […]

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Gamescom attendees will get a chance to play the prologue of the highly-anticipated Alien: Isolation 2 this week, but the world’s biggest gaming event won’t be where developer Creative Assembly will reveal the game’s release date.

That was confirmed in a reply on social media, where the official Alien: Isolation 2 account confirmed no release date as of yet.

Considering that not even a broad launch window has been set yet, it may be a while before we know exactly when to expect the new chapter in one of the most unnerving video game experiences.

The sequel game is currently in development for PC, PlayStation 5, Xbox Series and the Nintendo Switch 2, with the game taking place in the colony known as Kurasaki Station.

The next chapter will bring players face-to-face once more with cinema’s deadliest killer: Alien’s Xenomorph. With a brand-new setting, story and protagonist, players will embrace a whole new adventure, while experiencing the same deadly tension which established the original game as the ultimate survival-horror experience.

On a remote, storm-ravaged colony-world, players will endure the elements as they navigate the planet’s surface, and explore the claustrophobic confines of the Weyland-Yutani outpost of Kurosaki Station. It’s a new hunting-ground for the Xenomorphs, forcing players to improvise and develop new tools, techniques and tactics to survive the deadly game of cat-and-mouse.

Gamescom takes place from August 26 to August 31 in Cologne, Germany, at the Koelnmesse exhibition center. You can get your tickets for that event here.

Alien: Isolation 2 is now available to wishlist on SteamPlayStation 5 and Xbox, with the Nintendo Switch 2 to follow soon.

 

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[Exclusive] Delve Into ‘My Cannibal Family’ With Early Gamescom Gameplay Footage [Watch] https://bloody-disgusting.com/exclusives/3964906/exclusive-delve-into-my-cannibal-family-with-early-gamescom-gameplay-footage-watch/ https://bloody-disgusting.com/exclusives/3964906/exclusive-delve-into-my-cannibal-family-with-early-gamescom-gameplay-footage-watch/#respond Mon, 24 Aug 2026 18:50:04 +0000 https://bloody-disgusting.com/?p=3964906 Those wanting to see Raw Fury and developer Wolf & Wood’s upcoming cannibalistic theme park sim My Cannibal Family in action can do so now with this new exclusive gameplay footage. This 16 minutes of footage gives players a look at the upcoming Gamescom demo of My Cannibal Family, captured by the devteam. The footage […]

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Those wanting to see Raw Fury and developer Wolf & Wood’s upcoming cannibalistic theme park sim My Cannibal Family in action can do so now with this new exclusive gameplay footage. This 16 minutes of footage gives players a look at the upcoming Gamescom demo of My Cannibal Family, captured by the devteam.

The footage provides a look an early-game park setup, highlighting gameplay from both the daytime and nighttime stages of the core gameplay loop. Highlighting many of the key features of the game, including stealth movement/attacks, park attractions, guest harvesting, resource gathering, park building, trap placement, combat, equipment, family management, and upgrade selection.

For those who missed the announcement earlier this year, My Cannibal Family casts you as having been left for dead after being stuffed into a drum of glowing goo, only to emerge a mutated monster with an insatiable new appetite. What better excuse than to build a twisted theme park to lure visitors to a gruesome death? Gather resources and construct attractions, then use traps and stealth to harvest guests within a deadly sandbox of their own.

Playing solo or with friends in online co-op multiplayer for up to four players – or via split-screen multiplayer for two players – My Cannibal Family provides a modular building system for players to construct the horror theme park of nightmares. The game will include six unlockable parks, over 20 attractions, and plenty of slasher favourites when it comes to weapons, tools and equipment.

Creative building tools allow for the development of a truly unique horror theme park filled with attractions, decorations and deadly traps. Watch the park grow from a simple wooden shack into a sprawling labyrinth of entertainment and gore.

Your hideous mutant faces terrify visitors, so attractions, signage and devious structures become key to leading guests into the shadows. Work behind the curtain, wait for the perfect moment, then strike! Eliminate guests using a range of tools, weapons and traps, then bag up the meat for later use. If spotted, victims may fight back or flee, so don’t let them escape. Stored bodies can feed a growing brood of mutants, while also unlocking new traps, tools and weapons… or even gestating new family members.

My Cannibal Family is coming to PlayStation 5, Xbox Series and PC via Steam next year. Those attending Gamescom this year can hit up the Raw Fury booth from August 26th to August 30th at aisle B-21 in Hall 10.1 to check out the demo.

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Save Your Wife From Cannibals in Turn-Based Survival RPG ‘Medium Rare’ [Trailer] https://bloody-disgusting.com/video-games/3964903/save-your-wife-from-cannibals-in-turn-based-survival-rpg-medium-rare-trailer/ https://bloody-disgusting.com/video-games/3964903/save-your-wife-from-cannibals-in-turn-based-survival-rpg-medium-rare-trailer/#respond Mon, 24 Aug 2026 17:21:12 +0000 https://bloody-disgusting.com/?p=3964903 Fans of dungeon crawlers have another title on the way, courtesy of the team behind dystopian horror game Execute. Launching on Steam in 2027, Medium Rare is a turn-based survival dungeon crawler where cannibalism is the only growth industry left. Yes, cannibalism has been industrialized. As the world’s resources run dry, the world has turned […]

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Fans of dungeon crawlers have another title on the way, courtesy of the team behind dystopian horror game Execute. Launching on Steam in 2027, Medium Rare is a turn-based survival dungeon crawler where cannibalism is the only growth industry left.

Yes, cannibalism has been industrialized. As the world’s resources run dry, the world has turned to human meat consumption as a way of survival. Unfortunately, your wife is taken to ExeCo, the world’s most renowned human meat processing plant, somewhere up the mountain. As a result, you must hike your way to the top of the mountain to save her, dealing not only with cannibals, but also the Infected, and mutant animals that roam the area.

Players will move floor to floor through a grid-based map, making tactical resource management decisions, as you decide when to push forward, and when to extract back to base. Seeing as this is survival, every bullet matters. Combat is dice-based, and weapons synergize to make intuitive combos that could help you save resources. You’ll of course need to manage your inventory, Tetris style. Decide what’s worth carrying, and what gets left behind.

The only place on the mountain that offers you respite is your camp, where you can retreat after dragging parts home in order to upgrade your tools and your skills. Once you reach the end of a floor, you can choose to extract and keep your haul to bring back to base, or you can choose to gamble it for a richer prize.

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Action Horror RPG ‘Withering Realms’ Enters Into Steam Early Access on September 2 [Trailer] https://bloody-disgusting.com/videos/3964900/action-horror-rpg-withering-realms-enters-into-steam-early-access-on-september-2-trailer/ https://bloody-disgusting.com/videos/3964900/action-horror-rpg-withering-realms-enters-into-steam-early-access-on-september-2-trailer/#respond Mon, 24 Aug 2026 14:30:32 +0000 https://bloody-disgusting.com/?p=3964900 It’s been a long while since solo dev Moonless Formless gave an update on their upcoming action RPG soulslike Withering Realms, which had a demo for this past February’s Steam Next Fest. Originally scheduled for release this past May (that never came), the devteam has instead announced that the game will instead launch into Early […]

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It’s been a long while since solo dev Moonless Formless gave an update on their upcoming action RPG soulslike Withering Realms, which had a demo for this past February’s Steam Next Fest. Originally scheduled for release this past May (that never came), the devteam has instead announced that the game will instead launch into Early Access on Steam on September 2. Once the game launches in full, console releases will follow.

Withering Realms takes place in 1926, ten years after an immense “occult event” halted the Great War and transformed the world overnight. The dead walk, spirits roam, and a gifted few can even cast spells. Clover, a 9-year-old girl, awakens alone in a decaying mansion just miles from the epicenter of the occult event, and soon discovers that she is a ghost.

Clover’s only companion is a strange doll cobbled out of wood, metal, and human remains. Together, they set out to explore the mysterious town of Penwyll and the sprawling graveyards that surround it, seeking a way to bring Clover back to life.

Players will descend into tombs, caves and rotting estates in search of treasure, upgrade materials and magical artifacts. Said materials can be used to craft weapons and machines to slot into the doll’s missing right arm, such as a Pivoting Greatsword, Chain Rock, Machinegun, or Flamethrower.

Along with defeating massive perimeter guardians to expand the world map, you’ll be making allies along the way, such as the daring freelance investigator Althea who will do anything to uncover Penwyll’s dark secret including interrogation, lockpicking and forgery.

 

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‘POSTAL 2 Redux’ Aims for Spring 2027 Release on PlayStation, Steam https://bloody-disgusting.com/video-games/3964896/postal-2-redux-aims-for-spring-2027-release-on-playstation-steam/ https://bloody-disgusting.com/video-games/3964896/postal-2-redux-aims-for-spring-2027-release-on-playstation-steam/#respond Mon, 24 Aug 2026 11:30:07 +0000 https://bloody-disgusting.com/?p=3964896 After the success of last year’s Kickstarter campaign for POSTAL 2 Redux, which saw it amass over $680,000 in funds, Running With Scissors, Team Beef, and Flat2VR Studios have announced that those itching to get their hands on the game won’t have to wait too long. The upcoming reimagining of the beloved cult 2003 shooter […]

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After the success of last year’s Kickstarter campaign for POSTAL 2 Redux, which saw it amass over $680,000 in funds, Running With Scissors, Team Beef, and Flat2VR Studios have announced that those itching to get their hands on the game won’t have to wait too long. The upcoming reimagining of the beloved cult 2003 shooter will launch for PlayStation 5 with PlayStation VR2 support, PlayStation 4, PC via Steam with virtual reality support, and the Meta Quest in spring 2027, with additional consoles to follow.

In a press release, Running With Scissors founder and CEO Vince Desi stated, “When we made the original POSTAL 2, we set out to build something that didn’t exist anywhere else, a game defined by total player freedom. It filled a need, and we blew some minds along the way. More than 25 years later, we wanted to bring modern technology and game systems to that original vision, and the response from the community overwhelmed us. We’ve been hard at work to deliver exactly that, and to bring it to more platforms like PS5, and here we are. We can’t wait for players to get their hands on it.”

Set in the fictional Arizona town of Paradise, POSTAL 2 sees the player assume the role of “The Postal Dude”, who must carry out their mundane tasks throughout an in-game week, with the player deciding how violently or passively The Dude will react to various situations.

You can choose to be a law-abiding citizen, or let loose with an arsenal of insane weapons, from gasoline and matches to the infamous cat silencer, lob grenades, or even resort to “the call of nature” with the game’s physics-driven melee combat. Every choice you make fuels the town’s dynamic AI, leading to unpredictable encounters, spontaneous riots, and absolute bedlam.

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Pose as Your Victims’ Friend by Wearing Their Face in Dark Hitman Game ‘SKINFACE’ [Trailer] https://bloody-disgusting.com/video-games/3964882/pose-as-your-victims-friend-by-wearing-their-face-in-dark-hitman-game-skinface-trailer/ https://bloody-disgusting.com/video-games/3964882/pose-as-your-victims-friend-by-wearing-their-face-in-dark-hitman-game-skinface-trailer/#respond Sun, 23 Aug 2026 17:26:08 +0000 https://bloody-disgusting.com/?p=3964882 Ever wanted to indulge your inner Leatherface by stealing someone’s face, but didn’t want to get your hands dirty with all of that cannibalism? Co-devs Adam Pype (SPOOKWARE, No Players Online) and Ties Groen (Town to City, No Players Online) have just the thing with their upcoming title SKINFACE. Originally conceived as an itch.io prototype, […]

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Ever wanted to indulge your inner Leatherface by stealing someone’s face, but didn’t want to get your hands dirty with all of that cannibalism? Co-devs Adam Pype (SPOOKWARE, No Players Online) and Ties Groen (Town to City, No Players Online) have just the thing with their upcoming title SKINFACE. Originally conceived as an itch.io prototype, SKINFACE will launch later this year on Steam, though you can check out the demo now!

In this retro-inspired horror game set in dark soviet-era apartment complexes, you are a gun for hire. But in order to carry out your work, you’ll need to gain your target’s trust. What better way than to mix and match face parts to impersonate their friend, piece by piece? Attack strangers, peel off their facial features, and build a skin mask that’ll win your target’s trust.

Of course, you’ll still need to evade the police, all the while convincing your target to open the door. Once the deed is done, it’s on to the next job. However, there’s more to this process than meets the eye. The devs state that the full game will have 2-3 hours of playtime, but there will be even more for completionists.

And if you’re at Gamescom later this week, you can pop by the Indie Arena Booth in Koelnmesse in Hall 10.2 to try out SKINFACE at the team’s booth, as well as say “hi” to the devs.

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Final Player Character Revealed for ‘Rock, Paper, Severed’ https://bloody-disgusting.com/video-games/3964878/final-player-character-revealed-for-rock-paper-severed/ https://bloody-disgusting.com/video-games/3964878/final-player-character-revealed-for-rock-paper-severed/#respond Sun, 23 Aug 2026 14:30:02 +0000 https://bloody-disgusting.com/?p=3964878 Buzzin’ Games has continued its character reveal series for Rock, Paper, Severed with the introduction of Eleanor “Nellie” Ashford (aka Nervous Nellie), the fourth and final playable character available to those daring enough to step up to The Old Sire’s table. Nellie Ashford once lived under the control of an abusive father who believed pain […]

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Buzzin’ Games has continued its character reveal series for Rock, Paper, Severed with the introduction of Eleanor “Nellie” Ashford (aka Nervous Nellie), the fourth and final playable character available to those daring enough to step up to The Old Sire’s table.

Nellie Ashford once lived under the control of an abusive father who believed pain was discipline. An unlicensed electrician, he fitted crude electrical nodes to Nellie’s temples as a child and used them to punish her whenever she displeased him. Things changed when she met David.

When David proposed, Nellie’s father forbade the relationship. The argument that followed ended with him dragging Nellie into the cellar, strapping her into his chair and preparing the equipment he had used on her countless times before. But this time, Nellie fought back.

Six months later, she married David. Within a year, he had become just like her father. The insults came first, followed by violence, until Nellie eventually killed him too. As David died, Nellie saw a towering figure standing silently in the corner of the room. Something inside her broke.

The killings that followed quickly spread across Liverpool. Men began disappearing from pubs, bus stops, train stations and alleyways, with bodies later discovered covered in electrical burns and surrounded by strange ritualistic symbols. The press gave the unknown killer a name: The Black Widow of Liverpool.

Nellie believed each murder was a sacrifice to her new God. The timid woman who had once hidden from the world had become a manic zealot, laughing through her killings and chasing visions only she could see.

By the time police identified Eleanor Ashford as the Black Widow, she had already vanished. The Old Sire was calling her elsewhere. And Nellie answered.

Inspired by British folklore and the forgotten tradition of Sin-Eating, players in Rock, Paper, Severed are summoned before The Old Sire, an ancient entity that offers sinners one final opportunity for absolution through a series of horrifying trials. Every throw carries consequences. Every defeat comes at a terrible cost. Lose a round, lose a finger.

Throughout the single-player experience, players face The Old Sire directly as the stories of four damaged souls gradually unfold through dialogue and their encounters around the table, revealing the choices, tragedies and sins that brought each of them to this moment.

Look for Rock, Paper, Severed later this year on Steam.

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Dive Into the Story for ‘Dead by Daylight: Chorus of Sin’ with the New Trailer [Watch] https://bloody-disgusting.com/video-games/3964823/dive-into-the-story-for-dead-by-daylight-chorus-of-sin-with-the-new-trailer-watch/ https://bloody-disgusting.com/video-games/3964823/dive-into-the-story-for-dead-by-daylight-chorus-of-sin-with-the-new-trailer-watch/#respond Fri, 21 Aug 2026 18:38:35 +0000 https://bloody-disgusting.com/?p=3964823 With the Dead by Daylight: Chorus of Sin Chapter coming up fast, Behaviour Interactive has taken the time and dropped a new trailer for the upcoming release, focusing on the Chapter’s story. Since Chorus of Sin is the first Chapter that’s been fully influenced and voted on by the Dead by Daylight community, it’s understandable […]

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With the Dead by Daylight: Chorus of Sin Chapter coming up fast, Behaviour Interactive has taken the time and dropped a new trailer for the upcoming release, focusing on the Chapter’s story. Since Chorus of Sin is the first Chapter that’s been fully influenced and voted on by the Dead by Daylight community, it’s understandable that you’d want to know just what’s going on before you dive in next week.

The first community-driven chapter for the asymmetrical multiplayer title is now available in the Steam Public Test Build, introducing an otherworldly Killer, The Judgement, and post-apocalyptic Survivor, Aurora Stardotter. Both characters have been forged by the community through hundreds of thousands of votes spanning over a year and a half.

Through a series of votes, blog posts, and community streams, the Dead by Daylight community voted on a variety of different topics, with the outcomes determining elements of the Chapter’s development. For their Killer, they chose an otherworldly being with divine themes – a first among the game’s villainous roster. For their Survivor, they chose a spiritual scientist from a world destroyed by The Judgment itself, adding a post-apocalyptic tilt to this Chapter’s lore.

With Divine Light, The Judgment summons a pillar of divine light that injures Survivors and marks them with Heresy. When downed, marked Survivors may be sent into Exile: a realm of eternal punishment where they must avoid hazards or risk speeding up their own demise.

The Judgment is blessed with three character-specific perks:

Celestial Witness briefly reveals your Obsession’s aura when they are a great distance away. Hex: Under Your Thumb ignites a Dull Totem that limits Survivors’ Haste after the first time they gain a Hook State. Finally, whenever you damage a Generator, Lay Waste will make it regress faster the further it has been repaired.

Meanwhile, Survivor Aurora Stardotter arrives with three character-specific Perks. Fruits of Your Labor lets you stack up tokens as you complete Generators. When you finish your repairs, you’ll gain Haste and increased healing progress for each token you possess. While being chased by the Killer, Salvation’s Cry briefly reveals both of your auras to fellow Survivors. Your teammates’ auras will become visible to you in turn. Finally, Boon: Steadfast creates a Boon Totem that causes Generators in range to regress more slowly and be repaired faster.

Dead by Daylight: Chorus of Sin and officially releases on August 25 for PC via Steam and the Epic Games StorePlayStation 5 and PlayStation 4Xbox One and the Xbox Series, and the Nintendo Switch.

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Free Update 12 “Attack on X-11” Now Available for ‘Starship Troopers: Extermination’ [Trailer] https://bloody-disgusting.com/video-games/3964772/free-update-12-attack-on-x-11-now-available-for-starship-troopers-extermination-trailer/ https://bloody-disgusting.com/video-games/3964772/free-update-12-attack-on-x-11-now-available-for-starship-troopers-extermination-trailer/#respond Fri, 21 Aug 2026 17:25:13 +0000 https://bloody-disgusting.com/?p=3964772 Starship Troopers: Extermination fans have more summer fun after June’s update with the newly-released “Attack on X-11” as part of Update 12 for the 16-player co-op FPS. The new update nearly doubles the size of the X-11 map, as well as opens up new build locations, combat areas, and places to take on missions. On […]

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Starship Troopers: Extermination fans have more summer fun after June’s update with the newly-released “Attack on X-11” as part of Update 12 for the 16-player co-op FPS. The new update nearly doubles the size of the X-11 map, as well as opens up new build locations, combat areas, and places to take on missions.

On X-11, Bugs are no longer the only threat. Meteor Showers make their debut on the planet because threats on the ground just weren’t enough. The popular Galactic Front limited-time event also returns with new Perks, along with the Morita Mk 3.

Planet X-11 is located inside the rings of a gas giant, and is a scientific and mining colony in the Tibannis System that houses a deep space listening post and the Teefang communication array for the federation. The expanded X-11 battlefield introduces new combat zones, build sites, and territory for Troopers to explore, including new missions across the planet:

  • 3 AAS
  • 1 ARC
  • 1 Horde
  • 1 Hive Hunt

Troopers will also need to keep one eye on the sky, as the new Meteor Showers Environmental Mutator will send them racing for cover.

Update 12 brings back the popular Galactic Front limited-time event, new daily missions, and service records to take on:

  • 18 New Class and Weapon Daily Missions
  • 21 New Class and Weapon Service Records
  • New Perks and the Morita Mk 3 weapon
  • The Galactic Front returns its limited-time event

Those Troopers with a hankering for cosmetics can now gear up with two new Supporter Cosmetic Packs in the Toxic Sunrise Supporter Pack and Hydro Hydra Supporter Pack:

Toxic Sunrise Supporter Pack Includes:

  • Toxic Sunrise Helmet Decal
  • Toxic Sunrise Weapon Skin
  • Toxic Sunrise Helmet Visor
  • Toxic Sunrise Uniform Palette
  • Toxic Sunrise HUD Nameplate: Emblem
  • Toxic Sunrise HUD Nameplate: Frame
  • Toxic Sunrise HUD Nameplate: Background
  • Toxic Sunrise Player Banner: Medal
  • Toxic Sunrise Player Banner: Ribbon
  • Toxic Sunrise Player Banner: Background

Hydro Hydra Supporter Pack Includes:

  • Hydro Hydra “toxic” Helmet Decal
  • Hydro Hydra Weapon Skin
  • Hydro Hydra Helmet Visor
  • Hydro Hydra Uniform Palette
  • Hydro Hydra HUD Nameplate: Emblem
  • Hydro Hydra HUD Nameplate: Frame
  • Hydro Hydra HUD Nameplate: Background
  • Hydro Hydra Player Banner: Medal
  • Hydro Hydra Player Banner: Ribbon
  • Hydro Hydra Player Banner: Background

Update 12 rounds out its new content with performance enhancements, optimizations, quality-of-life improvements, and bug fixes. For the full list of changes, you can check out the official patch notes here.

Starship Troopers: Extermination is currently available for PlayStation 5, Xbox Series, and PC via Steam.

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Co-Op Play Revealed for Zombie Survival Sim ‘God Save Birmingham’ [Trailer] https://bloody-disgusting.com/video-games/3964768/co-op-play-revealed-for-zombie-survival-sim-god-save-birmingham-trailer/ https://bloody-disgusting.com/video-games/3964768/co-op-play-revealed-for-zombie-survival-sim-god-save-birmingham-trailer/#respond Fri, 21 Aug 2026 15:38:04 +0000 https://bloody-disgusting.com/?p=3964768 Ahead of its appearance at PAX West next month, Kakao Games and developer Ocean Drive Studio have released a brand new trailer for their upcoming zombie survival sim God Save Birmingham, giving players their first look at what the game’s co-op component. Those of you heading to PAX West can play a playable build of […]

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Ahead of its appearance at PAX West next month, Kakao Games and developer Ocean Drive Studio have released a brand new trailer for their upcoming zombie survival sim God Save Birmingham, giving players their first look at what the game’s co-op component. Those of you heading to PAX West can play a playable build of the Closed Beta of the game from September 4-7.

If that’s not enough news, Ocean Drive Studio has also announced a co-op-focused Core Group Test for a select number of players who have been playtesting the game since the pre-alpha and alpha stages. The Core Group Test will be announced in the coming weeks. Following that, there will be an announcement about a co-op beta test.

Those interested in getting in on the fun can follow the game on Steam page for news and updates on the game, such as a breakdown of player feedback from the latest Closed Beta, which showed that the biggest request among God Save Birmingham players is co-op.

Set in 14th-century Birmingham, England, God Save Birmingham sees you as the lone survivor of an undead plague that has besieged the medieval market town. As a result, you must forage for supplies, craft tools and weapons, as well as hunt for food, water, and shelter, with only your wits to protect you. All the while, the undead horde creeps closer.

God Save Birmingham is currently in development for release into Early Access.

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Wired Productions Inks Deal to Publish Thai Horror Adventure Title ‘Kumarn: The Wandering Spirit’ [Trailer] https://bloody-disgusting.com/video-games/3964765/wired-productions-inks-deal-to-publish-thai-horror-adventure-title-kumarn-the-wandering-spirit-trailer/ https://bloody-disgusting.com/video-games/3964765/wired-productions-inks-deal-to-publish-thai-horror-adventure-title-kumarn-the-wandering-spirit-trailer/#respond Fri, 21 Aug 2026 13:30:59 +0000 https://bloody-disgusting.com/?p=3964765 Just ahead of Gamescom, Wired Productions has announced a deal with Thailand-based developer WereBuff Studio for its debut title Kumarn: The Wandering Spirit, a cinematic horror adventure steeped in Thai folklore. The game will be coming to PC via Steam and the Epic Games Store in 2027. Players won’t have long to wait to experience […]

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Just ahead of Gamescom, Wired Productions has announced a deal with Thailand-based developer WereBuff Studio for its debut title Kumarn: The Wandering Spirit, a cinematic horror adventure steeped in Thai folklore. The game will be coming to PC via Steam and the Epic Games Store in 2027. Players won’t have long to wait to experience it, as the game will be playable at Gamescom 2026 at the Indie Arena Booth.

Blending stealth, environmental puzzles and tense platforming, Kumarn is created for fans of the genre popularised by Little Nightmares and Reanimal, but with a more “sinister” edge. Kumarn, a young child spirit, and his loyal companion Zeb were once guardians of their village, where humans and spirits co-existed in harmony to bring luck, prosperity and protection to those who lived there.

However, when a forbidden ritual tears them from their shrine, they are cast into a nightmarish world of whispering forests, forsaken villages and forgotten temples where haunting ancient folklore has awakened into a terrifying reality. Relentlessly stalked by twisted creatures and restless ghosts born from Thai tales that mourn, hunger and hunt them, they must brave a land consumed by ancient darkness to find their way home.

“With Kumarn: The Wandering Spirit, our goal has always been to introduce Thai horror to the world,” said Wyn Panichpakdee, Managing Director at WereBuff Studio. “We want to share the unique stories, beliefs, and folklore of Thailand in a way that can be experienced by players everywhere. We’re thrilled to have Wired Productions as a partner who believes in both the game and our creative direction, and we look forward to bringing Thai horror to a global audience together.”

 

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Konami’s ‘Castlevania: Grimoire of Souls’ to Shut Down Next Month https://bloody-disgusting.com/video-games/3964762/konamis-castlevania-grimoire-of-souls-to-shut-down-next-month/ https://bloody-disgusting.com/video-games/3964762/konamis-castlevania-grimoire-of-souls-to-shut-down-next-month/#respond Fri, 21 Aug 2026 11:30:03 +0000 https://bloody-disgusting.com/?p=3964762 While we await the return of Castlevania in Belmont’s Curse, Konami is unfortunately preparing to close a separate chapter of the series. Originally released back in 2018, shut down in 2020 and resurrected the following year for Apple Arcade, Castlevania: Grimoire of Souls will be shutting down on September 3. Konami posted the news earlier […]

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While we await the return of Castlevania in Belmont’s Curse, Konami is unfortunately preparing to close a separate chapter of the series. Originally released back in 2018, shut down in 2020 and resurrected the following year for Apple Arcade, Castlevania: Grimoire of Souls will be shutting down on September 3.

Konami posted the news earlier this week, thanking players for playing Grimoire of Souls. “Since its launch on Apple Arcade in September 2021, the game has continued to be supported by many players. However, we have decided to terminate the service on September 3, 2026 (PDT). We would like to express our gratitude to all of our players for their enthusiastic support throughout the years. The entire development and operations team sincerely thanks you for being part of this journey.”

When the game was released to smartphones, Grimoire of Souls initially relied on in-game currency and microtransactions. When relaunched on Apple Arcade, the game made the switch from microtransactions to a subscription service.

Obviously, fans have responded to the news by asking Konami to reissue the game, either returning it to smartphones, or bringing it to a service such as Steam. Whether Konami will do either is anyone’s guess.

Taking a cue from Castlevania: Harmony of Despair, Grimoire of Souls returned the series to its side-scrolling roots, featuring 60 levels, a wide variety of equipment, daily and weekly missions, and more. Players could unlock characters from past Castlevania games, including Alucard, Simon Belmont, Maria Renard, Charlotte, Shanoa and more, with each featuring a unique combat style.

The latest game in the series, Castlevania: Belmont’s Curse, will launch October 15 for PlayStation 5, Xbox Series, and PC via Steam and Microsoft Store. A Nintendo Switch version will arrive “later in 2026.”

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‘Halloween: The Game’ Gets an Official Michael Myers Comic Book Series https://bloody-disgusting.com/comics/3964707/halloween-the-game-gets-an-official-michael-myers-comic-book-series/ https://bloody-disgusting.com/comics/3964707/halloween-the-game-gets-an-official-michael-myers-comic-book-series/#respond Thu, 20 Aug 2026 19:01:52 +0000 https://bloody-disgusting.com/?p=3964707 We are now just weeks away from the release of Halloween: The Game, a brand new video game based on John Carpenter’s original classic that releases digitally on September 8. While you wait, Halloween: The Game is taking a new shape with a comic book series. Daily Dead has exclusively announced the upcoming comic book […]

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We are now just weeks away from the release of Halloween: The Game, a brand new video game based on John Carpenter’s original classic that releases digitally on September 8.

While you wait, Halloween: The Game is taking a new shape with a comic book series.

Daily Dead has exclusively announced the upcoming comic book series this afternoon, with Halloween: The Game Comic headed our way from Illfonic and PANICK Entertainment.

The comic book “takes readers back to the terrifying events surrounding Halloween 1978, offering a new story featuring Michael Myers at his most relentless.”

Here’s the official synopsis: “On the night before Halloween 1978, Michael Myers orchestrates a brutal escape from Smith’s Grove Sanitarium, leaving a trail of bodies in his wake. As Dr. Loomis realizes pure evil is loose, Michael begins his relentless journey home toward Haddonfield, slaughtering anyone unfortunate enough to cross his path.”

“The new comic series expands upon the world and characters of the new Halloween video game while delivering a standalone horror story inspired by the mythology and atmosphere that made the original 1978 film a landmark of the genre.”

Halloween: The Game Comic is written by Hans Rodionoff and Adam F. Goldberg, featuring art by Eamon WinkleRobert NelsonIvan Dedov and Sean O’Toole.

The team previews, “This is classic Michael Myers unleashed, and we think fans are going to love getting a glimpse of some truly spine-tingling moments that were not seen in Carpenter’s original film.”

Halloween: The Game Comic #1 will release November 4, 2026.

The first issue of the comic book series will also be included digitally with the Digital Deluxe Edition and physically with the Limited Collector’s Editions of Halloween: The Game.

Learn more over on Daily Dead now.

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‘Buddy: The Video Game’ Turns The Upcoming Horror Film Into A Retro Survival Horror Nightmare https://bloody-disgusting.com/video-games/3964690/buddy-the-video-game-turns-the-upcoming-horror-film-into-a-retro-survival-horror-nightmare/ https://bloody-disgusting.com/video-games/3964690/buddy-the-video-game-turns-the-upcoming-horror-film-into-a-retro-survival-horror-nightmare/#respond Thu, 20 Aug 2026 18:24:19 +0000 https://bloody-disgusting.com/?p=3964690 Now you can play with Buddy, too. Today, ModRetro has officially announced a new Chromatic title, Buddy: The Video Game, a survival horror title based on the film that lets players discover the unicorn mascot’s bad side for themselves. While Buddy, the movie, releases in theaters on August 28, the game is targeted for release in […]

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Now you can play with Buddy, too.

Today, ModRetro has officially announced a new Chromatic title, Buddy: The Video Game, a survival horror title based on the film that lets players discover the unicorn mascot’s bad side for themselves.

While Buddy, the movie, releases in theaters on August 28, the game is targeted for release in Q4 2026 on the ModRetro Chromatic and is fully compatible with the Game Boy® Color.

The film is set inside the colorful world of It’s Buddy!, where a group of children spend their days singing, dancing, and helping Buddy spread happiness. But when one child refuses to play along, Buddy is not pleased, and cracks begin to appear in this seemingly perfect world.

Director Casper Kelly co-wrote the movie with Jamie King (Jessica Jones).

Developed by playinstinct and published by ModRetro, Buddy: The Video Game brings that world to a cartridge, mixing survival horror, visual novel storytelling, and a collection of show-themed mini games.

Like the movie, it is a game that will smile at you right up until the moment it stops smiling.

Game Modes:

  • Live the Movie in Story Mode: Immerse yourself in the film’s storyline. Will you try to appease Buddy, or defy him and trigger his deadly wrath?
  • See How Long You Last in Survival Mode: No story, no safety net. Run, hide, and scavenge for survival as Buddy hunts you down across locations from the movie.
  • Turn the Tables in Buddy Mode: Step into the oversized hoofs of the orange unicorn himself. Hunt down fleeing children and enforce the rules of the show.
  • Wholesome Fun in Mini Game Mode: Need a break from running for your life? Take a breath and dive into a collection of cheerful show-themed mini games. Dance, dust, paint, ride, and bat your way to high scores and achievements.

Check out a new teaser and poster for the upcoming game below.

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Brutal and Bloody First DLC for ‘Nioh 3’ in “Hell Rising” Out Now [Trailer] https://bloody-disgusting.com/video-games/3964569/brutal-and-bloody-first-dlc-for-nioh-3-in-hell-rising-out-now-trailer/ https://bloody-disgusting.com/video-games/3964569/brutal-and-bloody-first-dlc-for-nioh-3-in-hell-rising-out-now-trailer/#respond Thu, 20 Aug 2026 17:30:02 +0000 https://bloody-disgusting.com/?p=3964569 Nioh 3 fans itching for more punishment can now dig into the game’s first DLC in “Hell Rising”, which is out now for PlayStation 5 and PC via Steam. Developer Team NINJA took the opportunity to announce that the game’s second DLC, “Bloody Insurrection”, is currently in development, with more information to be revealed soon. […]

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Nioh 3 fans itching for more punishment can now dig into the game’s first DLC in “Hell Rising”, which is out now for PlayStation 5 and PC via Steam. Developer Team NINJA took the opportunity to announce that the game’s second DLC, Bloody Insurrection”, is currently in development, with more information to be revealed soon.

In Hell Rising, players will travel to the Keian era where they will encounter a version of Edo in the midst of a crisis following the death of the future shogun, Takechiyo. Joined by the one-eyed swordsman Yagyu Jubei and the Spanish envoy Rodrigo, players will explore an emerging mystery surrounding the Spirit Stones. The new open-field map, the Keian era, will feature a hellish wasteland ravaged by the gales of the Crucible, where yokai, human rebels and alchemists from foreign lands roam.

Players will enter the fray with new weapons in their arsenal, the Hoko and Shield for both the Samurai and Ninja Styles, combining the offense of the short spear with the defense offered by the shield. These weapons will allow fans to battle using more tactical maneuvers, such as flinging the shield at enemies. In addition, players seeking a greater challenge will be able to utilize the Hundred Demon Realms Picture Scroll, a new equipment category, which will allow for customizable battles to be fought and replayed. Enemies will sometimes drop a Picture Scroll as rare loot, and players must achieve victory in the automatically generated battle associated with that scroll to equip the item. These battles can be repeated to allow players to randomly alter one of the scroll’s special effects, as well as strengthening and customizing it.

And if difficulty is the name of the game, you’ll be put to the test in with a new setting for those wishing to attempt a third playthrough of Nioh 3 with the Enlightened One’s Journey. In this extreme difficulty mode, certain enemies will randomly receive a Curse buff that will make them significantly more powerful, but will reward players with divine-rarity items if they manage to defeat them. Players will be also able to further enhance their character builds with divine-rarity Grace set bonuses and powerful special effects. Finally, fans can look forward to developing new strategies for the fierce battles ahead with the introduction of new Guardian Spirits, Martial Arts, Skills, Ninjutsu and Onmyo Magic.

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Wield a Weapon That Consumes Your Blood in ‘CONCRETE BURIAL’, Coming September 17 [Trailer] https://bloody-disgusting.com/video-games/3964563/wield-a-weapon-that-consumes-your-blood-in-concrete-burial-coming-september-17-trailer/ https://bloody-disgusting.com/video-games/3964563/wield-a-weapon-that-consumes-your-blood-in-concrete-burial-coming-september-17-trailer/#respond Thu, 20 Aug 2026 15:00:54 +0000 https://bloody-disgusting.com/?p=3964563 DreadXP and developer Games From the Abyss (creators of The Lacerator) have announced a bite-sized, first-person horror title in CONCRETE BURIAL, which is slated for release on Steam on September 17. Accompanying the announcement is the game’s trailer, which gives the first glimpse at the catacombs and some of its inhabitants, including a mysterious ancient […]

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DreadXP and developer Games From the Abyss (creators of The Lacerator) have announced a bite-sized, first-person horror title in CONCRETE BURIAL, which is slated for release on Steam on September 17. Accompanying the announcement is the game’s trailer, which gives the first glimpse at the catacombs and some of its inhabitants, including a mysterious ancient entity who is always watching.

The story casts you as a knight of the Crimson Clan, who has embarked on a perilous journey into an ancient labyrinthian crypt, driven by a legend that proclaims an irrefutable wish shall be granted to those who collect the four artifacts of desire. To obtain these artifacts, you’ll need to explore an ever-expanding maze while being challenged in four unique trials. Those who find and earn the fabled artifacts will then be able to confront God and obtain your wish.

Making things interesting is the fact that your weapon, the only one you have, consumes your own blood every time you shoot, making you have to plan your attacks wisely.

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